diff options
author | Sergeanur <s.anureev@yandex.ua> | 2021-02-16 18:08:19 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2021-02-16 18:08:19 +0200 |
commit | e38467ef3affef25b83daf0c0c3b8a61f04e8a65 (patch) | |
tree | 3628aed1314f21147e7a46f3095fa341088d8044 /src/rw | |
parent | 78f4e8fdcab597e2fadfa605c351486663f96a14 (diff) | |
parent | b451be6c7f354c5faef204085402ee19a5dd4d44 (diff) |
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# premake5.lua
# src/animation/AnimManager.cpp
# src/animation/AnimationId.h
# src/audio/MusicManager.cpp
# src/audio/audio_enums.h
# src/control/Script7.cpp
# src/core/FileLoader.cpp
# src/core/re3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/postfx.cpp
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_PS.hlsl
# src/extras/shaders/make_hlsl.cmd
# src/extras/shaders/obj/colourfilterVC_PS.cso
# src/extras/shaders/obj/colourfilterVC_PS.inc
# src/extras/shaders/obj/colourfilterVC_frag.inc
# src/peds/PedFight.cpp
# src/render/Font.cpp
# src/render/Hud.cpp
# src/render/Particle.cpp
# src/render/WaterCannon.cpp
# src/skel/win/gtavc.ico
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
Diffstat (limited to 'src/rw')
-rw-r--r-- | src/rw/TexRead.cpp | 9 | ||||
-rw-r--r-- | src/rw/VisibilityPlugins.cpp | 4 |
2 files changed, 13 insertions, 0 deletions
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp index 632cec02..1f96180b 100644 --- a/src/rw/TexRead.cpp +++ b/src/rw/TexRead.cpp @@ -1,6 +1,7 @@ #pragma warning( push ) #pragma warning( disable : 4005) #pragma warning( pop ) +#define FORCE_PC_SCALING #ifndef LIBRW #define WITHD3D #endif @@ -320,7 +321,11 @@ ConvertingTexturesScreen(uint32 num, uint32 count, const char *text) splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), SCREEN_SCALE_FROM_RIGHT(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(64, 64, 64, 255)); +#ifdef FIX_BUGS + CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), (SCREEN_SCALE_FROM_RIGHT(200.0f) - SCREEN_SCALE_X(200.0f)) * ((float)num / (float)count) + SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(255, 150, 225, 255)); +#else CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), (SCREEN_SCALE_FROM_RIGHT(200.0f) - SCREEN_SCALE_X(200.0f)) * ((float)num / (float)count) + SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(255, 217, 106, 255)); +#endif CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(220.0f)), CRGBA(50, 50, 50, 210)); CFont::SetBackgroundOff(); @@ -329,7 +334,11 @@ ConvertingTexturesScreen(uint32 num, uint32 count, const char *text) CFont::SetCentreOff(); CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f)); CFont::SetJustifyOff(); +#ifdef FIX_BUGS + CFont::SetColor(CRGBA(255, 150, 225, 255)); +#else CFont::SetColor(CRGBA(255, 217, 106, 255)); +#endif CFont::SetBackGroundOnlyTextOff(); CFont::SetFontStyle(FONT_STANDARD); CFont::PrintString(SCREEN_SCALE_X(170.0f), SCREEN_SCALE_Y(160.0f), TheText.Get(text)); diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp index 754c8778..69e30c1b 100644 --- a/src/rw/VisibilityPlugins.cpp +++ b/src/rw/VisibilityPlugins.cpp @@ -96,6 +96,10 @@ CVisibilityPlugins::InitAlphaEntityList(void) bool CVisibilityPlugins::InsertEntityIntoSortedList(CEntity *e, float dist) { +#ifdef FIX_BUGS + if (!e->m_rwObject) return true; +#endif + AlphaObjectInfo item; item.entity = e; item.sort = dist; |