diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-19 03:21:04 +0300 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-12-19 03:21:04 +0300 |
commit | 8d1996833bd73271ca14a3df46633d9b2ed13052 (patch) | |
tree | daedb1622096e5bb6b8b9ec15882769b827506e1 /src/modelinfo | |
parent | c17ccc50ab76e7f161af484400914db373dcafae (diff) | |
parent | a080fbfbd41ac8a2bc6cfe053d4fa0932dd8d334 (diff) |
merge attempt
Diffstat (limited to 'src/modelinfo')
-rw-r--r-- | src/modelinfo/BaseModelInfo.h | 4 | ||||
-rw-r--r-- | src/modelinfo/ModelIndices.cpp | 2 | ||||
-rw-r--r-- | src/modelinfo/SimpleModelInfo.h | 12 |
3 files changed, 15 insertions, 3 deletions
diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h index 3aa0857a..23ba5e66 100644 --- a/src/modelinfo/BaseModelInfo.h +++ b/src/modelinfo/BaseModelInfo.h @@ -58,9 +58,9 @@ public: bool DoesOwnColModel(void) { return m_bOwnsColModel; } void DeleteCollisionModel(void); void ClearTexDictionary(void) { m_txdSlot = -1; } - short GetObjectID(void) { return m_objectId; } + int16 GetObjectID(void) { return m_objectId; } void SetObjectID(int16 id) { m_objectId = id; } - short GetTxdSlot(void) { return m_txdSlot; } + int16 GetTxdSlot(void) { return m_txdSlot; } void AddRef(void); void RemoveRef(void); void SetTexDictionary(const char *name); diff --git a/src/modelinfo/ModelIndices.cpp b/src/modelinfo/ModelIndices.cpp index 056c3733..98c7fb38 100644 --- a/src/modelinfo/ModelIndices.cpp +++ b/src/modelinfo/ModelIndices.cpp @@ -3,7 +3,7 @@ #include "General.h" #include "ModelIndices.h" -#define X(name, var) int16 var; +#define X(name, var) int16 var = -1; MODELINDICES #undef X diff --git a/src/modelinfo/SimpleModelInfo.h b/src/modelinfo/SimpleModelInfo.h index 986cb886..0bb5fbe6 100644 --- a/src/modelinfo/SimpleModelInfo.h +++ b/src/modelinfo/SimpleModelInfo.h @@ -11,6 +11,18 @@ public: float m_lodDistances[3]; uint8 m_numAtomics; uint8 m_alpha; + /* // For reference, PS2 has: + uint8 m_firstDamaged; + uint8 m_normalCull : 1; + uint8 m_isDamaged : 1; + uint8 m_isBigBuilding : 1; + uint8 m_noFade : 1; + uint8 m_drawLast : 1; + uint8 m_additive : 1; + uint8 m_isSubway : 1; + uint8 m_ignoreLight : 1; + // m_noZwrite is missing because not needed + */ uint16 m_firstDamaged : 2; // 0: no damage model // 1: 1 and 2 are damage models // 2: 2 is damage model |