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authorerorcun <erayorcunus@gmail.com>2020-10-04 22:18:33 +0300
committerGitHub <noreply@github.com>2020-10-04 22:18:33 +0300
commitea4007a13c844007b5b5ad06b6e01941cbd66e10 (patch)
tree32195602f9ba72f90ff2dbe4a2a1447f339012e1 /src/core
parent39678ba5cad61067547771e4a3037e4944f6a5c5 (diff)
parentfae97f29c4f14cba0d37695d67e959defbe7ea75 (diff)
Merge pull request #738 from erorcun/master
Fixes, mouse AUX buttons, joystick detect menu, INI
Diffstat (limited to 'src/core')
-rw-r--r--src/core/Frontend.cpp50
-rw-r--r--src/core/Game.cpp6
-rw-r--r--src/core/Pad.h2
-rw-r--r--src/core/common.h4
-rw-r--r--src/core/config.h6
-rw-r--r--src/core/main.h5
-rw-r--r--src/core/re3.cpp148
-rw-r--r--src/core/timebars.cpp2
8 files changed, 181 insertions, 42 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 9ead2a0a..db3774a7 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -854,6 +854,13 @@ CMenuManager::Draw()
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
default:
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ if (aScreens[m_nCurrScreen].m_aEntries[0].m_SaveSlot == SAVESLOT_CFO) {
+ FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[0].m_TargetMenu];
+ str = (wchar*)option.leftText;
+ }
+ else
+#endif
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
}
@@ -3443,19 +3450,6 @@ CMenuManager::LoadSettings()
CFileMgr::Read(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Read(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Read(fileHandle, (char*)&m_PrefsLanguage, 1);
-#ifdef CUSTOM_FRONTEND_OPTIONS
- for (int i = 0; i < numCustomFrontendOptions; i++) {
- FrontendOption& option = customFrontendOptions[i];
- if (option.save) {
- CFileMgr::Read(fileHandle, (char*)option.value, 1);
- option.lastSavedValue = option.displayedValue = *option.value;
- }
- }
-#endif
-#ifdef NO_ISLAND_LOADING
- CFileMgr::Read(fileHandle, (char *)&CMenuManager::m_PrefsIslandLoading, 1);
- CMenuManager::m_DisplayIslandLoading = CMenuManager::m_PrefsIslandLoading;
-#endif
}
}
@@ -3472,8 +3466,11 @@ CMenuManager::LoadSettings()
m_bLanguageLoaded = false;
else {
m_bLanguageLoaded = true;
+ // Already called in InitialiseChangedLanguageSettings
+ /*
TheText.Unload();
TheText.Load();
+ */
m_bFrontEnd_ReloadObrTxtGxt = true;
InitialiseChangedLanguageSettings();
@@ -3546,21 +3543,14 @@ CMenuManager::SaveSettings()
CFileMgr::Write(fileHandle, m_PrefsSkinFile, 256);
CFileMgr::Write(fileHandle, (char*)&m_ControlMethod, 1);
CFileMgr::Write(fileHandle, (char*)&m_PrefsLanguage, 1);
-#ifdef CUSTOM_FRONTEND_OPTIONS
- for (int i = 0; i < numCustomFrontendOptions; i++) {
- FrontendOption &option = customFrontendOptions[i];
- if (option.save) {
- CFileMgr::Write(fileHandle, (char*)option.value, 1);
- }
- }
-#endif
-#ifdef NO_ISLAND_LOADING
- CFileMgr::Write(fileHandle, (char *)&CMenuManager::m_PrefsIslandLoading, 1);
-#endif
}
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
+
+#ifdef LOAD_INI_SETTINGS
+ SaveINISettings();
+#endif
}
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
@@ -3880,7 +3870,10 @@ CMenuManager::Process(void)
MouseButtonJustClicked = 4;
else if (CPad::GetPad(0)->GetMouseWheelDownJustUp())
MouseButtonJustClicked = 5;
- // TODO two more buttons
+ else if (CPad::GetPad(0)->GetMouseX1JustUp())
+ MouseButtonJustClicked = 6;
+ else if (CPad::GetPad(0)->GetMouseX2JustUp())
+ MouseButtonJustClicked = 7;
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
@@ -5106,7 +5099,8 @@ CMenuManager::ProcessButtonPresses(void)
*option.value = option.lastSavedValue = option.displayedValue;
} else if (option.type == FEOPTION_DYNAMIC) {
- option.buttonPressFunc(FEOPTION_ACTION_SELECT);
+ if (option.buttonPressFunc)
+ option.buttonPressFunc(FEOPTION_ACTION_SELECT);
} else if (option.type == FEOPTION_REDIRECT) {
ChangeScreen(option.to, option.option, true, option.fadeIn);
} else if (option.type == FEOPTION_GOBACK) {
@@ -5349,7 +5343,7 @@ CMenuManager::ProcessButtonPresses(void)
option.changeFunc(option.displayedValue);
*option.value = option.lastSavedValue = option.displayedValue;
}
- } else if (option.type == FEOPTION_DYNAMIC) {
+ } else if (option.type == FEOPTION_DYNAMIC && option.buttonPressFunc) {
option.buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
}
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
@@ -6317,4 +6311,4 @@ CMenuManager::ConstructStatLine(int rowIdx)
#undef GetBackJustDown
#undef ChangeScreen
-#endif \ No newline at end of file
+#endif
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index e944512a..93f0d1b0 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -295,11 +295,15 @@ bool CGame::InitialiseOnceAfterRW(void)
CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile);
#ifdef CUSTOM_FRONTEND_OPTIONS
+ // Apparently this func. can be run multiple times at the start.
if (numCustomFrontendOptions == 0 && numCustomFrontendScreens == 0) {
+ // needs stored language and TheText to be loaded, and last TheText reload is at the start of here
CustomFrontendOptionsPopulate();
- FrontEndMenuManager.LoadSettings();
}
#endif
+#ifdef LOAD_INI_SETTINGS
+ LoadINISettings(); // needs frontend options to be loaded
+#endif
return true;
}
diff --git a/src/core/Pad.h b/src/core/Pad.h
index 8c3bc752..8c5d7ba3 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -277,6 +277,8 @@ public:
bool GetMiddleMouseJustUp() { return !!(!NewMouseControllerState.MMB && OldMouseControllerState.MMB); }
bool GetMouseWheelUpJustUp() { return !!(!NewMouseControllerState.WHEELUP && OldMouseControllerState.WHEELUP); }
bool GetMouseWheelDownJustUp() { return !!(!NewMouseControllerState.WHEELDN && OldMouseControllerState.WHEELDN); }
+ bool GetMouseX1JustUp() { return !!(!NewMouseControllerState.MXB1 && OldMouseControllerState.MXB1); }
+ bool GetMouseX2JustUp() { return !!(!NewMouseControllerState.MXB2 && OldMouseControllerState.MXB2); }
bool GetLeftMouse() { return NewMouseControllerState.LMB; }
bool GetRightMouse() { return NewMouseControllerState.RMB; }
diff --git a/src/core/common.h b/src/core/common.h
index 9b5c2369..ef3da265 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -219,6 +219,8 @@ public:
extern int strcasecmp(const char *str1, const char *str2);
#endif
+extern wchar *AllocUnicode(const char*src);
+
#define clamp(v, low, high) ((v)<(low) ? (low) : (v)>(high) ? (high) : (v))
inline float sq(float x) { return x*x; }
@@ -444,4 +446,4 @@ inline T *WriteSaveBuf(uint8 *&buf, const T &value)
assert(ReadSaveBuf<uint32>(buf) == size);
-void cprintf(char*, ...); \ No newline at end of file
+void cprintf(char*, ...);
diff --git a/src/core/config.h b/src/core/config.h
index e8e15ebe..171c6be9 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -198,6 +198,7 @@ enum Config {
#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
#define MORE_LANGUAGES // Add more translations to the game
#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
+#define LOAD_INI_SETTINGS
// Rendering/display
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
@@ -226,6 +227,9 @@ enum Config {
#if !defined(RW_GL3) && defined(_WIN32)
#define XINPUT
#endif
+#if !defined(_WIN32) && !defined(__SWITCH__)
+#define DONT_TRUST_RECOGNIZED_JOYSTICKS // Then we'll only rely on GLFW gamepad DB, and expect user to enter Controller->Detect joysticks if his joystick isn't on that list.
+#endif
#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
#define KANGAROO_CHEAT
#define ALLCARSHELI_CHEAT
@@ -306,4 +310,4 @@ enum Config {
#undef NO_ISLAND_LOADING
#define PC_PARTICLE
#define VC_PED_PORTS // To not process collisions always. But should be tested if that's really beneficial
-#endif \ No newline at end of file
+#endif
diff --git a/src/core/main.h b/src/core/main.h
index 96fbef05..7eb080cb 100644
--- a/src/core/main.h
+++ b/src/core/main.h
@@ -36,3 +36,8 @@ void ResetLoadingScreenBar(void);
#ifndef MASTER
void TheModelViewer(void);
#endif
+
+#ifdef LOAD_INI_SETTINGS
+void LoadINISettings();
+void SaveINISettings();
+#endif
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 13cb6283..069320ec 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -1,6 +1,7 @@
#include <csignal>
#define WITHWINDOWS
#include "common.h"
+#include "platform.h"
#include "crossplatform.h"
#include "Renderer.h"
#include "Credits.h"
@@ -16,7 +17,6 @@
#include "Heli.h"
#include "Automobile.h"
#include "Ped.h"
-#include "Particle.h"
#include "Console.h"
#include "Debug.h"
#include "Hud.h"
@@ -38,8 +38,6 @@
#include <stdarg.h>
#endif
-#include <list>
-
#ifdef RWLIBS
extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList);
#endif
@@ -73,7 +71,6 @@ mysrand(unsigned int seed)
#ifdef CUSTOM_FRONTEND_OPTIONS
#include "frontendoption.h"
-#include "platform.h"
#include "Font.h"
void ReloadFrontendOptions(void)
@@ -195,6 +192,7 @@ wchar* MultiSamplingDraw(bool *disabled, bool userHovering) {
return unicodeTemp;
}
}
+const char* multisamplingKey = "MultiSampling";
#endif
#ifdef MORE_LANGUAGES
@@ -247,6 +245,7 @@ void FreeCamChange(int8 displayedValue)
TheCamera.bFreeCam = !!displayedValue;
FrontEndMenuManager.SaveSettings();
}
+const char* freeCamKey = "FreeCam";
#endif
#ifdef CUTSCENE_BORDERS_SWITCH
@@ -255,6 +254,7 @@ void BorderModeChange(int8 displayedValue)
CMenuManager::m_PrefsCutsceneBorders = !!displayedValue;
FrontEndMenuManager.SaveSettings();
}
+const char* cutsceneBordersKey = "CutsceneBorders";
#endif
#ifdef PS2_ALPHA_TEST
@@ -263,11 +263,52 @@ void PS2AlphaTestChange(int8 displayedValue)
gPS2alphaTest = !!displayedValue;
FrontEndMenuManager.SaveSettings();
}
+const char* ps2alphaKey = "PS2AlphaTest";
#endif
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+wchar selectedJoystickUnicode[128];
+
+wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {
+ int numButtons;
+ int found = -1;
+ const char *joyname;
+ if (userHovering) {
+ for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
+ if (joyname = glfwGetJoystickName(i)) {
+ const uint8* buttons = glfwGetJoystickButtons(i, &numButtons);
+ for (int j = 0; j < numButtons; j++) {
+ if (buttons[j]) {
+ found = i;
+ break;
+ }
+ }
+ if (found != -1)
+ break;
+ }
+ }
+
+ if (found != -1 && PSGLOBAL(joy1id) != found) {
+ if (PSGLOBAL(joy1id) != -1 && PSGLOBAL(joy1id) != found)
+ PSGLOBAL(joy2id) = PSGLOBAL(joy1id);
+ else
+ PSGLOBAL(joy2id) = -1;
+
+ strcpy(gSelectedJoystickName, joyname);
+ PSGLOBAL(joy1id) = found;
+ }
+ }
+ if (PSGLOBAL(joy1id) == -1)
+ AsciiToUnicode("Not found", selectedJoystickUnicode);
+ else
+ AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode);
+
+ return selectedJoystickUnicode;
+}
+#endif
// Important: Make sure to read the warnings/informations in frontendoption.h!!
-// For texts: Either use TheText.Get, or use wcsdup(wchar version of strdup)
+// If you will hardcode any text, please use AllocUnicode! wchar_t size differs between platforms
void
CustomFrontendOptionsPopulate(void)
{
@@ -342,14 +383,14 @@ CustomFrontendOptionsPopulate(void)
#ifdef MULTISAMPLING
SWITCH_TO_GRAPHICS_MENU
- FrontendOptionAddDynamic(TheText.Get("FED_AAS"), MultiSamplingDraw, (int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, MultiSamplingButtonPress, MultiSamplingGoBack, true);
+ FrontendOptionAddDynamic(TheText.Get("FED_AAS"), MultiSamplingDraw, (int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, MultiSamplingButtonPress, MultiSamplingGoBack, multisamplingKey);
#endif
CLONE_OPTION(TheText.Get("FED_TRA"), MENUACTION_TRAILS, nil, nil);
#ifdef PS2_ALPHA_TEST
SWITCH_TO_GRAPHICS_MENU
- FrontendOptionAddSelect(TheText.Get("FEM_2PR"), off_on, 2, (int8*)&gPS2alphaTest, false, PS2AlphaTestChange, nil, true);
+ FrontendOptionAddSelect(TheText.Get("FEM_2PR"), off_on, 2, (int8*)&gPS2alphaTest, false, PS2AlphaTestChange, nil, ps2alphaKey);
#endif
ADD_RESTORE_DEFAULTS(RestoreDefGraphics)
@@ -365,13 +406,12 @@ CustomFrontendOptionsPopulate(void)
#ifdef CUTSCENE_BORDERS_SWITCH
SWITCH_TO_DISPLAY_MENU
- FrontendOptionAddSelect(TheText.Get("FEM_CSB"), off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil, true);
+ FrontendOptionAddSelect(TheText.Get("FEM_CSB"), off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil, cutsceneBordersKey);
#endif
#ifdef FREE_CAM
SWITCH_TO_DISPLAY_MENU
- static const wchar* text = (wchar*)wcsdup(L"FREE CAM");
- FrontendOptionAddSelect(text, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, true);
+ FrontendOptionAddSelect(TheText.Get("FEC_FRC"), off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, freeCamKey);
#endif
CLONE_OPTION(TheText.Get("FED_SUB"), MENUACTION_SUBTITLES, nil, nil);
@@ -389,9 +429,95 @@ CustomFrontendOptionsPopulate(void)
ADD_RESTORE_DEFAULTS(RestoreDefDisplay)
ADD_BACK
+
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+ int detectJoystickMenu = FrontendScreenAdd("FEC_JOD", MENUSPRITE_MAINMENU, MENUPAGE_CONTROLLER_PC, 40, 60, 20,
+ FONT_BANK, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE, FESCREEN_LEFT_ALIGN, false);
+
+ FrontendOptionSetCursor(detectJoystickMenu, 0);
+
+ FrontendOptionAddBuiltinAction(TheText.Get("FEC_JPR"), MENUACTION_LABEL, nil, nil);
+ FrontendOptionAddDynamic(TheText.Get("FEC_JDE"), DetectJoystickDraw, nil, nil, nil);
+ FrontendOptionAddBackButton(TheText.Get("FEDS_TB"));
+
+ FrontendOptionSetCursor(MENUPAGE_CONTROLLER_PC, 2);
+ FrontendOptionAddRedirect(TheText.Get("FEC_JOD"), detectJoystickMenu, 1);
+#endif
}
#endif
+#ifdef LOAD_INI_SETTINGS
+#include "ini_parser.hpp"
+void LoadINISettings()
+{
+ linb::ini cfg;
+ cfg.load_file("re3.ini");
+ char defaultStr[4];
+
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+ strcpy(gSelectedJoystickName, cfg.get("DetectJoystick", "JoystickName", "").c_str());
+ _InputInitialiseJoys();
+#endif
+
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ for (int i = 0; i < numCustomFrontendOptions; i++) {
+ FrontendOption& option = customFrontendOptions[i];
+ if (option.save) {
+ // CFO only supports saving uint8 right now
+ sprintf(defaultStr, "%u", *option.value);
+ option.lastSavedValue = option.displayedValue = *option.value = atoi(cfg.get("FrontendOptions", option.save, defaultStr).c_str());
+ }
+ }
+#endif
+
+#ifdef NO_ISLAND_LOADING
+ sprintf(defaultStr, "%u", CMenuManager::m_PrefsIslandLoading);
+ CMenuManager::m_PrefsIslandLoading = atoi(cfg.get("FrontendOptions", "NoIslandLoading", defaultStr).c_str());
+ CMenuManager::m_DisplayIslandLoading = CMenuManager::m_PrefsIslandLoading;
+#endif
+
+}
+
+void SaveINISettings()
+{
+ linb::ini cfg;
+ cfg.load_file("re3.ini");
+ bool changed = false;
+ char temp[4];
+
+#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
+ if (strncmp(cfg.get("DetectJoystick", "JoystickName", "").c_str(), gSelectedJoystickName, strlen(gSelectedJoystickName)) != 0) {
+ changed = true;
+ cfg.set("DetectJoystick", "JoystickName", gSelectedJoystickName);
+ }
+#endif
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ for (int i = 0; i < numCustomFrontendOptions; i++) {
+ FrontendOption &option = customFrontendOptions[i];
+ if (option.save) {
+ if (atoi(cfg.get("FrontendOptions", option.save, "xxx").c_str()) != *option.value) { // if .ini doesn't have that key compare with xxx, so we can add it
+ changed = true;
+ sprintf(temp, "%u", *option.value);
+ cfg.set("FrontendOptions", option.save, temp);
+ }
+ }
+ }
+#endif
+#ifdef NO_ISLAND_LOADING
+ if (atoi(cfg.get("FrontendOptions", "NoIslandLoading", "xxx").c_str()) != CMenuManager::m_PrefsIslandLoading) {
+ changed = true;
+ sprintf(temp, "%u", CMenuManager::m_PrefsIslandLoading);
+ cfg.set("FrontendOptions", "NoIslandLoading", temp);
+ }
+#endif
+
+ if (changed)
+ cfg.write_file("re3.ini");
+}
+
+#endif
+
+
#ifdef DEBUGMENU
void WeaponCheat();
void HealthCheat();
@@ -539,6 +665,8 @@ static const char *carnames[] = {
"yankee", "escape", "borgnine", "toyz", "ghost",
};
+//#include <list>
+
static CTweakVar** TweakVarsList;
static int TweakVarsListSize = -1;
static bool bAddTweakVarsNow = false;
diff --git a/src/core/timebars.cpp b/src/core/timebars.cpp
index 5ac5565d..94051b25 100644
--- a/src/core/timebars.cpp
+++ b/src/core/timebars.cpp
@@ -89,7 +89,7 @@ void tbDisplay()
CFont::SetScale(0.48f, 1.12f);
CFont::SetCentreOff();
CFont::SetJustifyOff();
- CFont::SetWrapx(640.0f);
+ CFont::SetWrapx(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
CFont::SetRightJustifyOff();
CFont::SetPropOn();
CFont::SetFontStyle(FONT_BANK);