diff options
author | aap <aap@papnet.eu> | 2021-01-08 13:34:49 +0100 |
---|---|---|
committer | aap <aap@papnet.eu> | 2021-01-08 13:34:49 +0100 |
commit | 37a58a04f2895a37fd961ee6e3ff7df80d22f110 (patch) | |
tree | 3483ae7a0de117b9f34b0481368dfe3d13d12e0e /src/extras/custompipes_gl.cpp | |
parent | ebdf08a5144fa98fd5a0700c4865d7c6673d947e (diff) |
timecycle; some rendering
Diffstat (limited to 'src/extras/custompipes_gl.cpp')
-rw-r--r-- | src/extras/custompipes_gl.cpp | 82 |
1 files changed, 42 insertions, 40 deletions
diff --git a/src/extras/custompipes_gl.cpp b/src/extras/custompipes_gl.cpp index 5f372530..a222f5e9 100644 --- a/src/extras/custompipes_gl.cpp +++ b/src/extras/custompipes_gl.cpp @@ -33,6 +33,10 @@ static int32 u_reflProps; static int32 u_specDir; static int32 u_specColor; +static int32 u_amb; +static int32 u_emiss; +static int32 u_colorscale; + #define U(i) currentShader->uniformLocations[i] /* @@ -189,10 +193,10 @@ DestroyVehiclePipe(void) /* - * Neo World pipe + * Leeds World pipe */ -rw::gl3::Shader *neoWorldShader; +rw::gl3::Shader *leedsWorldShader; static void worldRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header) @@ -200,15 +204,9 @@ worldRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header) using namespace rw; using namespace rw::gl3; - if(!LightmapEnable){ - gl3::defaultRenderCB(atomic, header); - return; - } - Material *m; setWorldMatrix(atomic->getFrame()->getLTM()); - lightingCB(atomic); #ifdef RW_GL_USE_VAOS glBindVertexArray(header->vao); @@ -221,39 +219,39 @@ worldRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header) InstanceData *inst = header->inst; rw::int32 n = header->numMeshes; - neoWorldShader->use(); + leedsWorldShader->use(); + + RGBAf amb, emiss; + amb.red = CTimeCycle::GetAmbientRed(); + amb.green = CTimeCycle::GetAmbientGreen(); + amb.blue = CTimeCycle::GetAmbientBlue(); + amb.alpha = 1.0f; + emiss = pAmbient->color; - float lightfactor[4]; + glUniform4fv(U(u_amb), 1, (float*)&amb); + glUniform4fv(U(u_emiss), 1, (float*)&emiss); + + float colorscale[4]; + colorscale[3] = 1.0f; while(n--){ m = inst->material; - if(MatFX::getEffects(m) == MatFX::DUAL){ - MatFX *matfx = MatFX::get(m); - Texture *dualtex = matfx->getDualTexture(); - if(dualtex == nil) - goto notex; - setTexture(1, dualtex); - lightfactor[0] = lightfactor[1] = lightfactor[2] = WorldLightmapBlend.Get()*LightmapMult; - }else{ - notex: - setTexture(1, nil); - lightfactor[0] = lightfactor[1] = lightfactor[2] = 0.0f; - } - lightfactor[3] = m->color.alpha/255.0f; - glUniform4fv(U(u_lightMap), 1, lightfactor); - - RGBA color = { 255, 255, 255, m->color.alpha }; - setMaterial(color, m->surfaceProps); + float cs = 1.0f; + if(m->texture) + cs = 255/128.0f; + colorscale[0] = colorscale[1] = colorscale[2] = cs; + glUniform4fv(U(u_colorscale), 1, colorscale); setTexture(0, m->texture); + setMaterial(m->color, m->surfaceProps); + rw::SetRenderState(VERTEXALPHA, inst->vertexAlpha || m->color.alpha != 0xFF); drawInst(header, inst); inst++; } - setTexture(1, nil); #ifndef RW_GL_USE_VAOS disableAttribPointers(header->attribDesc, header->numAttribs); #endif @@ -265,18 +263,18 @@ CreateWorldPipe(void) using namespace rw; using namespace rw::gl3; - if(CFileMgr::LoadFile("neo/worldTweakingTable.dat", work_buff, sizeof(work_buff), "r") <= 0) - printf("Error: couldn't open 'neo/worldTweakingTable.dat'\n"); - else - ReadTweakValueTable((char*)work_buff, WorldLightmapBlend); +// if(CFileMgr::LoadFile("neo/worldTweakingTable.dat", work_buff, sizeof(work_buff), "r") <= 0) +// printf("Error: couldn't open 'neo/worldTweakingTable.dat'\n"); +// else +// ReadTweakValueTable((char*)work_buff, WorldLightmapBlend); { -#include "shaders/neoWorldVC_fs_gl.inc" -#include "shaders/default_UV2_gl.inc" - const char *vs[] = { shaderDecl, header_vert_src, default_UV2_vert_src, nil }; - const char *fs[] = { shaderDecl, header_frag_src, neoWorldVC_frag_src, nil }; - neoWorldShader = Shader::create(vs, fs); - assert(neoWorldShader); +#include "shaders/scale_fs_gl.inc" +#include "shaders/leedsBuilding_vs_gl.inc" + const char *vs[] = { shaderDecl, header_vert_src, leedsBuilding_vert_src, nil }; + const char *fs[] = { shaderDecl, header_frag_src, scale_frag_src, nil }; + leedsWorldShader = Shader::create(vs, fs); + assert(leedsWorldShader); } @@ -290,8 +288,8 @@ CreateWorldPipe(void) void DestroyWorldPipe(void) { - neoWorldShader->destroy(); - neoWorldShader = nil; + leedsWorldShader->destroy(); + leedsWorldShader = nil; ((rw::gl3::ObjPipeline*)worldPipe)->destroy(); worldPipe = nil; @@ -609,6 +607,10 @@ CustomPipeRegisterGL(void) u_reflProps = rw::gl3::registerUniform("u_reflProps"); u_specDir = rw::gl3::registerUniform("u_specDir"); u_specColor = rw::gl3::registerUniform("u_specColor"); + + u_amb = rw::gl3::registerUniform("u_amb"); + u_emiss = rw::gl3::registerUniform("u_emiss"); + u_colorscale = rw::gl3::registerUniform("u_colorscale"); } |