summaryrefslogtreecommitdiff
path: root/src/vehicles/Heli.cpp
diff options
context:
space:
mode:
authorFilip Gawin <filip.gawin@zoho.com>2019-08-27 20:50:59 +0200
committerFilip Gawin <filip.gawin@zoho.com>2019-08-27 22:29:23 +0200
commit01ac2929cd723b579454788ffbe9579d1863d240 (patch)
tree84f9f7df642f09a32adb1fa779ffeeb15fa2c206 /src/vehicles/Heli.cpp
parent2fabbc3b4cab40220986f402569af64673cb4cd9 (diff)
Cleanup
Diffstat (limited to 'src/vehicles/Heli.cpp')
-rw-r--r--src/vehicles/Heli.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp
index 39fc7ec4..aab9dd0d 100644
--- a/src/vehicles/Heli.cpp
+++ b/src/vehicles/Heli.cpp
@@ -223,19 +223,19 @@ CHeli::ProcessControl(void)
switch(m_heliStatus){
case HELI_STATUS_HOVER:
groundZ = CWorld::FindGroundZFor3DCoord(GetPosition().x, GetPosition().y, 1000.0f, nil);
- m_fTargetZ = Max(groundZ, m_fTargetZ) + 8.0f;
+ m_fTargetZ = max(groundZ, m_fTargetZ) + 8.0f;
break;
case HELI_STATUS_SHOT_DOWN:
groundZ = CWorld::FindGroundZFor3DCoord(GetPosition().x, GetPosition().y, 1000.0f, nil);
- m_fTargetZ = Max(groundZ, m_fTargetZ) + 8.0f + m_fTargetOffset;
+ m_fTargetZ = max(groundZ, m_fTargetZ) + 8.0f + m_fTargetOffset;
break;
case HELI_STATUS_HOVER2:
groundZ = CWorld::FindGroundZFor3DCoord(GetPosition().x, GetPosition().y, 1000.0f, nil);
- m_fTargetZ = Max(groundZ, m_fTargetZ) + 8.0f + m_fTargetOffset;
+ m_fTargetZ = max(groundZ, m_fTargetZ) + 8.0f + m_fTargetOffset;
break;
default:
groundZ = CWorld::FindGroundZFor3DCoord(GetPosition().x, GetPosition().y, 1000.0f, nil);
- m_fTargetZ = Max(groundZ, m_fTargetZ) + 12.0f;
+ m_fTargetZ = max(groundZ, m_fTargetZ) + 12.0f;
break;
}
@@ -994,7 +994,7 @@ CHeli::TestBulletCollision(CVector *line0, CVector *line1, CVector *bulletPos, i
float distToHeli = (pHelis[i]->GetPosition() - *line0).Magnitude();
CVector line = (*line1 - *line0);
float lineLength = line.Magnitude();
- *bulletPos = *line0 + line*Max(1.0f, distToHeli-5.0f);
+ *bulletPos = *line0 + line*max(1.0f, distToHeli-5.0f);
pHelis[i]->m_nBulletDamage += damage;