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authorSergeanur <s.anureev@yandex.ua>2020-05-02 15:28:19 +0300
committerSergeanur <s.anureev@yandex.ua>2020-05-02 15:28:19 +0300
commit52390062b39a3398379934e59a15faa01613e586 (patch)
treeba7c8c16921d09a9ec1e2d33323ab142048a3290 /src/vehicles
parentd23b2c423e5811cf6e9de28cbf8490de32ea4fb5 (diff)
SetPosition, part 2
Diffstat (limited to 'src/vehicles')
-rw-r--r--src/vehicles/Automobile.cpp2
-rw-r--r--src/vehicles/Boat.cpp6
-rw-r--r--src/vehicles/CarGen.cpp4
-rw-r--r--src/vehicles/Cranes.cpp4
-rw-r--r--src/vehicles/Heli.cpp14
5 files changed, 15 insertions, 15 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 4593966f..e38c93ae 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -1213,7 +1213,7 @@ CAutomobile::Teleport(CVector pos)
{
CWorld::Remove(this);
- GetPosition() = pos;
+ SetPosition(pos);
SetOrientation(0.0f, 0.0f, 0.0f);
SetMoveSpeed(0.0f, 0.0f, 0.0f);
SetTurnSpeed(0.0f, 0.0f, 0.0f);
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp
index 615511bd..5e75dc21 100644
--- a/src/vehicles/Boat.cpp
+++ b/src/vehicles/Boat.cpp
@@ -513,7 +513,7 @@ CBoat::ProcessControl(void)
// is this some inlined CPlaceable method?
CVector pos = GetPosition();
GetMatrix().RotateZ(m_fOrientation - GetForward().Heading());
- GetPosition() = pos;
+ GetMatrix().GetPosition() = pos;
}
}
@@ -673,7 +673,7 @@ CBoat::BlowUpCar(CEntity *culprit)
dist.Normalise();
if(GetUp().z > 0.0f)
dist += GetUp();
- obj->GetPosition() += GetUp();
+ obj->GetMatrix().GetPosition() += GetUp();
CWorld::Add(obj);
@@ -764,7 +764,7 @@ void
CBoat::Teleport(CVector v)
{
CWorld::Remove(this);
- GetPosition() = v;
+ SetPosition(v);
SetOrientation(0.0f, 0.0f, 0.0f);
SetMoveSpeed(0.0f, 0.0f, 0.0f);
SetTurnSpeed(0.0f, 0.0f, 0.0f);
diff --git a/src/vehicles/CarGen.cpp b/src/vehicles/CarGen.cpp
index c04e8c35..72b6c30c 100644
--- a/src/vehicles/CarGen.cpp
+++ b/src/vehicles/CarGen.cpp
@@ -59,7 +59,7 @@ void CCarGenerator::DoInternalProcessing()
if (pos.z <= -100.0f)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
pos.z += pBoat->GetDistanceFromCentreOfMassToBaseOfModel();
- pBoat->GetPosition() = pos;
+ pBoat->SetPosition(pos);
pBoat->SetOrientation(0.0f, 0.0f, DEGTORAD(m_fAngle));
pBoat->SetStatus(STATUS_ABANDONED);
pBoat->m_nDoorLock = CARLOCK_UNLOCKED;
@@ -93,7 +93,7 @@ void CCarGenerator::DoInternalProcessing()
pCar->bIsStatic = false;
pCar->bEngineOn = false;
pos.z += pCar->GetDistanceFromCentreOfMassToBaseOfModel();
- pCar->GetPosition() = pos;
+ pCar->SetPosition(pos);
pCar->SetOrientation(0.0f, 0.0f, DEGTORAD(m_fAngle));
pCar->SetStatus(STATUS_ABANDONED);
pCar->bLightsOn = false;
diff --git a/src/vehicles/Cranes.cpp b/src/vehicles/Cranes.cpp
index 725c9e87..1cace3e1 100644
--- a/src/vehicles/Cranes.cpp
+++ b/src/vehicles/Cranes.cpp
@@ -340,7 +340,7 @@ void CCrane::Update(void)
case GOING_TOWARDS_TARGET_ONLY_HEIGHT:
case ROTATING_TARGET:
if (m_pVehiclePickedUp) {
- m_pVehiclePickedUp->GetPosition() = CVector(m_vecHookCurPos.x, m_vecHookCurPos.y, m_vecHookCurPos.z - m_pVehiclePickedUp->GetColModel()->boundingBox.max.z);
+ m_pVehiclePickedUp->SetPosition(m_vecHookCurPos.x, m_vecHookCurPos.y, m_vecHookCurPos.z - m_pVehiclePickedUp->GetColModel()->boundingBox.max.z);
m_pVehiclePickedUp->SetMoveSpeed(0.0f, 0.0f, 0.0f);
CVector up(vecHook.x - m_vecHookCurPos.x, vecHook.y - m_vecHookCurPos.y, 20.0f);
up.Normalise();
@@ -585,7 +585,7 @@ void CCrane::SetHookMatrix()
{
if (m_pHook == nil)
return;
- m_pHook->GetPosition() = m_vecHookCurPos;
+ m_pHook->SetPosition(m_vecHookCurPos);
CVector up(m_vecHookInitPos.x - m_vecHookCurPos.x, m_vecHookInitPos.y - m_vecHookCurPos.y, 20.0f);
up.Normalise();
m_pHook->GetRight() = CrossProduct(CVector(0.0f, 1.0f, 0.0f), up);
diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp
index dd2c4e57..e4cd5883 100644
--- a/src/vehicles/Heli.cpp
+++ b/src/vehicles/Heli.cpp
@@ -144,11 +144,11 @@ CHeli::ProcessControl(void)
if(GetPosition().z > 31.55f)
break;
m_pathState = 7;
- GetPosition().z = 31.55f;
+ GetMatrix().GetPosition().z = 31.55f;
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
break;
case 7:
- GetPosition().z = 31.55f;
+ GetMatrix().GetPosition().z = 31.55f;
target = GetPosition();
break;
@@ -214,8 +214,8 @@ CHeli::ProcessControl(void)
vTargetDist = target - GetPosition();
m_fTargetZ = target.z;
if(m_pathState == 6){
- GetPosition().x = GetPosition().x*0.99f + target.x*0.01f;
- GetPosition().y = GetPosition().y*0.99f + target.y*0.01f;
+ GetMatrix().GetPosition().x = GetMatrix().GetPosition().x*0.99f + target.x*0.01f;
+ GetMatrix().GetPosition().y = GetMatrix().GetPosition().y*0.99f + target.y*0.01f;
}
}else{
vTargetDist = FindPlayerCoors() - GetPosition();
@@ -367,8 +367,8 @@ CHeli::ProcessControl(void)
m_vecMoveSpeed.x += speedDir.x*speedInc;
m_vecMoveSpeed.y += speedDir.y*speedInc;
}
- GetPosition().x += m_vecMoveSpeed.x*CTimer::GetTimeStep();
- GetPosition().y += m_vecMoveSpeed.y*CTimer::GetTimeStep();
+ GetMatrix().GetPosition().x += m_vecMoveSpeed.x*CTimer::GetTimeStep();
+ GetMatrix().GetPosition().y += m_vecMoveSpeed.y*CTimer::GetTimeStep();
// Find z target
if(m_heliStatus == HELI_STATUS_FLY_AWAY)
@@ -389,7 +389,7 @@ CHeli::ProcessControl(void)
m_vecMoveSpeed.z -= speedIncZ;
else
m_vecMoveSpeed.z += speedIncZ*1.5f;
- GetPosition().z += m_vecMoveSpeed.z*CTimer::GetTimeStep();
+ GetMatrix().GetPosition().z += m_vecMoveSpeed.z*CTimer::GetTimeStep();
// Find angular speed
float targetAngularSpeed;