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author | Sergeanur <s.anureev@yandex.ua> | 2021-07-27 20:59:08 +0300 |
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committer | GitHub <noreply@github.com> | 2021-07-27 20:59:08 +0300 |
commit | ec7d70218595fe9c9c6c65a71893e48dc3d3ec38 (patch) | |
tree | 764e32edbee11892578765e045fe56b2ca9c70f8 /src/skel | |
parent | 6dc8c5bd92dc031afa3ba9b6e1149dbbba338598 (diff) | |
parent | 0461a36a4ec59ee38f8ac49c580e60a5bd70a24b (diff) |
Merge pull request #1255 from Nick007J/lcs
low effort save support
Diffstat (limited to 'src/skel')
-rw-r--r-- | src/skel/win/win.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 268d6771..a6d8bea8 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -2558,7 +2558,7 @@ WinMain(HINSTANCE instance, CGame::InitialiseWhenRestarting(); DMAudio.ChangeMusicMode(MUSICMODE_GAME); LoadSplash(GetLevelSplashScreen(CGame::currLevel)); - FrontEndMenuManager.m_bWantToLoad = false; + //FrontEndMenuManager.m_bWantToLoad = false; } else { |