diff options
author | Sergeanur <s.anureev@yandex.ua> | 2019-10-26 15:20:12 +0300 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2019-10-26 15:20:12 +0300 |
commit | d5a72fa597e7d0885f7a398e204c4085aff5c241 (patch) | |
tree | b71959c19fa9b88c159ed753ff00c96e9c3b74f9 /src/skel/win | |
parent | 832572664c594e060813c46860fc71b0a2ac1710 (diff) |
Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode
Diffstat (limited to 'src/skel/win')
-rw-r--r-- | src/skel/win/win.cpp | 4 | ||||
-rw-r--r-- | src/skel/win/win.h | 1 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index fc82e51e..4da63fe6 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -2162,7 +2162,7 @@ _WinMain(HINSTANCE instance, CPad::ResetCheats(); CPad::StopPadsShaking(); - DMAudio.ChangeMusicMode(_TODOCONST(3)); + DMAudio.ChangeMusicMode(MUSICMODE_OFF); CTimer::Stop(); @@ -2170,7 +2170,7 @@ _WinMain(HINSTANCE instance, { CGame::ShutDownForRestart(); CGame::InitialiseWhenRestarting(); - DMAudio.ChangeMusicMode(_TODOCONST(1)); + DMAudio.ChangeMusicMode(MUSICMODE_GAME); LoadSplash(GetLevelSplashScreen(CGame::currLevel)); FrontEndMenuManager.m_bLoadingSavedGame = false; } diff --git a/src/skel/win/win.h b/src/skel/win/win.h index 8c32e57d..ae2c7eec 100644 --- a/src/skel/win/win.h +++ b/src/skel/win/win.h @@ -90,4 +90,5 @@ void HandleExit(); #endif /* __cplusplus */ +extern DWORD &_dwOperatingSystemVersion; #endif /* (!defined(_PLATFORM_WIN_H)) */ |