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authorNikolay Korolev <nickvnuk@gmail.com>2020-10-18 17:30:51 +0300
committerNikolay Korolev <nickvnuk@gmail.com>2020-10-18 17:30:51 +0300
commitd7789661cda9c07988834aa9c6c53d5cee888612 (patch)
treeb17c3aa13c73ea0f21d645962dccea83486d9dc7 /src/core
parent8d92a0681ac6a55ccec3927eb29c3ccf665d62a9 (diff)
parent0d20f1c364e23ff68c26b77632f0fb80c0e54799 (diff)
Merge remote-tracking branch 'upstream/miami' into miami
Diffstat (limited to 'src/core')
-rw-r--r--src/core/Cam.cpp2
-rw-r--r--src/core/Radar.cpp2
-rw-r--r--src/core/World.cpp18
3 files changed, 11 insertions, 11 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index b996e77f..7af652ad 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -4247,7 +4247,7 @@ CCam::GetLookFromLampPostPos(CEntity *Target, CPed *Cop, CVector &TargetCoors, C
CWorld::FindObjectsInRange(TargetCoors, 30.0f, true, &NumObjects, 15, Objects, false, false, false, true, true);
float NearestDist = 10000.0f;
for(i = 0; i < NumObjects; i++){
- if(Objects[i]->IsStatic() && Objects[i]->GetUp().z > 0.9f && IsLampPost(Objects[i]->GetModelIndex())){
+ if(Objects[i]->GetIsStatic() && Objects[i]->GetUp().z > 0.9f && IsLampPost(Objects[i]->GetModelIndex())){
float Dist = (Objects[i]->GetPosition() - TargetCoors).Magnitude2D();
if(Abs(ARRESTCAM_LAMP_BEST_DIST - Dist) < NearestDist){
CVector TestStart = Objects[i]->GetColModel()->boundingBox.max;
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index 3ddf8337..8fe900ae 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -272,7 +272,7 @@ uint8 CRadar::CalculateBlipAlpha(float dist)
return 255;
if (dist <= 10.0f)
- return (128.0f * ((dist - 1.0f) / 4.0f)) + ((1.0f - (dist - 1.0f) / 4.0f) * 255.0f);
+ return (128.0f * ((dist - 1.0f) / 9.0f)) + ((1.0f - (dist - 1.0f) / 9.0f) * 255.0f);
return 128;
}
diff --git a/src/core/World.cpp b/src/core/World.cpp
index 6d5e8a81..14c06a81 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -79,7 +79,7 @@ CWorld::Add(CEntity *ent)
if(ent->IsBuilding() || ent->IsDummy()) return;
- if(!ent->IsStatic()) ((CPhysical *)ent)->AddToMovingList();
+ if(!ent->GetIsStatic()) ((CPhysical *)ent)->AddToMovingList();
}
void
@@ -94,7 +94,7 @@ CWorld::Remove(CEntity *ent)
if(ent->IsBuilding() || ent->IsDummy()) return;
- if(!ent->IsStatic()) ((CPhysical *)ent)->RemoveFromMovingList();
+ if(!ent->GetIsStatic()) ((CPhysical *)ent)->RemoveFromMovingList();
}
void
@@ -1962,7 +1962,7 @@ CWorld::Process(void)
RemoveEntityInsteadOfProcessingIt(movingEnt);
} else {
movingEnt->ProcessControl();
- if(movingEnt->IsStatic()) { movingEnt->RemoveFromMovingList(); }
+ if(movingEnt->GetIsStatic()) { movingEnt->RemoveFromMovingList(); }
}
}
bForceProcessControl = true;
@@ -1973,7 +1973,7 @@ CWorld::Process(void)
RemoveEntityInsteadOfProcessingIt(movingEnt);
} else {
movingEnt->ProcessControl();
- if(movingEnt->IsStatic()) { movingEnt->RemoveFromMovingList(); }
+ if(movingEnt->GetIsStatic()) { movingEnt->RemoveFromMovingList(); }
}
}
}
@@ -2133,13 +2133,13 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
CObject *pObject = (CObject *)pEntity;
CVehicle *pVehicle = (CVehicle *)pEntity;
if(!pEntity->bExplosionProof && (!pEntity->IsPed() || !pPed->bInVehicle)) {
- if(pEntity->IsStatic()) {
+ if(pEntity->GetIsStatic()) {
if(pEntity->IsObject()) {
if (fPower > pObject->m_fUprootLimit || IsFence(pObject->GetModelIndex())) {
if (IsGlass(pObject->GetModelIndex())) {
CGlass::WindowRespondsToExplosion(pObject, position);
} else {
- pObject->bIsStatic = false;
+ pObject->SetIsStatic(false);
pObject->AddToMovingList();
int16 modelId = pEntity->GetModelIndex();
if(modelId != MI_FIRE_HYDRANT ||
@@ -2157,18 +2157,18 @@ CWorld::TriggerExplosionSectorList(CPtrList &list, const CVector &position, floa
}
}
}
- if(pEntity->IsStatic()) {
+ if(pEntity->GetIsStatic()) {
float fDamageMultiplier =
(fRadius - fMagnitude) * 2.0f / fRadius;
float fDamage = 300.0f * Min(fDamageMultiplier, 1.0f);
pObject->ObjectDamage(fDamage);
}
} else {
- pEntity->bIsStatic = false;
+ pEntity->SetIsStatic(false);
pEntity->AddToMovingList();
}
}
- if(!pEntity->IsStatic()) {
+ if(!pEntity->GetIsStatic()) {
float fDamageMultiplier = Min((fRadius - fMagnitude) * 2.0f / fRadius, 1.0f);
CVector vecForceDir =
vecDistance * (fPower * pEntity->m_fMass * 0.00071429f * fDamageMultiplier /