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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-19 14:33:22 +0300 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-19 14:33:22 +0300 |
commit | 76a564df2e2d2aff4015d7eb430e8193208dc04a (patch) | |
tree | 2da1673da0000182f9cce01ad3e260e6c2b6c4f7 /src/modelinfo | |
parent | 17efc38e35a37bd26d7784f4dc31b6cbd897e7f0 (diff) |
fixed review stuff
Diffstat (limited to 'src/modelinfo')
-rw-r--r-- | src/modelinfo/SimpleModelInfo.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/modelinfo/SimpleModelInfo.h b/src/modelinfo/SimpleModelInfo.h index 0bb5fbe6..986cb886 100644 --- a/src/modelinfo/SimpleModelInfo.h +++ b/src/modelinfo/SimpleModelInfo.h @@ -11,18 +11,6 @@ public: float m_lodDistances[3]; uint8 m_numAtomics; uint8 m_alpha; - /* // For reference, PS2 has: - uint8 m_firstDamaged; - uint8 m_normalCull : 1; - uint8 m_isDamaged : 1; - uint8 m_isBigBuilding : 1; - uint8 m_noFade : 1; - uint8 m_drawLast : 1; - uint8 m_additive : 1; - uint8 m_isSubway : 1; - uint8 m_ignoreLight : 1; - // m_noZwrite is missing because not needed - */ uint16 m_firstDamaged : 2; // 0: no damage model // 1: 1 and 2 are damage models // 2: 2 is damage model |