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authorNikolay Korolev <nickvnuk@gmail.com>2019-07-06 18:06:08 +0300
committerNikolay Korolev <nickvnuk@gmail.com>2019-07-06 18:06:08 +0300
commitb1500fbe030ba985f8ff1ce759d9f3d83c0c42d9 (patch)
tree41de08821d8568ad3f83ba087741d9c1d6aa1543 /src/entities
parent2b592605ab043be56b5bbbf1ac06f223400dd2ef (diff)
Added CUpsideDownCarCheck and CStuckCarCheck
Diffstat (limited to 'src/entities')
-rw-r--r--src/entities/Physical.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/entities/Physical.h b/src/entities/Physical.h
index 0f517cf3..0104268a 100644
--- a/src/entities/Physical.h
+++ b/src/entities/Physical.h
@@ -104,6 +104,9 @@ public:
bIsInSafePosition = false;
}
+ const CVector& GetMoveSpeed() { return m_vecMoveSpeed; }
+ const CVector& GetTurnSpeed() { return m_vecTurnSpeed; }
+
void ApplyMoveSpeed(void);
void ApplyTurnSpeed(void);
// Force actually means Impulse here