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authorerorcun <erayorcunus@gmail.com>2020-12-02 14:35:06 +0300
committerGitHub <noreply@github.com>2020-12-02 14:35:06 +0300
commit774aa1570fc4985b1a713b5979ffe16719a991c0 (patch)
treecd49718c4ab2a9f3c899b7e6627055faa4b14406 /src/weapons
parent11720568336fcba184d14a254781b660d09c0a21 (diff)
parentbd8b907d131ac9e5b471a0a31928849b95f5d1f0 (diff)
Merge pull request #853 from erorcun/miami
PlayerPed and "Redefine controls" menu done, fixes
Diffstat (limited to 'src/weapons')
-rw-r--r--src/weapons/WeaponEffects.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/weapons/WeaponEffects.cpp b/src/weapons/WeaponEffects.cpp
index 42d4f52c..b0df610f 100644
--- a/src/weapons/WeaponEffects.cpp
+++ b/src/weapons/WeaponEffects.cpp
@@ -8,7 +8,6 @@
#include "WeaponType.h"
RwTexture *gpCrossHairTex;
-RwRaster *gpCrossHairRaster;
CWeaponEffects gCrossHair;
@@ -40,7 +39,6 @@ CWeaponEffects::Init(void)
CTxdStore::SetCurrentTxd(slot);
gpCrossHairTex = RwTextureRead("target256", "target256m");
- gpCrossHairRaster = RwTextureGetRaster(gpCrossHairTex);
CTxdStore::PopCurrentTxd();
}
@@ -99,7 +97,7 @@ CWeaponEffects::Render(void)
#else
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVDESTALPHA);
#endif
- RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void *)gpCrossHairRaster);
+ RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void *)RwTextureGetRaster(gpCrossHairTex));
RwV3d pos;
float w, h;