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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-12 01:59:35 +0300
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-12 01:59:35 +0300
commit3e64274f6b68069600c243cea61f94555dccf388 (patch)
tree4bc398ddbdc0fdd0d108b3e87c8b780eb93864cc /src/vehicles/CarGen.h
parent9b23e33c36facdad4b6f669501dbee7fa82ef50a (diff)
more script
Diffstat (limited to 'src/vehicles/CarGen.h')
-rw-r--r--src/vehicles/CarGen.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/vehicles/CarGen.h b/src/vehicles/CarGen.h
index 9d645318..684f93ee 100644
--- a/src/vehicles/CarGen.h
+++ b/src/vehicles/CarGen.h
@@ -22,9 +22,6 @@ class CCarGenerator
int32 m_nVehicleHandle;
uint16 m_nUsesRemaining;
bool m_bIsBlocking;
- CVector m_vecInf;
- CVector m_vecSup;
- float m_fSize;
public:
void SwitchOff();
void SwitchOn();
@@ -32,7 +29,7 @@ public:
void DoInternalProcessing();
void Process();
void Setup(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay);
- bool CheckForBlockage();
+ bool CheckForBlockage(int32 mi);
bool CheckIfWithinRangeOfAnyPlayer();
void SetUsesRemaining(uint16 uses) { m_nUsesRemaining = uses; }
};