diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-07-27 22:18:24 +0300 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-07-27 22:18:24 +0300 |
commit | c26a57fb9fa4b96ca5f7e417ae57de1d6701fab4 (patch) | |
tree | 93785f927adf1bc28b9025ce2bdfb6013135488c /src | |
parent | ad2ccdb44a9a8d5a29d3184b2ff03a258a96bdfb (diff) |
fix
Diffstat (limited to 'src')
-rw-r--r-- | src/skel/glfw/glfw.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index a30d0daa..8d07fb18 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -2319,7 +2319,7 @@ main(int argc, char *argv[]) CGame::InitialiseWhenRestarting(); DMAudio.ChangeMusicMode(MUSICMODE_GAME); LoadSplash(GetLevelSplashScreen(CGame::currLevel)); - FrontEndMenuManager.m_bWantToLoad = false; + //FrontEndMenuManager.m_bWantToLoad = false; } else { |