summaryrefslogtreecommitdiff
path: root/src/render/Shadows.cpp
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2020-04-30 13:48:01 +0300
committerSergeanur <s.anureev@yandex.ua>2020-05-02 15:13:09 +0300
commitd23b2c423e5811cf6e9de28cbf8490de32ea4fb5 (patch)
tree0240b530a05679dc6d629c414f59bf56588a93b2 /src/render/Shadows.cpp
parenta1c1be7af9f5ecee8f89db35b802a7874afc5c41 (diff)
SetPosition, part 1
Diffstat (limited to 'src/render/Shadows.cpp')
-rw-r--r--src/render/Shadows.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index d5970ebe..cc8c7034 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -214,7 +214,7 @@ CShadows::AddPermanentShadow(uint8 ShadowType, RwTexture *pTexture, CVector *pPo
}
void
-CShadows::StoreStaticShadow(uint32 nID, uint8 ShadowType, RwTexture *pTexture, CVector *pPosn,
+CShadows::StoreStaticShadow(uint32 nID, uint8 ShadowType, RwTexture *pTexture, Const CVector *pPosn,
float fFrontX, float fFrontY, float fSideX, float fSideY,
int16 nIntensity, uint8 nRed, uint8 nGreen, uint8 nBlue,
float fZDistance, float fScale, float fDrawDistance, bool bTempShadow, float fUpDistance)