diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-03-22 17:23:40 +0300 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-03-22 17:23:40 +0300 |
commit | 34b18815286938176b0462ba5a97ea03195409fb (patch) | |
tree | 62e01aacd06b12acb897dc48b45ca800ed77d44d /src/core/main.cpp | |
parent | 7d213a1f32c4e8cd45d22f73c637bff0edf731fb (diff) |
CGame::Initialise
Diffstat (limited to 'src/core/main.cpp')
-rw-r--r-- | src/core/main.cpp | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp index 90afff72..95ea345a 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -49,6 +49,8 @@ #include "Frontend.h" #include "AnimViewer.h" #include "Script.h" +#include "Debug.h" +#include "Console.h" #define DEFAULT_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetFOV() * 0.5f))) @@ -323,7 +325,7 @@ DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 void DoRWStuffEndOfFrame(void) { - // CDebug::DebugDisplayTextBuffer(); + CDebug::DebugDisplayTextBuffer(); // FlushObrsPrintfs(); RwCameraEndUpdate(Scene.camera); RsCameraShowRaster(Scene.camera); @@ -429,7 +431,7 @@ Render2dStuff(void) } MusicManager.DisplayRadioStationName(); -// TheConsole.Display(); + TheConsole.Display(); /* if(CSceneEdit::m_bEditOn) CSceneEdit::Draw(); @@ -724,6 +726,12 @@ DestroySplashScreen(void) float NumberOfChunksLoaded; #define TOTALNUMCHUNKS 73.0f +void +ResetLoadingScreenBar() +{ + NumberOfChunksLoaded = 0.0f; +} + // TODO: compare with PS2 void LoadingScreen(const char *str1, const char *str2, const char *splashscreen) @@ -792,12 +800,6 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen) } void -ResetLoadingScreenBar(void) -{ - NumberOfChunksLoaded = 0.0f; -} - -void LoadingIslandScreen(const char *levelName) { CSprite2d *splash; |