diff options
author | eray orçunus <erayorcunus@gmail.com> | 2020-05-15 17:30:25 +0300 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-05-15 21:21:25 +0300 |
commit | acd1ea9909da281acea6af8f0775e456a67d4a4a (patch) | |
tree | 414a38371f5157b403b03ed3c02e1680c99af166 /src/peds/Population.cpp | |
parent | ede6b7db6a4fd1b5c09213302208cb343307ccef (diff) |
Weapon layer in Peds
Diffstat (limited to 'src/peds/Population.cpp')
-rw-r--r-- | src/peds/Population.cpp | 33 |
1 files changed, 27 insertions, 6 deletions
diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp index 2dc0bbab..14bd042c 100644 --- a/src/peds/Population.cpp +++ b/src/peds/Population.cpp @@ -471,9 +471,28 @@ CPopulation::AddPed(ePedType pedType, uint32 miOrCopType, CVector const &coors, ped->SetOrientation(0.0f, 0.0f, 0.0f); CWorld::Add(ped); if (ms_bGivePedsWeapons) { - eWeaponType weapon = (eWeaponType)CGeneral::GetRandomNumberInRange(WEAPONTYPE_UNARMED, WEAPONTYPE_DETONATOR); + eWeaponType weapon; + + // TODO(Miami): Look here when weapons have been ported + switch (CGeneral::GetRandomNumber() & 3) { + case 0: + weapon = WEAPONTYPE_COLT45; + break; + case 1: + //weapon = WEAPONTYPE_NIGHTSTICK; + //break; + case 2: + //weapon = WEAPONTYPE_GOLFCLUB; + //break; + case 3: + weapon = WEAPONTYPE_TEC9; + break; + default: + break; + } if (weapon != WEAPONTYPE_UNARMED) { - ped->SetCurrentWeapon(ped->GiveWeapon(weapon, 25001)); + ped->GiveDelayedWeapon(weapon, 25001); + ped->SetCurrentWeapon(CWeaponInfo::GetWeaponInfo(weapon)->m_nWeaponSlot); } } return ped; @@ -501,12 +520,14 @@ CPopulation::AddPed(ePedType pedType, uint32 miOrCopType, CVector const &coors, ped->SetOrientation(0.0f, 0.0f, 0.0f); CWorld::Add(ped); - uint32 weapon; + eWeaponType weapon; if (CGeneral::GetRandomNumberInRange(0, 100) >= 50) - weapon = ped->GiveWeapon((eWeaponType)CGangs::GetGangInfo(pedType - PEDTYPE_GANG1)->m_Weapon2, 25001); + weapon = (eWeaponType)CGangs::GetGangInfo(pedType - PEDTYPE_GANG1)->m_Weapon2; else - weapon = ped->GiveWeapon((eWeaponType)CGangs::GetGangInfo(pedType - PEDTYPE_GANG1)->m_Weapon1, 25001); - ped->SetCurrentWeapon(weapon); + weapon = (eWeaponType)CGangs::GetGangInfo(pedType - PEDTYPE_GANG1)->m_Weapon1; + + ped->GiveDelayedWeapon(weapon, 25001); + ped->SetCurrentWeapon(CWeaponInfo::GetWeaponInfo(weapon)->m_nWeaponSlot); return ped; } case PEDTYPE_EMERGENCY: |