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authorNikolay Korolev <nickvnuk@gmail.com>2021-07-27 22:18:24 +0300
committerNikolay Korolev <nickvnuk@gmail.com>2021-07-27 22:18:24 +0300
commitc26a57fb9fa4b96ca5f7e417ae57de1d6701fab4 (patch)
tree93785f927adf1bc28b9025ce2bdfb6013135488c /src
parentad2ccdb44a9a8d5a29d3184b2ff03a258a96bdfb (diff)
fix
Diffstat (limited to 'src')
-rw-r--r--src/skel/glfw/glfw.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index a30d0daa..8d07fb18 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -2319,7 +2319,7 @@ main(int argc, char *argv[])
CGame::InitialiseWhenRestarting();
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
LoadSplash(GetLevelSplashScreen(CGame::currLevel));
- FrontEndMenuManager.m_bWantToLoad = false;
+ //FrontEndMenuManager.m_bWantToLoad = false;
}
else
{