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authoraap <aap@papnet.eu>2019-07-07 13:09:11 +0200
committeraap <aap@papnet.eu>2019-07-07 13:09:11 +0200
commit53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb (patch)
treefc65a6c40fa719f9d43be9e0e15be79c490135e0 /src/core/main.h
parent219a65b81a1141d6475fc48bdc6251bd20e44a70 (diff)
the great reorganization
Diffstat (limited to 'src/core/main.h')
-rw-r--r--src/core/main.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/core/main.h b/src/core/main.h
new file mode 100644
index 00000000..bdb0e008
--- /dev/null
+++ b/src/core/main.h
@@ -0,0 +1,22 @@
+#pragma once
+
+struct GlobalScene
+{
+ RpWorld *world;
+ RwCamera *camera;
+};
+extern GlobalScene &Scene;
+
+extern uint8 work_buff[55000];
+extern char gString[256];
+extern wchar *gUString;
+extern bool &b_FoundRecentSavedGameWantToLoad;
+
+class CSprite2d;
+
+void InitialiseGame(void);
+void LoadingScreen(const char *str1, const char *str2, const char *splashscreen);
+void LoadingIslandScreen(const char *levelName);
+CSprite2d *LoadSplash(const char *name);
+char *GetLevelSplashScreen(int level);
+char *GetRandomSplashScreen(void);