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authoraap <aap@papnet.eu>2019-05-31 11:44:43 +0200
committeraap <aap@papnet.eu>2019-05-31 11:44:43 +0200
commit84204471a51f4bd0a4f89619d2dbdb5b59e21be7 (patch)
tree580a74d286d3392733aed0efbf41c9f132f066c8 /src/render/Shadows.h
parentf50cf32b8719a5cdab9a84395e5a6bbe004f6839 (diff)
more high level functions
Diffstat (limited to 'src/render/Shadows.h')
-rw-r--r--src/render/Shadows.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render/Shadows.h b/src/render/Shadows.h
index 0a475f6f..9cb3bc71 100644
--- a/src/render/Shadows.h
+++ b/src/render/Shadows.h
@@ -8,4 +8,5 @@ public:
static void AddPermanentShadow(uint8 ShadowType, RwTexture* pTexture, CVector* pPosn, float fX1, float fY1, float fX2, float fY2, short nTransparency, uint8 nRed, uint8 nGreen, uint8 nBlue, float fZDistance, uint32 nTime, float fScale);
static void RenderStaticShadows(void);
static void RenderStoredShadows(void);
-}; \ No newline at end of file
+ static void RenderExtraPlayerShadows(void);
+};