diff options
author | withmorten <morten.with@gmail.com> | 2021-01-22 11:43:29 +0100 |
---|---|---|
committer | withmorten <morten.with@gmail.com> | 2021-01-22 11:43:29 +0100 |
commit | feb993e751ad8baccedc0547383913069846f8f5 (patch) | |
tree | fbd4f659dc001beb12adef014e28d18cd71b6408 /src/core | |
parent | 4acc9b08a2179ebf2a12e52759f7b4193c047533 (diff) |
get rid of most --MIAMI comments
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Accident.cpp | 2 | ||||
-rw-r--r-- | src/core/Cam.cpp | 2 | ||||
-rw-r--r-- | src/core/Clock.cpp | 2 | ||||
-rw-r--r-- | src/core/ControllerConfig.cpp | 2 | ||||
-rw-r--r-- | src/core/EventList.cpp | 2 | ||||
-rw-r--r-- | src/core/FileLoader.cpp | 4 | ||||
-rw-r--r-- | src/core/Fire.cpp | 2 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 2 | ||||
-rw-r--r-- | src/core/Game.cpp | 2 | ||||
-rw-r--r-- | src/core/General.h | 2 | ||||
-rw-r--r-- | src/core/IniFile.cpp | 2 | ||||
-rw-r--r-- | src/core/Pad.cpp | 2 | ||||
-rw-r--r-- | src/core/PlayerInfo.cpp | 2 | ||||
-rw-r--r-- | src/core/Pools.cpp | 2 | ||||
-rw-r--r-- | src/core/Radar.cpp | 2 | ||||
-rw-r--r-- | src/core/Stats.cpp | 2 | ||||
-rw-r--r-- | src/core/Streaming.cpp | 2 | ||||
-rw-r--r-- | src/core/SurfaceTable.cpp | 2 | ||||
-rw-r--r-- | src/core/Timer.cpp | 2 | ||||
-rw-r--r-- | src/core/User.cpp | 2 | ||||
-rw-r--r-- | src/core/Wanted.cpp | 2 | ||||
-rw-r--r-- | src/core/World.cpp | 2 | ||||
-rw-r--r-- | src/core/ZoneCull.cpp | 2 | ||||
-rw-r--r-- | src/core/Zones.cpp | 6 | ||||
-rw-r--r-- | src/core/main.cpp | 4 |
25 files changed, 3 insertions, 55 deletions
diff --git a/src/core/Accident.cpp b/src/core/Accident.cpp index cb46e181..c8611323 100644 --- a/src/core/Accident.cpp +++ b/src/core/Accident.cpp @@ -6,8 +6,6 @@ #include "Pools.h" #include "World.h" -// --MIAMI: File done - CAccidentManager gAccidentManager; CAccident* diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index eedc16bb..26232100 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -30,8 +30,6 @@ #include "Bike.h" #include "Pickups.h" -//--MIAMI: file done - bool PrintDebugCode = false; int16 DebugCamMode; diff --git a/src/core/Clock.cpp b/src/core/Clock.cpp index b391e508..a3298343 100644 --- a/src/core/Clock.cpp +++ b/src/core/Clock.cpp @@ -6,8 +6,6 @@ #include "Stats.h" #include "VarConsole.h" -// --MIAMI: File done - _TODO("gbFastTime"); bool gbFastTime; diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index b2dad358..eea1f6f0 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -21,8 +21,6 @@ #include "Camera.h" #include "GenericGameStorage.h" -// --MIAMI: file done - CControllerConfigManager ControlsManager; CControllerConfigManager::CControllerConfigManager() diff --git a/src/core/EventList.cpp b/src/core/EventList.cpp index 160adab2..b7f139b4 100644 --- a/src/core/EventList.cpp +++ b/src/core/EventList.cpp @@ -10,8 +10,6 @@ #include "main.h" #include "Accident.h" -// --MIAMI: file done - int32 CEventList::ms_nFirstFreeSlotIndex; CEvent gaEvent[NUMEVENTS]; diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index b8201400..4d1cd921 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -30,8 +30,6 @@ #include "ColStore.h" #include "Occlusion.h" -//--MIAMI: file done - char CFileLoader::ms_line[256]; const char* @@ -1309,7 +1307,7 @@ CFileLoader::LoadOcclusionVolume(const char *line) } -//--MIAMI: unused +// unused void CFileLoader::ReloadPaths(const char *filename) { diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp index c4c39b1f..8a6db0da 100644 --- a/src/core/Fire.cpp +++ b/src/core/Fire.cpp @@ -18,8 +18,6 @@ #include "GameLogic.h" #include "CarAI.h" -// --MIAMI: file done - CFireManager gFireManager; CFire::CFire() diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 98344b6d..f8945d98 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -40,8 +40,6 @@ #include "User.h" #include "sampman.h" -// --MIAMI: file done - // Similar story to Hud.cpp: // Game has colors inlined in code. // For easier modification we collect them here: diff --git a/src/core/Game.cpp b/src/core/Game.cpp index ece19446..c407bbe8 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -125,8 +125,6 @@ int gameTxdSlot; uint8 gameProcessPirateCheck = 0; #endif -// --MIAMI: File done - bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); void DoRWStuffEndOfFrame(void); #ifdef PS2_MENU diff --git a/src/core/General.h b/src/core/General.h index 69492fb8..1ea7f2bd 100644 --- a/src/core/General.h +++ b/src/core/General.h @@ -2,8 +2,6 @@ #include <ctype.h> -// --MIAMI: file done - class CGeneral { public: diff --git a/src/core/IniFile.cpp b/src/core/IniFile.cpp index f7e2bfdd..b9033530 100644 --- a/src/core/IniFile.cpp +++ b/src/core/IniFile.cpp @@ -7,8 +7,6 @@ #include "main.h" #include "Population.h" -// --MIAMI: file done - float CIniFile::PedNumberMultiplier = 0.6f; float CIniFile::CarNumberMultiplier = 0.6f; diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 402c6c74..60ff3555 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -54,8 +54,6 @@ #include "libpad.h" #endif -// --MIAMI: file done except Mobile(see TODOs) and PS2 stuff - CPad Pads[MAX_PADS]; #ifdef GTA_PS2 u_long128 pad_dma_buf[scePadDmaBufferMax] __attribute__((aligned(64))); diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp index 32b2f853..a64d4cca 100644 --- a/src/core/PlayerInfo.cpp +++ b/src/core/PlayerInfo.cpp @@ -35,8 +35,6 @@ #include "Automobile.h" #include "GameLogic.h" -// --MIAMI: File done - CVector lastPlayerPos; void diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp index bd246b71..bf35f8ef 100644 --- a/src/core/Pools.cpp +++ b/src/core/Pools.cpp @@ -15,8 +15,6 @@ #include "World.h" #include "MemoryHeap.h" -//--MIAMI: file done - CCPtrNodePool *CPools::ms_pPtrNodePool; CEntryInfoNodePool *CPools::ms_pEntryInfoNodePool; CPedPool *CPools::ms_pPedPool; diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 5ead82f2..36fb156d 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -17,8 +17,6 @@ #include "SpecialFX.h" #include "Font.h" -// --MIAMI: file done - float CRadar::m_radarRange; sRadarTrace CRadar::ms_RadarTrace[NUMRADARBLIPS]; CVector2D vec2DRadarOrigin; diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp index 8d61c484..7ada0da9 100644 --- a/src/core/Stats.cpp +++ b/src/core/Stats.cpp @@ -115,8 +115,6 @@ float CStats::LongestWheelieDist; float CStats::LongestStoppieDist; float CStats::Longest2WheelDist; -// --MIAMI: functions below are done, but there are some to be moved from Frontend - void CStats::Init() { PeopleKilledByOthers = 0; diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index ec0e8e93..6f0e3153 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -38,8 +38,6 @@ #include "Frontend.h" #include "VarConsole.h" -//--MIAMI: file done (possibly bugs) - bool CStreaming::ms_disableStreaming; bool CStreaming::ms_bLoadingBigModel; int32 CStreaming::ms_numModelsRequested; diff --git a/src/core/SurfaceTable.cpp b/src/core/SurfaceTable.cpp index 8018076d..c4b184bf 100644 --- a/src/core/SurfaceTable.cpp +++ b/src/core/SurfaceTable.cpp @@ -6,8 +6,6 @@ #include "Collision.h" #include "SurfaceTable.h" -//--MIAMI: file done - float CSurfaceTable::ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS]; void diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp index bdef6187..5ebe3f53 100644 --- a/src/core/Timer.cpp +++ b/src/core/Timer.cpp @@ -7,8 +7,6 @@ #include "Timer.h" #include "SpecialFX.h" -// --MIAMI: file done - uint32 CTimer::m_snTimeInMilliseconds; PauseModeTime CTimer::m_snTimeInMillisecondsPauseMode = 1; diff --git a/src/core/User.cpp b/src/core/User.cpp index 8d584b74..53196d03 100644 --- a/src/core/User.cpp +++ b/src/core/User.cpp @@ -10,8 +10,6 @@ #include "World.h" #include "Zones.h" -// --MIAMI: file done - CPlaceName CUserDisplay::PlaceName; COnscreenTimer CUserDisplay::OnscnTimer; CPager CUserDisplay::Pager; diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp index f5ea6e53..65bc84d8 100644 --- a/src/core/Wanted.cpp +++ b/src/core/Wanted.cpp @@ -15,8 +15,6 @@ int32 CWanted::MaximumWantedLevel = 6; int32 CWanted::nMaximumWantedLevel = 9600; -// --MIAMI: File done except stats - void CWanted::Initialise() { diff --git a/src/core/World.cpp b/src/core/World.cpp index 1af0c4a4..f7d2a28b 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -29,8 +29,6 @@ #include "WaterLevel.h" #include "World.h" -// --MIAMI: file done - #define OBJECT_REPOSITION_OFFSET_Z 2.0f CColPoint gaTempSphereColPoints[MAX_COLLISION_POINTS]; diff --git a/src/core/ZoneCull.cpp b/src/core/ZoneCull.cpp index 69c7a796..db3577ad 100644 --- a/src/core/ZoneCull.cpp +++ b/src/core/ZoneCull.cpp @@ -11,8 +11,6 @@ #include "ZoneCull.h" #include "Zones.h" -//--MIAMI: done - int32 CCullZones::NumAttributeZones; CAttributeZone CCullZones::aAttributeZones[NUMATTRIBZONES]; diff --git a/src/core/Zones.cpp b/src/core/Zones.cpp index 55b43c10..85564f03 100644 --- a/src/core/Zones.cpp +++ b/src/core/Zones.cpp @@ -9,8 +9,6 @@ #include "World.h" #include "Timer.h" -//--MIAMI: file done - eLevelName CTheZones::m_CurrLevel; int16 CTheZones::FindIndex; @@ -544,7 +542,7 @@ CTheZones::SetZonePedInfo(uint16 zoneid, uint8 day, int16 pedDensity, info->gangPedThreshold[8] += info->gangPedThreshold[7]; } -//--MIAMI: unused +// unused void CTheZones::SetCarDensity(uint16 zoneid, uint8 day, uint16 cardensity) { @@ -553,7 +551,7 @@ CTheZones::SetCarDensity(uint16 zoneid, uint8 day, uint16 cardensity) ZoneInfoArray[day ? zone->zoneinfoDay : zone->zoneinfoNight].carDensity = cardensity; } -//--MIAMI: unused +// unused void CTheZones::SetPedDensity(uint16 zoneid, uint8 day, uint16 peddensity) { diff --git a/src/core/main.cpp b/src/core/main.cpp index a22ba4eb..1798a60f 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -513,7 +513,6 @@ Terminate3D(void) CSprite2d splash; int splashTxdId = -1; -//--MIAMI: done CSprite2d* LoadSplash(const char *name) { @@ -559,7 +558,6 @@ DestroySplashScreen(void) splashTxdId = -1; } -//--MIAMI: done Const char* GetRandomSplashScreen(void) { @@ -602,7 +600,6 @@ ResetLoadingScreenBar() NumberOfChunksLoaded = 0.0f; } -//--MIAMI: done void LoadingScreen(const char *str1, const char *str2, const char *splashscreen) { @@ -689,7 +686,6 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen) } } -//--MIAMI: done void LoadingIslandScreen(const char *levelName) { |