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authorSergeanur <s.anureev@yandex.ua>2020-10-18 17:15:49 +0300
committerSergeanur <s.anureev@yandex.ua>2020-10-18 17:15:49 +0300
commit0d20f1c364e23ff68c26b77632f0fb80c0e54799 (patch)
treed22ab7f9ce5c336c3a112aaeff8bcb5a7e2db672 /src/math
parent1b59b2c9bcabb6048c9bc799542ded5cef065075 (diff)
parentcc0ae516319a028cd1ef1b317a26d58ef17ee6d0 (diff)
Merge branch 'master' into miami
# Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp
Diffstat (limited to 'src/math')
-rw-r--r--src/math/Vector.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/math/Vector.h b/src/math/Vector.h
index 7ee01149..082b296f 100644
--- a/src/math/Vector.h
+++ b/src/math/Vector.h
@@ -115,6 +115,14 @@ Distance(const CVector &v1, const CVector &v2)
return (v2 - v1).Magnitude();
}
+inline float
+Distance2D(const CVector &v1, const CVector &v2)
+{
+ float x = v2.x - v1.x;
+ float y = v2.y - v1.y;
+ return Sqrt(x*x + y*y);
+}
+
class CMatrix;
CVector Multiply3x3(const CMatrix &mat, const CVector &vec);