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authorSergeanur <s.anureev@yandex.ua>2021-07-27 20:59:08 +0300
committerGitHub <noreply@github.com>2021-07-27 20:59:08 +0300
commitec7d70218595fe9c9c6c65a71893e48dc3d3ec38 (patch)
tree764e32edbee11892578765e045fe56b2ca9c70f8 /src/skel/win/win.cpp
parent6dc8c5bd92dc031afa3ba9b6e1149dbbba338598 (diff)
parent0461a36a4ec59ee38f8ac49c580e60a5bd70a24b (diff)
Merge pull request #1255 from Nick007J/lcs
low effort save support
Diffstat (limited to 'src/skel/win/win.cpp')
-rw-r--r--src/skel/win/win.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 268d6771..a6d8bea8 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -2558,7 +2558,7 @@ WinMain(HINSTANCE instance,
CGame::InitialiseWhenRestarting();
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
LoadSplash(GetLevelSplashScreen(CGame::currLevel));
- FrontEndMenuManager.m_bWantToLoad = false;
+ //FrontEndMenuManager.m_bWantToLoad = false;
}
else
{