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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-03-29 16:35:50 +0300 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-03-29 16:35:50 +0300 |
commit | 7b95dcc219f220ef12df2ea63fe9671ac72268d9 (patch) | |
tree | 0452c5745e55dea2c21f7f752296141a758b3c5f /src/render/WeaponEffects.cpp | |
parent | d53c151ffcdfdc526069f261afd42d863f87af67 (diff) |
style & cosmetic fixes
Diffstat (limited to 'src/render/WeaponEffects.cpp')
-rw-r--r-- | src/render/WeaponEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/WeaponEffects.cpp b/src/render/WeaponEffects.cpp index cbab25a5..2ed9e662 100644 --- a/src/render/WeaponEffects.cpp +++ b/src/render/WeaponEffects.cpp @@ -36,7 +36,7 @@ CWeaponEffects::Init(void) int32 slot = CTxdStore::FindTxdSlot("particle"); CTxdStore::SetCurrentTxd(slot); - gpCrossHairTex = RwTextureRead("crosshair", NULL); + gpCrossHairTex = RwTextureRead("crosshair", nil); gpCrossHairRaster = RwTextureGetRaster(gpCrossHairTex); CTxdStore::PopCurrentTxd(); |