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author | aap <aap@papnet.eu> | 2019-08-03 20:46:35 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-08-03 20:46:35 +0200 |
commit | 3b9b0646b89bed28f2962b3d164f8b54a562daf7 (patch) | |
tree | b6316892f79731335148a06c9e50996c25ed27e7 /src/core | |
parent | 47e3af6342d2634e240aa924d87af846d186df28 (diff) | |
parent | 45a82950296e7928d14e7902f9860610b934fdb6 (diff) |
Merge pull request #181 from Nick007J/master
fixes
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Collision.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Collision.cpp b/src/core/Collision.cpp index df1dcd63..66b29d9f 100644 --- a/src/core/Collision.cpp +++ b/src/core/Collision.cpp @@ -144,7 +144,7 @@ CCollision::LoadCollisionWhenINeedIt(bool forceChange) if(veh && veh->IsTrain()){ if(((CTrain*)veh)->m_nDoorState != TRAIN_DOOR_OPEN) return; - }else if(playerCoors.z < 4.0f && !CCullZones::DoINeedToLoadCollision()) + }else if(playerCoors.z < -4.0f && !CCullZones::DoINeedToLoadCollision()) return; // Figure out whose level's collisions we're most likely to be interested in |