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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-02-08 13:23:19 +0300
committererorcun <erorcunerorcun@hotmail.com.tr>2021-02-08 13:23:19 +0300
commitb464bb7fd43a86264e816e950ccac1d6845b0230 (patch)
tree1070200f94f1f7adf4ae26950011884e1956576d /src/core/World.cpp
parent2cad49940e96b53adac413f66dcbc690774dba44 (diff)
parent425f360363419bef0c7bed0df5d79798408e6cf0 (diff)
Merge branch 'miami' of https://github.com/GTAmodding/re3 into VCSanim
Diffstat (limited to 'src/core/World.cpp')
-rw-r--r--src/core/World.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/core/World.cpp b/src/core/World.cpp
index 959d0259..2683a28d 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -367,7 +367,7 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP
} else if(e->bUsesCollision)
colmodel = CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel();
- if(colmodel && CCollision::ProcessLineOfSight(line, e->GetMatrix(), *colmodel, point, dist,
+ if(colmodel && CCollision::ProcessLineOfSight(line, e->GetMatrix(), *colmodel, point, mindist,
ignoreSeeThrough, ignoreShootThrough))
entity = e;
if(carTyres && ((CVehicle*)e)->SetUpWheelColModel(&tyreCol) && CCollision::ProcessLineOfSight(line, e->GetMatrix(), tyreCol, tyreColPoint, tyreDist, false, ignoreShootThrough)){
@@ -466,7 +466,7 @@ CWorld::ProcessVerticalLineSectorList(CPtrList &list, const CColLine &line, CCol
e->m_scanCode = GetCurrentScanCode();
colmodel = CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel();
- if(CCollision::ProcessVerticalLine(line, e->GetMatrix(), *colmodel, point, dist,
+ if(CCollision::ProcessVerticalLine(line, e->GetMatrix(), *colmodel, point, mindist,
ignoreSeeThrough, false, poly))
entity = e;
}
@@ -2239,8 +2239,12 @@ CWorld::UseDetonator(CEntity *pEntity)
{
int32 i = CPools::GetVehiclePool()->GetSize();
while(--i >= 0) {
+#ifdef FIX_BUGS
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
+#else
CAutomobile *pVehicle = (CAutomobile *)CPools::GetVehiclePool()->GetSlot(i);
- if(pVehicle && !pVehicle->m_vehType && pVehicle->m_bombType == CARBOMB_REMOTE &&
+#endif
+ if(pVehicle && pVehicle->m_bombType == CARBOMB_REMOTE &&
pVehicle->m_pBombRigger == pEntity) {
pVehicle->m_bombType = CARBOMB_NONE;
pVehicle->m_nBombTimer = 500;