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authorFire-Head <Fire-Head@users.noreply.github.com>2020-03-29 16:35:50 +0300
committerFire-Head <Fire-Head@users.noreply.github.com>2020-03-29 16:35:50 +0300
commit7b95dcc219f220ef12df2ea63fe9671ac72268d9 (patch)
tree0452c5745e55dea2c21f7f752296141a758b3c5f /src/render/WeaponEffects.cpp
parentd53c151ffcdfdc526069f261afd42d863f87af67 (diff)
style & cosmetic fixes
Diffstat (limited to 'src/render/WeaponEffects.cpp')
-rw-r--r--src/render/WeaponEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/WeaponEffects.cpp b/src/render/WeaponEffects.cpp
index cbab25a5..2ed9e662 100644
--- a/src/render/WeaponEffects.cpp
+++ b/src/render/WeaponEffects.cpp
@@ -36,7 +36,7 @@ CWeaponEffects::Init(void)
int32 slot = CTxdStore::FindTxdSlot("particle");
CTxdStore::SetCurrentTxd(slot);
- gpCrossHairTex = RwTextureRead("crosshair", NULL);
+ gpCrossHairTex = RwTextureRead("crosshair", nil);
gpCrossHairRaster = RwTextureGetRaster(gpCrossHairTex);
CTxdStore::PopCurrentTxd();