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authorSergeanur <s.anureev@yandex.ua>2020-12-18 02:57:54 +0200
committerSergeanur <s.anureev@yandex.ua>2020-12-18 02:57:54 +0200
commite9a567034818c5e3338120958061e4a4278d97da (patch)
tree20293ced9c835a859071400fdbb3338b90159846 /src/peds/CopPed.cpp
parentcc5af26417d446ccadb6a8f885926c734d29131f (diff)
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Diffstat (limited to 'src/peds/CopPed.cpp')
-rw-r--r--src/peds/CopPed.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp
index b2888082..e518fae4 100644
--- a/src/peds/CopPed.cpp
+++ b/src/peds/CopPed.cpp
@@ -244,7 +244,7 @@ CCopPed::ArrestPlayer(void)
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_ARREST_GUN, 4.0f);
CVector suspMidPos;
- suspect->m_pedIK.GetComponentPosition((RwV3d*)suspMidPos, PED_MID);
+ suspect->m_pedIK.GetComponentPosition(suspMidPos, PED_MID);
m_fRotationDest = CGeneral::GetRadianAngleBetweenPoints(suspMidPos.x, suspMidPos.y,
GetPosition().x, GetPosition().y);