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authorSergeanur <s.anureev@yandex.ua>2020-09-14 20:48:49 +0300
committerSergeanur <s.anureev@yandex.ua>2020-09-14 21:07:31 +0300
commit38ec1bd50de234faf476daa15ea41778a860ca0b (patch)
treefedfb6fcbdd34f2dd576e6e6b1e6b2a76871b5a1 /src/render/Glass.cpp
parent93d77f340df1305fd8a802034b878f69f2cb1285 (diff)
Move a bunch of math to cpp files + small fixes
Diffstat (limited to 'src/render/Glass.cpp')
-rw-r--r--src/render/Glass.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp
index ee36bad3..c52d49bd 100644
--- a/src/render/Glass.cpp
+++ b/src/render/Glass.cpp
@@ -700,7 +700,7 @@ CGlass::WindowRespondsToExplosion(CEntity *entity, CVector point)
if ( fDistToGlass < 10.0f )
{
- distToGlass.Normalise(0.3f);
+ distToGlass *= (0.3f / fDistToGlass); // normalise
WindowRespondsToCollision(object, 10000.0f, distToGlass, object->GetPosition(), true);
}
else