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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-21 11:22:25 +0300
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-21 11:22:25 +0300
commit7e5342e9f0b27d69eaf0e3c6e1d14333ab5c4083 (patch)
treedf2197b26038bf47d91998bbb173f519e81ec5b6 /src/render/Shadows.cpp
parent510261cb058d00bc0388ad58a33b173e5b1536ac (diff)
script revision
Diffstat (limited to 'src/render/Shadows.cpp')
-rw-r--r--src/render/Shadows.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index 69f9dce0..c512f35c 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -18,6 +18,7 @@
#endif
#include "PointLights.h"
#include "SpecialFX.h"
+#include "Script.h"
#include "Shadows.h"
#ifdef DEBUGMENU
@@ -1766,6 +1767,6 @@ CShadows::RenderIndicatorShadow(uint32 nID, uint8 ShadowType, RwTexture *pTextur
ASSERT(pPosn != NULL);
C3dMarkers::PlaceMarkerSet(nID, _TODOCONST(4), *pPosn, Max(fFrontX, -fSideY),
- 0, 128, 255, 128,
- 2048, 0.2f, 0);
+ SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B,
+ SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, 0.2f, 0);
}