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authoreray orçunus <erayorcunus@gmail.com>2020-07-22 14:56:28 +0300
committereray orçunus <erayorcunus@gmail.com>2020-07-24 20:26:33 +0300
commit732b7608299b1bbe40d65088498d9b37ab7d9265 (patch)
treeee2e85916ffadc40bc0564348ac5041196cbf28a /src/rw
parent8117bcb56f00882c6cf4056431e82c9b7ef23308 (diff)
64-bit on Windows
Diffstat (limited to 'src/rw')
-rw-r--r--src/rw/NodeName.cpp2
-rw-r--r--src/rw/VisibilityPlugins.cpp4
-rw-r--r--src/rw/VisibilityPlugins.h6
3 files changed, 6 insertions, 6 deletions
diff --git a/src/rw/NodeName.cpp b/src/rw/NodeName.cpp
index d62884f7..ad4acffb 100644
--- a/src/rw/NodeName.cpp
+++ b/src/rw/NodeName.cpp
@@ -51,7 +51,7 @@ RwInt32
NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject)
{
// game checks for null pointer on node name extension but that really happen
- return rwstrlen(NODENAMEEXT(object));
+ return (RwInt32)rwstrlen(NODENAMEEXT(object));
}
bool
diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp
index 25dffb4e..ac80eff0 100644
--- a/src/rw/VisibilityPlugins.cpp
+++ b/src/rw/VisibilityPlugins.cpp
@@ -843,12 +843,12 @@ CVisibilityPlugins::FrameCopyConstructor(void *dst, const void *src, int32, int3
}
void
-CVisibilityPlugins::SetFrameHierarchyId(RwFrame *frame, int32 id)
+CVisibilityPlugins::SetFrameHierarchyId(RwFrame *frame, uintptr id)
{
FRAMEEXT(frame)->id = id;
}
-int32
+uintptr
CVisibilityPlugins::GetFrameHierarchyId(RwFrame *frame)
{
return FRAMEEXT(frame)->id;
diff --git a/src/rw/VisibilityPlugins.h b/src/rw/VisibilityPlugins.h
index d426abec..f277565d 100644
--- a/src/rw/VisibilityPlugins.h
+++ b/src/rw/VisibilityPlugins.h
@@ -112,10 +112,10 @@ public:
struct FrameExt
{
// BUG: this is abused to hold a pointer by SetClumpModelInfo
- int32 id;
+ uintptr id;
};
- static void SetFrameHierarchyId(RwFrame *frame, int32 id);
- static int32 GetFrameHierarchyId(RwFrame *frame);
+ static void SetFrameHierarchyId(RwFrame *frame, uintptr id);
+ static uintptr GetFrameHierarchyId(RwFrame *frame);
static void *FrameConstructor(void *object, int32 offset, int32 len);
static void *FrameDestructor(void *object, int32 offset, int32 len);