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authorSergeanur <s.anureev@yandex.ua>2020-04-10 10:52:47 +0300
committerSergeanur <s.anureev@yandex.ua>2020-04-10 10:52:47 +0300
commit6647312660cb6c67d7ee3fec89897c930783a77f (patch)
treeee3411c32f192fd6c088a7cd5cfa655e82684167 /src/render/WeaponEffects.cpp
parent6473778c47efa1e8c1e2d8eea405de98f378cd69 (diff)
Fix sprite vertical scale
Diffstat (limited to 'src/render/WeaponEffects.cpp')
-rw-r--r--src/render/WeaponEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/WeaponEffects.cpp b/src/render/WeaponEffects.cpp
index 3101def9..2ed9e662 100644
--- a/src/render/WeaponEffects.cpp
+++ b/src/render/WeaponEffects.cpp
@@ -83,7 +83,7 @@ CWeaponEffects::Render(void)
{
float recipz = 1.0f / pos.z;
CSprite::RenderOneXLUSprite(pos.x, pos.y, pos.z,
- gCrossHair.m_fSize * w, gCrossHair.m_fSize * SCREEN_SCALE_AR2(h),
+ gCrossHair.m_fSize * w, gCrossHair.m_fSize * h,
gCrossHair.m_nRed, gCrossHair.m_nGreen, gCrossHair.m_nBlue, 255,
recipz, 255);
}