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author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-07-06 18:06:08 +0300 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-07-06 18:06:08 +0300 |
commit | b1500fbe030ba985f8ff1ce759d9f3d83c0c42d9 (patch) | |
tree | 41de08821d8568ad3f83ba087741d9c1d6aa1543 /src/entities | |
parent | 2b592605ab043be56b5bbbf1ac06f223400dd2ef (diff) |
Added CUpsideDownCarCheck and CStuckCarCheck
Diffstat (limited to 'src/entities')
-rw-r--r-- | src/entities/Physical.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/entities/Physical.h b/src/entities/Physical.h index 0f517cf3..0104268a 100644 --- a/src/entities/Physical.h +++ b/src/entities/Physical.h @@ -104,6 +104,9 @@ public: bIsInSafePosition = false; } + const CVector& GetMoveSpeed() { return m_vecMoveSpeed; } + const CVector& GetTurnSpeed() { return m_vecTurnSpeed; } + void ApplyMoveSpeed(void); void ApplyTurnSpeed(void); // Force actually means Impulse here |