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authorSergeanur <s.anureev@yandex.ua>2020-05-13 00:19:21 +0300
committerSergeanur <s.anureev@yandex.ua>2020-05-13 00:27:15 +0300
commit33dfaf7da11675fdad2909e39b6d15e49fc6cc68 (patch)
treeff2b3fe079b51b521cb26ceb2da0a5717b0601ff /src/core/config.h
parentdc444b9ca06efd32eb624e5da063cfec309a086a (diff)
parentc40fcdf39ab77cb0fde26e314652e0aaf9dd4544 (diff)
Merge remote-tracking branch 'origin/master' into miami
# Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 17cea982..30f6b898 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -195,19 +195,22 @@ enum Config {
#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things
#define MORE_LANGUAGES // Add more translations to the game
-#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
+#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
#define USE_TXD_CDIMAGE // generate and load textures from txd.img
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
//#define USE_TEXTURE_POOL
-//#define AUDIO_OAL
+#ifdef _WIN32
#define AUDIO_MSS
+#else
+#define AUDIO_OAL
+#endif
// Particle
//#define PC_PARTICLE
//#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2
// Pad
-#ifndef RW_GL3
+#if !defined(RW_GL3) && defined(_WIN32)
#define XINPUT
#endif
#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
@@ -225,7 +228,7 @@ enum Config {
#define SCROLLABLE_STATS_PAGE // only draggable by mouse atm
#define TRIANGLE_BACK_BUTTON
// #define CIRCLE_BACK_BUTTON
-#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
+#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
#define BETA_SLIDING_TEXT
// Script