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-rw-r--r--src/DamageManager.cpp244
-rw-r--r--src/DamageManager.h137
-rw-r--r--src/audio/AudioManager.cpp1961
-rw-r--r--src/audio/AudioManager.h99
-rw-r--r--src/audio/SampleManager.cpp85
-rw-r--r--src/audio/SampleManager.h32
-rw-r--r--src/common.h13
-rw-r--r--src/control/Population.cpp1
-rw-r--r--src/control/Population.h4
-rw-r--r--src/control/Replay.cpp93
-rw-r--r--src/entities/Ped.cpp20
-rw-r--r--src/entities/Ped.h19
-rw-r--r--src/entities/Physical.h6
-rw-r--r--src/entities/Vehicle.cpp398
-rw-r--r--src/entities/Vehicle.h185
-rw-r--r--src/modelinfo/ModelIndices.h7
16 files changed, 2172 insertions, 1132 deletions
diff --git a/src/DamageManager.cpp b/src/DamageManager.cpp
index a065e187..1a7f25ed 100644
--- a/src/DamageManager.cpp
+++ b/src/DamageManager.cpp
@@ -1,21 +1,243 @@
#include "common.h"
#include "patcher.h"
+#include "General.h"
#include "DamageManager.h"
-#if 0
-WRAPPER void CDamageManager::SetDoorStatus(int door, unsigned int status) { EAXJMP(0x545920); }
-#else
-void CDamageManager::SetDoorStatus(int door, unsigned int status)
+
+float G_aComponentDamage[] = { 2.5f, 1.25f, 3.2f, 1.4f, 2.5f, 2.8f, 0.5f };
+
+void
+CDamageManager::ResetDamageStatus(void)
{
- m_bDoorStatus[door] = status;
+ memset(this, 0, sizeof(*this));
}
-#endif
-#if 0
-WRAPPER unsigned int CDamageManager::GetDoorStatus(int door) { EAXJMP(0x545930); }
+void
+CDamageManager::FuckCarCompletely(void)
+{
+ int i;
+
+ m_wheelStatus[0] = 2;
+ // wheels 1-3 not reset?
+
+ m_doorStatus[0] = 3;
+ m_doorStatus[1] = 3;
+ m_doorStatus[2] = 3;
+ m_doorStatus[3] = 3;
+ m_doorStatus[4] = 3;
+ m_doorStatus[5] = 3;
+
+ for(i = 0; i < 3; i++){
+#ifdef FIX_BUGS
+ ProgressPanelDamage(VEHBUMPER_FRONT);
+ ProgressPanelDamage(VEHBUMPER_REAR);
#else
-unsigned int CDamageManager::GetDoorStatus(int door)
+ // this can't be right
+ ProgressPanelDamage(COMPONENT_BUMPER_FRONT);
+ ProgressPanelDamage(COMPONENT_BUMPER_REAR);
+#endif
+ }
+ // Why set to no damage?
+ m_lightStatus = 0;
+ m_panelStatus = 0;
+ SetEngineStatus(250);
+}
+
+bool
+CDamageManager::ApplyDamage(tComponent component, float damage, float unused)
+{
+ tComponentGroup group;
+ uint8 subComp;
+
+ GetComponentGroup(component, &group, &subComp);
+ damage *= G_aComponentDamage[group];
+ if(damage > 150.0f){
+ switch(group){
+ case COMPGROUP_WHEEL:
+ ProgressWheelDamage(subComp);
+ break;
+ case COMPGROUP_DOOR:
+ case COMPGROUP_BOOT:
+ ProgressDoorDamage(subComp);
+ break;
+ case COMPGROUP_BONNET:
+ if(damage > 220.0f)
+ ProgressEngineDamage();
+ ProgressDoorDamage(subComp);
+ break;
+ case COMPGROUP_PANEL:
+ // so windscreen is a light?
+ SetLightStatus((eLights)subComp, 1);
+ // fall through
+ case COMPGROUP_BUMPER:
+ if(damage > 220.0f &&
+ (component == COMPONENT_PANEL_FRONT_LEFT ||
+ component == COMPONENT_PANEL_FRONT_RIGHT ||
+ component == COMPONENT_PANEL_WINDSCREEN))
+ ProgressEngineDamage();
+ ProgressPanelDamage(subComp);
+ break;
+ }
+ return true;
+ }
+ return false;
+}
+
+bool
+CDamageManager::GetComponentGroup(tComponent component, tComponentGroup *componentGroup, uint8 *subComp)
{
- return m_bDoorStatus[door];
+ *subComp = -2; // ??
+
+ // This is done very strangely in the game, maybe an optimized switch?
+ if(component >= COMPONENT_PANEL_FRONT_LEFT){
+ if(component >= COMPONENT_BUMPER_FRONT)
+ *componentGroup = COMPGROUP_BUMPER;
+ else
+ *componentGroup = COMPGROUP_PANEL;
+ *subComp = component - COMPONENT_PANEL_FRONT_LEFT;
+ return true;
+ }else if(component >= COMPONENT_DOOR_BONNET){
+ if(component == COMPONENT_DOOR_BONNET)
+ *componentGroup = COMPGROUP_BONNET;
+ else if(component == COMPONENT_DOOR_BOOT)
+ *componentGroup = COMPGROUP_BOOT;
+ else
+ *componentGroup = COMPGROUP_DOOR;
+ *subComp = component - COMPONENT_DOOR_BONNET;
+ return true;
+ }else if(component >= COMPONENT_WHEEL_FRONT_LEFT){
+ *componentGroup = COMPGROUP_WHEEL;
+ *subComp = component - COMPONENT_WHEEL_FRONT_LEFT;
+ return true;
+ }else if(component >= COMPONENT_DEFAULT){
+ *componentGroup = COMPGROUP_DEFAULT;
+ *subComp = component - COMPONENT_DEFAULT;
+ return true;
+ }else
+ return false;
+}
+
+void
+CDamageManager::SetDoorStatus(int32 door, uint32 status)
+{
+ m_doorStatus[door] = status;
}
-#endif \ No newline at end of file
+
+int32
+CDamageManager::GetDoorStatus(int32 door)
+{
+ return m_doorStatus[door];
+}
+
+bool
+CDamageManager::ProgressDoorDamage(uint8 door)
+{
+ int status = GetDoorStatus(door);
+ if(status == 3)
+ return false;
+ SetDoorStatus(door, status+1);
+ return true;
+}
+
+void
+CDamageManager::SetPanelStatus(int32 panel, uint32 status)
+{
+ m_panelStatus = dpb(status, panel*4, 4, m_panelStatus);
+}
+
+int32
+CDamageManager::GetPanelStatus(int32 panel)
+{
+ return ldb(panel*4, 4, m_panelStatus);
+}
+
+bool
+CDamageManager::ProgressPanelDamage(uint8 panel)
+{
+ int status = GetPanelStatus(panel);
+ if(status == 3)
+ return false;
+ SetPanelStatus(panel, status+1);
+ return true;
+}
+
+void
+CDamageManager::SetLightStatus(eLights light, uint32 status)
+{
+ m_lightStatus = dpb(status, light*2, 2, m_lightStatus);
+}
+
+int32
+CDamageManager::GetLightStatus(eLights light)
+{
+ return ldb(light*2, 2, m_lightStatus);
+}
+
+void
+CDamageManager::SetWheelStatus(int32 wheel, uint32 status)
+{
+ m_wheelStatus[wheel] = status;
+}
+
+int32
+CDamageManager::GetWheelStatus(int32 wheel)
+{
+ return m_wheelStatus[wheel];
+}
+
+bool
+CDamageManager::ProgressWheelDamage(uint8 wheel)
+{
+ int status = GetWheelStatus(wheel);
+ if(status == 3)
+ return false;
+ SetWheelStatus(wheel, status+1);
+ return true;
+}
+
+void
+CDamageManager::SetEngineStatus(uint32 status)
+{
+ if(status > 250)
+ m_engineStatus = 250;
+ else
+ m_engineStatus = status;
+}
+
+int32
+CDamageManager::GetEngineStatus(void)
+{
+ return m_engineStatus;
+}
+
+bool
+CDamageManager::ProgressEngineDamage(void)
+{
+ int status = GetEngineStatus();
+ int newstatus = status + 32 + (CGeneral::GetRandomNumber() & 0x1F);
+ if(status < 225 && newstatus > 224)
+ newstatus = 224;
+ SetEngineStatus(newstatus);
+ return true;
+}
+
+STARTPATCHES
+ InjectHook(0x545850, &CDamageManager::ResetDamageStatus, PATCH_JUMP);
+ InjectHook(0x545B70, &CDamageManager::FuckCarCompletely, PATCH_JUMP);
+ InjectHook(0x545790, &CDamageManager::GetComponentGroup, PATCH_JUMP);
+ InjectHook(0x545A80, &CDamageManager::ApplyDamage, PATCH_JUMP);
+ InjectHook(0x545920, &CDamageManager::SetDoorStatus, PATCH_JUMP);
+ InjectHook(0x545930, &CDamageManager::GetDoorStatus, PATCH_JUMP);
+ InjectHook(0x545970, &CDamageManager::ProgressDoorDamage, PATCH_JUMP);
+ InjectHook(0x5458B0, &CDamageManager::SetPanelStatus, PATCH_JUMP);
+ InjectHook(0x5458E0, (int32 (CDamageManager::*)(int32))&CDamageManager::GetPanelStatus, PATCH_JUMP);
+ InjectHook(0x545A00, &CDamageManager::ProgressPanelDamage, PATCH_JUMP);
+ InjectHook(0x545860, &CDamageManager::SetLightStatus, PATCH_JUMP);
+ InjectHook(0x545890, &CDamageManager::GetLightStatus, PATCH_JUMP);
+ InjectHook(0x545900, &CDamageManager::SetWheelStatus, PATCH_JUMP);
+ InjectHook(0x545910, &CDamageManager::GetWheelStatus, PATCH_JUMP);
+ InjectHook(0x545A40, &CDamageManager::ProgressWheelDamage, PATCH_JUMP);
+ InjectHook(0x545940, &CDamageManager::SetEngineStatus, PATCH_JUMP);
+ InjectHook(0x545960, &CDamageManager::GetEngineStatus, PATCH_JUMP);
+ InjectHook(0x5459B0, &CDamageManager::ProgressEngineDamage, PATCH_JUMP);
+ENDPATCHES
diff --git a/src/DamageManager.h b/src/DamageManager.h
index 4c1e3925..974c54ee 100644
--- a/src/DamageManager.h
+++ b/src/DamageManager.h
@@ -2,53 +2,100 @@
#include "common.h"
+// TODO: move some of this into Vehicle.h
+
+enum tComponent
+{
+ COMPONENT_DEFAULT,
+ COMPONENT_WHEEL_FRONT_LEFT,
+ COMPONENT_WHEEL_FRONT_RIGHT,
+ COMPONENT_WHEEL_REAR_LEFT,
+ COMPONENT_WHEEL_REAR_RIGHT,
+ COMPONENT_DOOR_BONNET,
+ COMPONENT_DOOR_BOOT,
+ COMPONENT_DOOR_FRONT_LEFT,
+ COMPONENT_DOOR_FRONT_RIGHT,
+ COMPONENT_DOOR_REAR_LEFT,
+ COMPONENT_DOOR_REAR_RIGHT,
+ COMPONENT_PANEL_FRONT_LEFT,
+ COMPONENT_PANEL_FRONT_RIGHT,
+ COMPONENT_PANEL_REAR_LEFT,
+ COMPONENT_PANEL_REAR_RIGHT,
+ COMPONENT_PANEL_WINDSCREEN,
+ COMPONENT_BUMPER_FRONT,
+ COMPONENT_BUMPER_REAR,
+};
+
+enum tComponentGroup
+{
+ COMPGROUP_BUMPER,
+ COMPGROUP_WHEEL,
+ COMPGROUP_DOOR,
+ COMPGROUP_BONNET,
+ COMPGROUP_BOOT,
+ COMPGROUP_PANEL,
+ COMPGROUP_DEFAULT,
+};
+
+enum eLights
+{
+ VEHLIGHT_FRONT_LEFT,
+ VEHLIGHT_FRONT_RIGHT,
+ VEHLIGHT_REAR_LEFT,
+ VEHLIGHT_REAR_RIGHT,
+};
+
+enum {
+ VEHDOOR_BONNET = 0,
+ VEHDOOR_BOOT,
+ VEHDOOR_FRONT_LEFT,
+ VEHDOOR_FRONT_RIGHT,
+ VEHDOOR_REAR_LEFT,
+ VEHDOOR_REAR_RIGHT
+};
+
+enum {
+ VEHPANEL_FRONT_LEFT,
+ VEHPANEL_FRONT_RIGHT,
+ VEHPANEL_REAR_LEFT,
+ VEHPANEL_REAR_RIGHT,
+ VEHPANEL_WINDSCREEN,
+ VEHBUMPER_FRONT,
+ VEHBUMPER_REAR,
+};
+
class CDamageManager
{
public:
- enum {
- CAR_DOOR_BONNET = 0,
- CAR_DOOR_BUMPER,
- CAR_DOOR_LF,
- CAR_DOOR_RF,
- CAR_DOOR_LR,
- CAR_DOOR_RR
- };
-
- enum {
- PANEL_FL = 0,
- PANEL_FR,
- PANEL_RL,
- PANEL_RR,
- PANEL_WINDSHIELD,
- PANEL_FRONT,
- PANEL_BACK
- };
-
- struct PanelStatus {
- uint32 m_nPanelFrontLeftStatus : 4;
- uint32 m_nPanelFrontRightStatus : 4;
- uint32 m_nPanelBackLeftStatus : 4;
- uint32 m_nPanelBackRightStatus : 4;
- uint32 m_nWindshieldStatus : 4;
- uint32 m_nPanelFrontStatus : 4;
- uint32 m_nPanelBackStatus : 4;
- };
-
float field_0;
- char m_bEngineStatus;
- char m_bWheelStatus[4];
- char m_bDoorStatus[7];
- uint32 m_abLightStatus;
- union{
- PanelStatus m_sPanelsStatus;
- uint32 m_abPanelsStatus;
- };
- char field_24;
- char field_25;
- char field_26;
- char field_27;
-
- void SetDoorStatus(int, unsigned int);
- unsigned int GetDoorStatus(int);
-}; \ No newline at end of file
+ uint8 m_engineStatus;
+ uint8 m_wheelStatus[4];
+ uint8 m_doorStatus[6];
+ uint32 m_lightStatus;
+ uint32 m_panelStatus;
+ uint32 field_24;
+
+ void ResetDamageStatus(void);
+ void FuckCarCompletely(void);
+ bool ApplyDamage(tComponent component, float damage, float unused);
+ bool GetComponentGroup(tComponent component, tComponentGroup *componentGroup, uint8 *foo);
+
+ void SetDoorStatus(int32 door, uint32 status);
+ int32 GetDoorStatus(int32 door);
+ bool ProgressDoorDamage(uint8 door);
+ void SetPanelStatus(int32 panel, uint32 status);
+ int32 GetPanelStatus(int32 panel);
+ bool ProgressPanelDamage(uint8 panel);
+ // needed for CReplay
+ static int32 GetPanelStatus(uint32 panelstatus, int32 panel) { return ldb(panel*4, 4, panelstatus); }
+ void SetLightStatus(eLights light, uint32 status);
+ int32 GetLightStatus(eLights light);
+ void SetWheelStatus(int32 wheel, uint32 status);
+ int32 GetWheelStatus(int32 wheel);
+ bool ProgressWheelDamage(uint8 wheel);
+ void SetEngineStatus(uint32 status);
+ int32 GetEngineStatus(void);
+ bool ProgressEngineDamage(void);
+};
+VALIDATE_SIZE(CDamageManager, 0x1C);
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 580093db..812c9d62 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -1,14 +1,509 @@
#include "AudioManager.h"
+
#include "DMAudio.h"
#include "ModelIndices.h"
+#include "MusicManager.h"
#include "Ped.h"
+#include "Physical.h"
#include "PlayerPed.h"
+#include "SampleManager.h"
+#include "Vehicle.h"
#include "World.h"
+
#include "common.h"
#include "patcher.h"
+#include <cmath>
+
cAudioManager &AudioManager = *(cAudioManager *)0x880FC0;
+constexpr int totalAudioEntitiesSlots = 200;
+
+char &g_nMissionAudioPlayingStatus = *(char *)0x60ED88;
+
+char
+cAudioManager::GetMissionScriptPoliceAudioPlayingStatus()
+{
+ return g_nMissionAudioPlayingStatus;
+}
+
+bool
+cAudioManager::GetMissionAudioLoadingStatus()
+{
+ if(m_bIsInitialised) return m_sMissionAudio.m_bLoadingStatus;
+
+ return true;
+}
+
+
+uint8
+cAudioManager::GetNum3DProvidersAvailable()
+{
+ if(m_bIsInitialised) return num3DProvidersAvailable;
+ return 0;
+}
+
+int8
+cAudioManager::AutoDetect3DProviders()
+{
+ if(m_bIsInitialised) return cSampleManager.AutoDetect3DProviders();
+
+ return -1;
+}
+
+bool
+cAudioManager::IsMP3RadioChannelAvailable()
+{
+ if(m_bIsInitialised) return cSampleManager.IsMP3RadioChannelAvailable();
+
+ return 0;
+}
+
+uint8
+cAudioManager::GetCDAudioDriveLetter()
+{
+ if(m_bIsInitialised) return cSampleManager.GetCDAudioDriveLetter();
+
+ return 0;
+}
+
+void
+cAudioManager::SetEffectsMasterVolume(uint8 volume)
+{
+ cSampleManager.SetEffectsMasterVolume(volume);
+}
+
+void
+cAudioManager::SetMusicMasterVolume(uint8 volume)
+{
+ cSampleManager.SetMusicMasterVolume(volume);
+}
+
+void
+cAudioManager::SetEffectsFadeVol(uint8 volume)
+{
+ cSampleManager.SetEffectsFadeVol(volume);
+}
+
+void
+cAudioManager::SetMusicFadeVol(uint8 volume)
+{
+ cSampleManager.SetMusicFadeVol(volume);
+}
+
+void
+cAudioManager::SetSpeakerConfig(int32 conf)
+{
+ cSampleManager.SetSpeakerConfig(conf);
+}
+
+void
+cAudioManager::ProcessJumboFlying()
+{
+ if(SetupJumboFlySound(127u)) SetupJumboEngineSound(63u, 22050);
+}
+
+WRAPPER
+bool cAudioManager::SetupJumboEngineSound(uint8, int32) { EAXJMP(0x56F140); }
+
+int32 *BankStartOffset = (int32 *)0x6FAB70; //[2]
+
+void
+cAudioManager::PreInitialiseGameSpecificSetup()
+{
+ BankStartOffset[0] = AUDIO_SAMPLE_VEHICLE_HORN_0;
+ BankStartOffset[1] = AUDIO_SAMPLE_POLICE_COP_1_ARREST_1;
+}
+
+int32 &g_nMissionAudioSfx = *(int32 *)0x60ED84;
+
+void
+cAudioManager::SetMissionScriptPoliceAudio(int32 sfx)
+{
+ if(m_bIsInitialised) {
+ if(g_nMissionAudioPlayingStatus != 1) {
+ g_nMissionAudioPlayingStatus = 0;
+ g_nMissionAudioSfx = sfx;
+ }
+ }
+}
+
+void
+cAudioManager::CalculateDistance(bool *ptr, float dist)
+{
+ if(*ptr == false) {
+ m_sQueueSample.m_fDistance = std::sqrt(dist);
+ *ptr = true;
+ }
+}
+
+bool
+cAudioManager::UsesSiren(int32 model)
+{
+ switch(model) {
+ case FIRETRUK:
+ case AMBULAN:
+ case FBICAR:
+ case POLICE:
+ case ENFORCER:
+ case PREDATOR: return true;
+ default: return false;
+ }
+}
+
+bool
+cAudioManager::UsesSirenSwitching(int32 model)
+{
+ switch(model) {
+ case AMBULAN:
+ case POLICE:
+ case ENFORCER:
+ case PREDATOR: return true;
+ default: return false;
+ }
+}
+
+bool
+cAudioManager::MissionScriptAudioUsesPoliceChannel(int32 soundMission)
+{
+ switch(soundMission) {
+ case STREAMED_SOUND_MISSION_J6_D:
+ case STREAMED_SOUND_MISSION_T4_A:
+ case STREAMED_SOUND_MISSION_S1_H:
+ case STREAMED_SOUND_MISSION_S3_B:
+ case STREAMED_SOUND_MISSION_EL3_A:
+ case STREAMED_SOUND_MISSION_A3_A:
+ case STREAMED_SOUND_MISSION_A5_A:
+ case STREAMED_SOUND_MISSION_K1_A:
+ case STREAMED_SOUND_MISSION_R1_A:
+ case STREAMED_SOUND_MISSION_R5_A:
+ case STREAMED_SOUND_MISSION_LO2_A:
+ case STREAMED_SOUND_MISSION_LO6_A: return true;
+ default: return false;
+ }
+}
+
+uint8
+cAudioManager::Get3DProviderName(uint8 id)
+{
+ if(m_bIsInitialised) return 0;
+ if(id >= num3DProvidersAvailable) return 0;
+ return asName3DProviders[id];
+}
+
+void
+cAudioManager::ProcessJumboTaxi()
+{
+ if(SetupJumboFlySound(20u)) {
+ if(SetupJumboTaxiSound(75u)) SetupJumboWhineSound(18u, 29500);
+ }
+}
+
+WRAPPER
+bool cAudioManager::SetupJumboFlySound(uint8) { EAXJMP(0x56F230); }
+
+WRAPPER
+bool cAudioManager::SetupJumboTaxiSound(uint8) { EAXJMP(0x56EF20); }
+
+WRAPPER
+bool cAudioManager::SetupJumboWhineSound(uint8, int32) { EAXJMP(0x56F070); }
+
+void
+cAudioManager::PlayLoadedMissionAudio()
+{
+ if(m_bIsInitialised && m_sMissionAudio.m_nSampleIndex != NO_SAMPLE &&
+ m_sMissionAudio.m_bLoadingStatus == 1 && !m_sMissionAudio.m_bPlayStatus) {
+ m_sMissionAudio.m_bIsPlayed = true;
+ }
+}
+
+void
+cAudioManager::SetMissionAudioLocation(float x, float y, float z)
+{
+ if(m_bIsInitialised) {
+ m_sMissionAudio.field_12 = 0;
+ m_sMissionAudio.m_vecPos.x = x;
+ m_sMissionAudio.m_vecPos.y = y;
+ m_sMissionAudio.m_vecPos.z = z;
+ }
+}
+
+void
+cAudioManager::ResetPoliceRadio()
+{
+ if(m_bIsInitialised) {
+ if(cSampleManager.GetChannelUsedFlag(28)) cSampleManager.StopChannel(28);
+ InitialisePoliceRadio();
+ }
+}
+
+void
+cAudioManager::InterrogateAudioEntities()
+{
+ int32 i = 0;
+ int32 next;
+
+ while(i < m_nAudioEntitiesTotal) {
+ ProcessEntity(m_anAudioEntityIndices[i]);
+ next = m_anAudioEntityIndices[i++];
+ m_asAudioEntities[next].field_24 = 0;
+ }
+}
+
+void
+cAudioManager::ClearRequestedQueue()
+{
+ for(uint32 i = 0; i < m_bActiveSamples; i++) {
+ m_abSampleQueueIndexTable[i + 27 * m_bActiveSampleQueue] = m_bActiveSamples;
+ }
+ m_bSampleRequestQueuesStatus[m_bActiveSampleQueue] = 0;
+}
+
+// void cAudioManager::AgeCrimes()
+//{
+
+//}
+
+bool
+cAudioManager::UsesReverseWarning(int32 model)
+{
+ return model == LINERUN || std::abs(model - FIRETRUK) <= 1 || model == BUS ||
+ model == COACH; // fix
+}
+
+bool
+cAudioManager::HasAirBrakes(int32 model)
+{
+ return model == LINERUN || std::abs(model - FIRETRUK) <= 1 || model == BUS ||
+ model == COACH; // fix
+}
+
+int32
+cAudioManager::GetJumboTaxiFreq()
+{
+ return (60.833f * m_sQueueSample.m_fDistance) + 22050;
+}
+
+void
+cAudioManager::ProcessPhysical(int32 id)
+{
+ CPhysical *entity = m_asAudioEntities[id].m_pEntity;
+ if(entity) {
+ switch(entity->m_type & 7) {
+ case ENTITY_TYPE_VEHICLE: ProcessVehicle(m_asAudioEntities[id].m_pEntity); break;
+ case ENTITY_TYPE_PED: ProcessPed(m_asAudioEntities[id].m_pEntity); break;
+ default: return;
+ }
+ }
+}
+
+WRAPPER
+void
+cAudioManager::ProcessVehicle(CPhysical *)
+{
+ EAXJMP(0x569A00);
+}
+
+WRAPPER
+void
+cAudioManager::ProcessPed(CPhysical *)
+{
+ EAXJMP(0x56F450);
+}
+
+WRAPPER
+void
+cAudioManager::ProcessPlane(void *ptr)
+{
+ EAXJMP(0x56E860);
+}
+
+void
+cAudioManager::ClearMissionAudio()
+{
+ if(m_bIsInitialised) {
+ m_sMissionAudio.m_nSampleIndex = NO_SAMPLE;
+ m_sMissionAudio.m_bLoadingStatus = 0;
+ m_sMissionAudio.m_bPlayStatus = 0;
+ m_sMissionAudio.field_22 = 0;
+ m_sMissionAudio.m_bIsPlayed = false;
+ m_sMissionAudio.field_12 = 1;
+ m_sMissionAudio.field_24 = 0;
+ }
+}
+
+// void
+// cAudioManager::ProcessReverb()
+//{
+//}
+
+bool
+cAudioManager::IsMissionAudioSampleFinished()
+{
+ if(m_bIsInitialised) return m_sMissionAudio.m_bPlayStatus == 2;
+
+ static int32 cPretendFrame = 1;
+
+ return (cPretendFrame++ & 63) == 0;
+}
+
+WRAPPER
+void cAudioManager::ProcessEntity(int32) { EAXJMP(0x569870); }
+
+WRAPPER
+void
+cAudioManager::InitialisePoliceRadio()
+{
+ EAXJMP(0x57EEC0);
+}
+
+int32
+cAudioManager::RandomDisplacement(uint32 seed)
+{
+ int32 value;
+
+ static bool bIsEven = true;
+ static uint8 base = 0;
+
+ if(!seed) return 0;
+
+ value = m_anRandomTable[(base + seed) % 5] % seed;
+ base += value;
+
+ if(value % 2) { bIsEven = !bIsEven; }
+ if(!bIsEven) value = -value;
+ return value;
+}
+
+void
+cAudioManager::ReleaseDigitalHandle()
+{
+ if(m_bIsInitialised) { cSampleManager.ReleaseDigitalHandle(); }
+}
+
+void
+cAudioManager::RequireDigitalHandle()
+{
+ if(m_bIsInitialised) { cSampleManager.RequireDigitalHandle(); }
+}
+
+void
+cAudioManager::SetDynamicAcousticModelingStatus(bool status)
+{
+ m_bDynamicAcousticModelingStatus = status;
+}
+
+bool
+cAudioManager::IsAudioInitialised() const
+{
+ return m_bIsInitialised;
+}
+
+int32
+cAudioManager::CreateEntity(int32 type, CPhysical *memory)
+{
+ if(!m_bIsInitialised) return -4;
+ if(!memory) return -2;
+ if(type >= TOTAL_AUDIO_TYPES) return -1;
+ for(uint32 i = 0; i < 200; i++) {
+ if(!m_asAudioEntities[i].m_bIsUsed) {
+ m_asAudioEntities[i].m_bIsUsed = true;
+ m_asAudioEntities[i].m_bStatus = 0;
+ m_asAudioEntities[i].m_nType = (eAudioType)type;
+ m_asAudioEntities[i].m_pEntity = memory;
+ m_asAudioEntities[i].m_awAudioEvent[0] = SOUND_TOTAL_PED_SOUNDS;
+ m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS;
+ m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS;
+ m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS;
+ m_asAudioEntities[i].field_24 = 0;
+ m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i;
+ return i;
+ }
+ }
+ return -3;
+}
+
+void
+cAudioManager::DestroyEntity(int32 id)
+{
+ if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots &&
+ m_asAudioEntities[id].m_bIsUsed) {
+ m_asAudioEntities[id].m_bIsUsed = 0;
+ for(uint32 i = 0; i < m_nAudioEntitiesTotal; ++i) {
+ if(id == m_anAudioEntityIndices[i]) {
+ if(i < totalAudioEntitiesSlots - 1)
+ memmove(&m_anAudioEntityIndices[i],
+ &m_anAudioEntityIndices[i + 1],
+ 4 * (m_nAudioEntitiesTotal - (i + 1)));
+ m_anAudioEntityIndices[--m_nAudioEntitiesTotal] =
+ totalAudioEntitiesSlots;
+ return;
+ }
+ }
+ }
+}
+
+void
+cAudioManager::SetEntityStatus(int32 id, bool status)
+{
+ if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots) {
+ if(m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bStatus = status; }
+ }
+}
+
+void
+cAudioManager::PreTerminateGameSpecificShutdown()
+{
+ if(m_nBridgeEntity >= 0) {
+ DestroyEntity(m_nBridgeEntity);
+ m_nBridgeEntity = -5;
+ }
+ if(m_nPoliceChannelEntity >= 0) {
+ DestroyEntity(m_nPoliceChannelEntity);
+ m_nPoliceChannelEntity = -5;
+ }
+ if(m_nWaterCannonEntity >= 0) {
+ DestroyEntity(m_nWaterCannonEntity);
+ m_nWaterCannonEntity = -5;
+ }
+ if(m_nFireAudioEntity >= 0) {
+ DestroyEntity(m_nFireAudioEntity);
+ m_nFireAudioEntity = -5;
+ }
+ if(m_nCollisionEntity >= 0) {
+ DestroyEntity(m_nCollisionEntity);
+ m_nCollisionEntity = -5;
+ }
+ if(m_nFrontEndEntity >= 0) {
+ DestroyEntity(m_nFrontEndEntity);
+ m_nFrontEndEntity = -5;
+ }
+ if(m_nProjectileEntity >= 0) {
+ DestroyEntity(m_nProjectileEntity);
+ m_nProjectileEntity = -5;
+ }
+}
+
+void
+cAudioManager::PostTerminateGameSpecificShutdown()
+{
+ ;
+}
+
+void
+cAudioManager::GenerateIntegerRandomNumberTable()
+{
+ for(int32 i = 0; i < 5; i++) { m_anRandomTable[i] = rand(); }
+}
+
+bool &bPlayerJustEnteredCar = *(bool *)0x6508C4;
+
+void
+cAudioManager::PlayerJustGotInCar()
+{
+ if(m_bIsInitialised) { bPlayerJustEnteredCar = true; }
+}
+
void
cAudioManager::PlayerJustLeftCar(void)
{
@@ -16,16 +511,13 @@ cAudioManager::PlayerJustLeftCar(void)
}
void
-cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample,
- uint32 maxOffset)
+cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset)
{
- *phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] %
- maxOffset;
+ *phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % maxOffset;
// check if the same sfx like last time, if yes, then try use next one,
// if exceeded range, then choose first available sample
- if(*phrase == *prevPhrase && ++*phrase >= sample + maxOffset)
- *phrase = sample;
+ if(*phrase == *prevPhrase && ++*phrase >= sample + maxOffset) *phrase = sample;
*prevPhrase = *phrase;
}
@@ -37,17 +529,12 @@ cAudioManager::GetPlayerTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_DAMAGE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DAMAGE_REACTION_1,
- 11u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DAMAGE_REACTION_1, 11u);
break;
- case SOUND_PED_HIT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u);
- break;
+ case SOUND_PED_HIT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u); break;
- case SOUND_PED_LAND:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u);
- break;
+ case SOUND_PED_LAND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u); break;
default: sfx = NO_SAMPLE; break;
}
@@ -62,19 +549,16 @@ cAudioManager::GetCopTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_COP) {
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_ARREST_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_ARREST_1, 6u);
} else {
if(sound != SOUND_PED_PURSUIT_COP) {
return cAudioManager::GetGenericMaleTalkSfx(sound);
}
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
- pedState == PED_DIE)
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_COP_1_PURSUIT_1, 7u);
}
return 13 * (m_sQueueSample.m_nEntityIndex % 5) + sfx;
@@ -88,19 +572,16 @@ cAudioManager::GetSwatTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_SWAT) {
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
} else {
if(sound != SOUND_PED_PURSUIT_SWAT) {
return cAudioManager::GetGenericMaleTalkSfx(sound);
}
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
- pedState == PED_DIE)
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_SWAT_1_PURSUIT_ARREST_1, 6u);
}
return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -114,19 +595,16 @@ cAudioManager::GetFBITalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_ARREST_FBI) {
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
} else {
if(sound != SOUND_PED_PURSUIT_FBI) {
return cAudioManager::GetGenericMaleTalkSfx(sound);
}
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
- pedState == PED_DIE)
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
return NO_SAMPLE;
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_FBI_1_PURSUIT_ARREST_1, 6u);
}
return 6 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -139,13 +617,10 @@ cAudioManager::GetArmyTalkSfx(int16 sound)
PedState pedState;
static uint32 lastSfx = NO_SAMPLE;
- if(sound != SOUND_PED_PURSUIT_ARMY) {
- return cAudioManager::GetGenericMaleTalkSfx(sound);
- }
+ if(sound != SOUND_PED_PURSUIT_ARMY) { return cAudioManager::GetGenericMaleTalkSfx(sound); }
pedState = FindPlayerPed()->m_nPedState;
- if(pedState == PED_ARRESTED || pedState == PED_DEAD ||
- pedState == PED_DIE)
+ if(pedState == PED_ARRESTED || pedState == PED_DEAD || pedState == PED_DIE)
return NO_SAMPLE;
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_POLICE_ARMY_1_PURSUIT_1, 15u);
@@ -160,24 +635,19 @@ cAudioManager::GetMedicTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HANDS_COWER_1, 5u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_CAR_JACKED_1, 5u);
break;
case SOUND_PED_HEALING:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1,
- 12u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_HEALING_1, 12u);
break;
case SOUND_PED_LEAVE_VEHICLE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1, 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_LEAVE_VEHICLE_1, 9u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MEDIC_1_FLEE_RUN_1, 6u);
break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
@@ -198,36 +668,28 @@ cAudioManager::GetNormalMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_HANDS_COWER_1, 7u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_JACKED_1, 7u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1,
- 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_EVADE_1, 9u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_FLEE_RUN_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1, 12u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CAR_COLLISION_1, 12u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_SEXY_1, 8u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1, 0xAu);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_EVENT_1, 0xAu);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1,
- 25u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_NORMAL_MALE_CHAT_1, 25u);
break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
@@ -241,13 +703,11 @@ cAudioManager::GetTaxiDriverTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
if(sound == SOUND_PED_CAR_JACKED) {
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_JACKED_1, 7u);
} else {
if(sound != SOUND_PED_CAR_COLLISION)
return cAudioManager::GetGenericMaleTalkSfx(sound);
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TAXI_DRIVER_1_CAR_COLLISION_1, 6u);
}
return 13 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
}
@@ -263,26 +723,17 @@ cAudioManager::GetPimpTalkSfx(int16 sound)
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_HANDS_UP_1, 7u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1,
- 4u);
- break;
- case SOUND_PED_DEFEND:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_DEFEND_1, 9u);
- break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_JACKED_1, 4u);
break;
+ case SOUND_PED_DEFEND: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_DEFEND_1, 9u); break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_EVADE_1, 6u); break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1,
- 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_1, 17u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_EVENT_1, 2u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_PIMP_CHAT_1, 17u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -296,31 +747,24 @@ cAudioManager::GetMafiaTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1,
- 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_SEXY_1, 3u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MAFIA_1_CHAT_1, 7u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return 30 * (m_sQueueSample.m_nEntityIndex % 3) + sfx;
@@ -334,35 +778,27 @@ cAudioManager::GetTriadTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_HANDS_UP_1, 3u);
break;
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CAR_COLLISION_1, 7u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1,
- 3u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_SEXY_1, 3u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_TRIAD_1_CHAT_1, 8u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -376,40 +812,31 @@ cAudioManager::GetDiabloTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_HANDS_UP_1, 4u);
break;
case SOUND_PED_HANDS_COWER:
sound = SOUND_PED_FLEE_SPRINT;
return cAudioManager::GetGenericMaleTalkSfx(sound);
break;
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1,
- 4u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_SEXY_1, 4u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_DIABLO_1_CHAT_1, 5u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return 30 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -423,28 +850,21 @@ cAudioManager::GetYakuzaTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1, 6u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CAR_COLLISION_1, 6u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YAKUZA_1_CHAT_1, 5u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return 24 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -457,35 +877,24 @@ cAudioManager::GetYardieTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_HANDS_UP:
- sfx = AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1;
- break;
+ case SOUND_PED_HANDS_UP: sfx = AUDIO_SAMPLE_PED_YARDIE_1_HANDS_UP_1; break;
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1, 2u);
- break;
- case SOUND_PED_CAR_JACKED:
- sfx = AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1;
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKING_1, 2u);
break;
+ case SOUND_PED_CAR_JACKED: sfx = AUDIO_SAMPLE_PED_YARDIE_1_CAR_JACKED_1; break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1,
- 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_SEXY_1, 2u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_YARDIE_1_CHAT_1, 8u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return 31 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -499,32 +908,24 @@ cAudioManager::GetColumbianTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_EVADE_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_1,
- 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_SEXY_1, 2u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_COLUMB_1_CHAT_1, 5u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
return 27 * (m_sQueueSample.m_nEntityIndex & 1) + sfx;
@@ -538,35 +939,27 @@ cAudioManager::GetHoodTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_HANDS_UP_1, 5u);
break;
case SOUND_PED_CAR_JACKING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKING_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_ATTACK_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CAR_COLLISION_1, 7u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_1,
- 2u);
- break;
- case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_SEXY_1, 2u);
break;
+ case SOUND_PED_CHAT: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOODS_1_CHAT_1, 6u); break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound); break;
}
@@ -581,28 +974,20 @@ cAudioManager::GetBlackCriminalTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_1, 4u);
- break;
- case SOUND_PED_CAR_JACKING:
- sfx = AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_JACKING_1;
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_HANDS_UP_1, 4u);
break;
+ case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_JACKING_1; break;
case SOUND_PED_MUGGING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_MUGGING_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CRIMINAL_1_CAR_COLLISION_1, 5u);
break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound); break;
}
@@ -617,28 +1002,20 @@ cAudioManager::GetWhiteCriminalTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_1, 3u);
- break;
- case SOUND_PED_CAR_JACKING:
- sfx = AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_JACKING_1;
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_HANDS_UP_1, 3u);
break;
+ case SOUND_PED_CAR_JACKING: sfx = AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_JACKING_1; break;
case SOUND_PED_MUGGING:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_MUGGING_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CRIMINAL_1_CAR_COLLISION_1, 4u);
break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound); break;
}
@@ -653,34 +1030,27 @@ cAudioManager::GetMaleNo2TalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- cAudioManager::GetPhrase(
- &sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_1,
- 3u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_JACKED_1,
+ 3u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ROBBED_1, 4u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- cAudioManager::GetPhrase(
- &sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_1,
- 7u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CAR_COLLISION_1,
+ 7u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_SEXY_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_NO_2_CHAT_1, 7u);
break;
default: return cAudioManager::GetGenericMaleTalkSfx(sound);
}
@@ -695,39 +1065,29 @@ cAudioManager::GetBlackProjectMaleTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_HANDS_UP_1, 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CAR_COLLISION_1,
7u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_MALE_1_CHAT_1, 6u);
default: return GetGenericMaleTalkSfx(sound);
}
@@ -743,30 +1103,22 @@ cAudioManager::GetWhiteFatMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_JACKED_1, 3u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_1, 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_EVADE_1, 9u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_1,
- 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CAR_COLLISION_1, 9u);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_WAIT_DOUBLEBACK_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_1, 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_MALE_1_CHAT_1, 9u);
default: return GetGenericMaleTalkSfx(sound);
}
return sfx;
@@ -780,30 +1132,22 @@ cAudioManager::GetBlackFatMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_JACKED_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_EVADE_1, 7u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_WAIT_DOUBLEBACK_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_MALE_1_CHAT_1, 8u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -818,41 +1162,29 @@ cAudioManager::GetBlackCasualFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_HANDS_COWER_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_EVADE_1, 6u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_FLEE_RUN_1, 2u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CAR_COLLISION_1,
+ 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CASUAL_FEMALE_1_CHAT_1, 8u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -867,40 +1199,27 @@ cAudioManager::GetWhiteCasualFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_HANDS_COWER_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_1,
- 2u);
- break;
- case SOUND_PED_ROBBED:
- sfx = AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_ROBBED_1;
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_JACKED_1, 2u);
break;
+ case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_ROBBED_1; break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_EVADE_1, 3u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_FLEE_RUN_1, 2u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CAR_COLLISION_1,
+ 8u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_EVENT_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CASUAL_FEMALE_1_CHAT_1, 4u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -915,36 +1234,28 @@ cAudioManager::GetFemaleNo3TalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_HANDS_COWER_1, 5u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_JACKED_1, 3u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_EVADE_1, 6u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_FLEE_RUN_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_NO_3_CHAT_1, 5u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -959,34 +1270,25 @@ cAudioManager::GetBlackFatFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_HANDS_COWER_1, 4u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_EVENT_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FAT_FEMALE_1_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1001,34 +1303,26 @@ cAudioManager::GetWhiteFatFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_1,
- 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CAR_COLLISION_1, 8u);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_WAIT_DOUBLEBACK_1,
2u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FAT_FEMALE_1_CHAT_1, 8u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1043,38 +1337,25 @@ cAudioManager::GetBlackFemaleProstituteTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_HANDS_UP_1,
4u);
break;
- case SOUND_PED_ROBBED:
- sfx = AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ROBBED_1;
- break;
+ case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ROBBED_1; break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_EVADE_1, 3u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_SOLICIT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_1,
- 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_SOLICIT_1, 8u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_FEMALE_PROSTITUTE_1_CHAT_1, 4u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1089,35 +1370,23 @@ cAudioManager::GetWhiteFemaleProstituteTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_EVADE_1, 3u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_SOLICIT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_1,
- 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_SOLICIT_1, 8u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_FEMALE_PROSTITUTE_1_CHAT_1, 4u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1132,42 +1401,30 @@ cAudioManager::GetBlackProjectFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_JACKED_1,
+ 6u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_1,
- 10u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_EVADE_1, 10u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_FLEE_RUN_1,
+ 6u);
break;
case SOUND_PED_CAR_COLLISION:
cAudioManager::GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_1,
+ &sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CAR_COLLISION_1,
7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_EVENT_1,
+ 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_1,
- 10u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_OLD_1_CHAT_1, 10u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1183,40 +1440,31 @@ cAudioManager::GetBlackProjectFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
cAudioManager::GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_1,
+ &sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_HANDS_COWER_1,
4u);
break;
case SOUND_PED_CAR_JACKED:
- sfx =
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_JACKED_1;
+ sfx = AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_JACKED_1;
break;
case SOUND_PED_ROBBED:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_ROBBED_1,
+ 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_EVADE_1,
5u);
break;
case SOUND_PED_CAR_COLLISION:
cAudioManager::GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_1,
+ &sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CAR_COLLISION_1,
6u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_EVENT_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_PROJECT_FEMALE_YOUNG_1_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1231,34 +1479,25 @@ cAudioManager::GetChinatownMaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_HANDS_COWER_1, 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_OLD_CHAT_1, 7u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1273,36 +1512,26 @@ cAudioManager::GetChinatownMaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_HANDS_COWER_1, 2u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CAR_COLLISION_1,
6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_MALE_YOUNG_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1317,29 +1546,21 @@ cAudioManager::GetChinatownFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_HANDS_COWER_1, 3u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CAR_COLLISION_1,
5u);
break;
- case SOUND_PED_CHAT_EVENT:
- sfx = AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_EVENT_1;
- break;
+ case SOUND_PED_CHAT_EVENT: sfx = AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_EVENT_1; break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_OLD_CHAT_1, 6u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1354,32 +1575,23 @@ cAudioManager::GetChinatownFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CAR_COLLISION_1,
+ 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_CHINATOWN_FEMALE_YOUNG_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1394,35 +1606,25 @@ cAudioManager::GetLittleItalyMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_HANDS_COWER_1, 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CAR_COLLISION_1, 7u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_MALE_1_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1437,33 +1639,25 @@ cAudioManager::GetLittleItalyFemaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_JACKED_1,
2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CAR_COLLISION_1,
+ 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_1,
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_EVENT_1,
4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_OLD_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1478,37 +1672,25 @@ cAudioManager::GetLittleItalyFemaleYoungTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_JACKED_1,
+ 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_EVADE_1, 7u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_EVENT_1,
+ 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_LITTLE_ITALY_FEMALE_YOUNG_CHAT_1, 6u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1523,29 +1705,22 @@ cAudioManager::GetWhiteDockerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_HANDS_COWER_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_ATTACK_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_DOCKER_MALE_CHAT_1, 5u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1560,29 +1735,22 @@ cAudioManager::GetBlackDockerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_HANDS_COWER_1, 3u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_DOCKER_MALE_CHAT_1, 5u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1597,33 +1765,26 @@ cAudioManager::GetScumMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_HANDS_COWER_1, 5u);
break;
case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_SCUM_MALE_ROBBED_1; break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_1,
- 0xAu);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_ATTACK_1, 0xAu);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_WAIT_DOUBLEBACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_WAIT_DOUBLEBACK_1, 3u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_SEXY_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_1,
- 9u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_MALE_CHAT_1, 9u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1638,28 +1799,22 @@ cAudioManager::GetScumFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_HANDS_COWER_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_1,
- 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_EVADE_1, 8u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_1,
- 13u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SCUM_FEMALE_CHAT_1, 13u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1674,29 +1829,22 @@ cAudioManager::GetWhiteWorkerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_HANDS_COWER_1, 3u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_ATTACK_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_SEXY_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_WORKER_MALE_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1711,29 +1859,22 @@ cAudioManager::GetBlackWorkerMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_HANDS_COWER_1, 4u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_ATTACK_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_EVADE_1, 3u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_WORKER_MALE_CHAT_1, 4u);
break;
default: return GetGenericMaleTalkSfx(sound);
@@ -1749,40 +1890,29 @@ cAudioManager::GetBusinessMaleYoungTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_HANDS_COWER_1, 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_EVADE_1, 4u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_FLEE_RUN_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CAR_COLLISION_1,
+ 6u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_YOUNG_1_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -1799,39 +1929,28 @@ cAudioManager::GetBusinessMaleOldTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_HANDS_COWER_1, 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_EVADE_1, 4u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_FLEE_RUN_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_MALE_OLD_1_CHAT_1, 5u);
break;
default: return GetGenericMaleTalkSfx(sound);
@@ -1847,37 +1966,28 @@ cAudioManager::GetWhiteBusinessFemaleTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_HANDS_COWER_1, 4u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_EVADE_1, 6u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_FLEE_RUN_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BUSINESS_WOMAN_1_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -1894,41 +2004,29 @@ cAudioManager::GetBlackBusinessFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_HANDS_COWER_1, 5u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_JACKED_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_EVADE_1, 6u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_FLEE_RUN_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CAR_COLLISION_1,
+ 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_BUSINESS_FEMALE_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
@@ -1944,32 +2042,25 @@ cAudioManager::GetSupermodelMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_SEXY_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_MALE_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
@@ -1985,29 +2076,22 @@ cAudioManager::GetSupermodelFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_HANDS_COWER_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_ROBBED_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CAR_COLLISION_1, 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_EVENT_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_1, 8u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SUPERMODEL_FEMALE_CHAT_1, 8u);
break;
default: return GetGenericFemaleTalkSfx(sound);
@@ -2023,24 +2107,19 @@ cAudioManager::GetStewardMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_HANDS_COWER_1, 3u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_EVADE_1, 3u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_MALE_CHAT_1, 4u);
break;
default: return GetGenericMaleTalkSfx(sound);
@@ -2056,21 +2135,16 @@ cAudioManager::GetStewardFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_HANDS_COWER_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STEWARD_FEMALE_1_CHAT_1, 5u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -2085,24 +2159,19 @@ cAudioManager::GetFanMaleTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_ATTACK_1, 3u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_EVENT_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_MALE_1_CHAT_1, 6u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2118,24 +2187,18 @@ cAudioManager::GetFanFemaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_ROBBED:
- sfx = AUDIO_SAMPLE_PED_FAN_FEMALE_1_ROBBED_1;
- break;
+ case SOUND_PED_ROBBED: sfx = AUDIO_SAMPLE_PED_FAN_FEMALE_1_ROBBED_1; break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_EVENT_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FAN_FEMALE_1_CHAT_1, 6u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -2150,24 +2213,19 @@ cAudioManager::GetHospitalMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_HANDS_COWER_1, 4u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_MALE_CHAT_1, 5u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2182,16 +2240,13 @@ cAudioManager::GetHospitalFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_1, 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CAR_COLLISION_1, 6u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_HOSPITAL_FEMALE_CHAT_1, 6u);
break;
default: return GetGenericFemaleTalkSfx(sound);
@@ -2207,39 +2262,28 @@ cAudioManager::GetWhiteConstructionWorkerTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_HANDS_COWER_1,
+ 3u);
break;
case SOUND_PED_CAR_JACKED:
sfx = AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_JACKED_1;
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_SEXY_1,
+ 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_WHITE_CONSTRUCTION_WORKER_CHAT_1, 7u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2254,42 +2298,29 @@ cAudioManager::GetBlackConstructionWorkerTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_1,
- 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_HANDS_COWER_1,
+ 3u);
break;
case SOUND_PED_CAR_JACKED:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_JACKED_1,
+ 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_ATTACK_1, 5u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_EVADE_1, 5u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx,
+ AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CAR_COLLISION_1, 5u);
break;
case SOUND_PED_CHAT_SEXY:
- GetPhrase(
- &sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_SEXY_1,
+ 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_BLACK_CONSTRUCTION_WORKER_CHAT_1, 4u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2304,29 +2335,22 @@ cAudioManager::GetShopperFemaleTalkSfx(int16 sound, int32 model)
switch(sound) {
case SOUND_PED_CAR_JACKED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_JACKED_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_ROBBED_1, 2u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_EVADE_1, 6u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_1,
- 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CAR_COLLISION_1, 7u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_EVENT_1, 4u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_1, 7u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SHOPPER_FEMALE_1_CHAT_1, 7u);
break;
default: return GetGenericFemaleTalkSfx(sound);
}
@@ -2347,32 +2371,25 @@ cAudioManager::GetStudentMaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_HANDS_COWER_1, 2u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_1, 3u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_EVENT_1, 3u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_MALE_CHAT_1, 5u);
break;
default: return GetGenericMaleTalkSfx(sound);
@@ -2388,32 +2405,25 @@ cAudioManager::GetStudentFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_COWER:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_HANDS_COWER_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_ATTACK_1, 4u);
break;
case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_EVADE_1, 4u);
break;
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CAR_COLLISION_1, 4u);
break;
case SOUND_PED_CHAT_EVENT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_EVENT_1, 2u);
break;
case SOUND_PED_CHAT:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_1, 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_STUDENT_FEMALE_CHAT_1, 4u);
break;
default: return GetGenericFemaleTalkSfx(sound);
@@ -2431,36 +2441,20 @@ uint32
cAudioManager::GetSpecialCharacterTalkSfx(int32 modelIndex, int32 sound)
{
char *modelName = CModelInfo::GetModelInfo(modelIndex)->GetName();
- if(strcmp(modelName, "eight") == 0 ||
- strcmp(modelName, "eight2") == 0) {
+ if(strcmp(modelName, "eight") == 0 || strcmp(modelName, "eight2") == 0) {
return GetEightTalkSfx(sound);
}
- if(strcmp(modelName, "frankie") == 0) {
- return GetFrankieTalkSfx(sound);
- }
+ if(strcmp(modelName, "frankie") == 0) { return GetFrankieTalkSfx(sound); }
if(strcmp(modelName, "misty") == 0) { return GetMistyTalkSfx(sound); }
- if(strcmp(modelName, "ojg") == 0 ||
- strcmp(modelName, "ojg_p") == 0) {
+ if(strcmp(modelName, "ojg") == 0 || strcmp(modelName, "ojg_p") == 0) {
return GetOJGTalkSfx(sound);
}
- if(strcmp(modelName, "cat") == 0) {
- return GetCatatalinaTalkSfx(sound);
- }
- if(strcmp(modelName, "bomber") == 0) {
- return GetBomberTalkSfx(sound);
- }
- if(strcmp(modelName, "s_guard") == 0) {
- return GetSecurityGuardTalkSfx(sound);
- }
- if(strcmp(modelName, "chunky") == 0) {
- return GetChunkyTalkSfx(sound);
- }
- if(strcmp(modelName, "asuka") == 0) {
- return GetGenericFemaleTalkSfx(sound);
- }
- if(strcmp(modelName, "maria") == 0) {
- return GetGenericFemaleTalkSfx(sound);
- }
+ if(strcmp(modelName, "cat") == 0) { return GetCatatalinaTalkSfx(sound); }
+ if(strcmp(modelName, "bomber") == 0) { return GetBomberTalkSfx(sound); }
+ if(strcmp(modelName, "s_guard") == 0) { return GetSecurityGuardTalkSfx(sound); }
+ if(strcmp(modelName, "chunky") == 0) { return GetChunkyTalkSfx(sound); }
+ if(strcmp(modelName, "asuka") == 0) { return GetGenericFemaleTalkSfx(sound); }
+ if(strcmp(modelName, "maria") == 0) { return GetGenericFemaleTalkSfx(sound); }
return GetGenericMaleTalkSfx(sound);
}
@@ -2472,20 +2466,16 @@ cAudioManager::GetEightTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_1, 2u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_HANDS_UP_1, 2u);
break;
case SOUND_PED_ROBBED:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_EIGHT_ROBBED_1, 2u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_EIGHT_ATTACK_1, 6u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_EIGHT_EVADE_1, 7u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_EIGHT_EVADE_1, 7u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2500,16 +2490,13 @@ cAudioManager::GetFrankieTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_HANDS_UP_1, 4u);
break;
case SOUND_PED_ROBBED:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ROBBED_1,
- 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ROBBED_1, 2u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ATTACK_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_ATTACK_1, 6u);
break;
case SOUND_PED_EVADE:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FRANKIE_EVADE_1, 3u);
@@ -2527,8 +2514,7 @@ cAudioManager::GetMistyTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_HANDS_UP_1,
- 5u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_HANDS_UP_1, 5u);
break;
case SOUND_PED_ROBBED:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ROBBED_1, 2u);
@@ -2536,12 +2522,9 @@ cAudioManager::GetMistyTalkSfx(int16 sound)
case SOUND_PED_ATTACK:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_ATTACK_1, 4u);
break;
- case SOUND_PED_EVADE:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_EVADE_1, 5u);
- break;
+ case SOUND_PED_EVADE: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_EVADE_1, 5u); break;
case SOUND_PED_TAXI_CALL:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_1,
- 4u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MISTY_THUMB_LIFT_1, 4u);
break;
default: return GetGenericFemaleTalkSfx(sound); break;
}
@@ -2580,24 +2563,18 @@ cAudioManager::GetSecurityGuardTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_HANDS_UP:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_1, 2u);
- break;
- case SOUND_PED_HANDS_COWER:
- sfx = AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_COWER_1;
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_UP_1, 2u);
break;
+ case SOUND_PED_HANDS_COWER: sfx = AUDIO_SAMPLE_PED_SECURITY_GUARD_HANDS_COWER_1; break;
case SOUND_PED_CAR_JACKED:
case SOUND_PED_CAR_COLLISION:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 6u);
break;
case SOUND_PED_ATTACK:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_1, 2u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_ATTACK_1, 2u);
break;
case SOUND_PED_FLEE_RUN:
- GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 12u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_SECURITY_GUARD_CAR_EVENT_1, 12u);
break;
default: return GetGenericMaleTalkSfx(sound);
}
@@ -2625,20 +2602,16 @@ cAudioManager::GetGenericMaleTalkSfx(int16 sound)
static uint32 lastSfx = NO_SAMPLE;
switch(sound) {
- case SOUND_PED_DEATH:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u);
- break;
+ case SOUND_PED_DEATH: GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u); break;
case SOUND_PED_BULLET_HIT:
case SOUND_PED_DEFEND:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1,
- 15u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1, 15u);
break;
case SOUND_PED_BURNING:
GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_BURNING_1, 8u);
break;
case SOUND_PED_FLEE_SPRINT:
- GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1,
- 6u);
+ GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1, 6u);
break;
default: return NO_SAMPLE;
}
@@ -2653,22 +2626,18 @@ cAudioManager::GetGenericFemaleTalkSfx(int16 sound)
switch(sound) {
case SOUND_PED_DEATH:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_DEATH_1, 10u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_DEATH_1, 10u);
break;
case SOUND_PED_BULLET_HIT:
case SOUND_PED_DEFEND:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1,
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_INJURED_PED_FEMALE_OUCH_1,
11u);
break;
case SOUND_PED_BURNING:
- cAudioManager::GetPhrase(&sfx, &lastSfx,
- AUDIO_SAMPLE_PED_FEMALE_BURNING_1, 9u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_BURNING_1, 9u);
break;
case SOUND_PED_FLEE_SPRINT:
- cAudioManager::GetPhrase(
- &sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_1, 8u);
+ cAudioManager::GetPhrase(&sfx, &lastSfx, AUDIO_SAMPLE_PED_FEMALE_FLEE_SPRINT_1, 8u);
break;
default: return NO_SAMPLE;
}
@@ -2682,6 +2651,78 @@ cAudioManager::Service()
}
STARTPATCHES
+InjectHook(0x57F050, &cAudioManager::GetMissionScriptPoliceAudioPlayingStatus, PATCH_JUMP);
+InjectHook(0x5795D0, &cAudioManager::GetMissionAudioLoadingStatus, PATCH_JUMP);
+
+InjectHook(0x57A8A0, &cAudioManager::GetNum3DProvidersAvailable, PATCH_JUMP);
+InjectHook(0x57A8F0, &cAudioManager::AutoDetect3DProviders, PATCH_JUMP);
+InjectHook(0x57A9C0, &cAudioManager::IsMP3RadioChannelAvailable, PATCH_JUMP);
+InjectHook(0x57AA30, &cAudioManager::GetCDAudioDriveLetter, PATCH_JUMP);
+
+InjectHook(0x57A730, &cAudioManager::SetEffectsMasterVolume, PATCH_JUMP);
+InjectHook(0x57A750, &cAudioManager::SetMusicMasterVolume, PATCH_JUMP);
+InjectHook(0x57A770, &cAudioManager::SetEffectsFadeVol, PATCH_JUMP);
+InjectHook(0x57A790, &cAudioManager::SetMusicFadeVol, PATCH_JUMP);
+
+InjectHook(0x57A9A0, &cAudioManager::SetSpeakerConfig, PATCH_JUMP);
+
+InjectHook(0x56ECF0, &cAudioManager::ProcessJumboFlying, PATCH_JUMP);
+InjectHook(0x569400, &cAudioManager::PreInitialiseGameSpecificSetup, PATCH_JUMP);
+
+InjectHook(0x57F020, &cAudioManager::SetMissionScriptPoliceAudio, PATCH_JUMP);
+
+InjectHook(0x5697A0, &cAudioManager::CalculateDistance, PATCH_JUMP);
+
+InjectHook(0x56C3C0, &cAudioManager::UsesSiren, PATCH_JUMP);
+InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP);
+
+InjectHook(0x579520, &cAudioManager::MissionScriptAudioUsesPoliceChannel, PATCH_JUMP);
+
+InjectHook(0x57A8C0, &cAudioManager::Get3DProviderName, PATCH_JUMP);
+InjectHook(0x56EA10, &cAudioManager::ProcessJumboTaxi, PATCH_JUMP);
+
+InjectHook(0x579620, &cAudioManager::PlayLoadedMissionAudio, PATCH_JUMP);
+
+InjectHook(0x5795F0, &cAudioManager::SetMissionAudioLocation, PATCH_JUMP);
+
+InjectHook(0x57EFF0, &cAudioManager::ResetPoliceRadio, PATCH_JUMP);
+
+InjectHook(0x57B030, &cAudioManager::InterrogateAudioEntities, PATCH_JUMP);
+
+InjectHook(0x57C120, &cAudioManager::ClearRequestedQueue, PATCH_JUMP);
+// InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP);
+
+InjectHook(0x56C600, &cAudioManager::UsesReverseWarning, PATCH_JUMP);
+InjectHook(0x56CAB0, &cAudioManager::HasAirBrakes, PATCH_JUMP);
+
+InjectHook(0x56F410, &cAudioManager::GetJumboTaxiFreq, PATCH_JUMP);
+
+InjectHook(0x5699C0, &cAudioManager::ProcessPhysical, PATCH_JUMP);
+// InjectHook(0x56E860, &cAudioManager::ProcessPlane, PATCH_JUMP);
+
+InjectHook(0x5796A0, &cAudioManager::ClearMissionAudio, PATCH_JUMP);
+// InjectHook(0x569700, &cAudioManager::ProcessReverb, PATCH_JUMP);
+
+InjectHook(0x579650, &cAudioManager::IsMissionAudioSampleFinished, PATCH_JUMP);
+// done
+InjectHook(0x57AF90, &cAudioManager::RandomDisplacement, PATCH_JUMP);
+
+InjectHook(0x57A9E0, &cAudioManager::ReleaseDigitalHandle, PATCH_JUMP);
+InjectHook(0x57A9F0, &cAudioManager::RequireDigitalHandle, PATCH_JUMP);
+InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP);
+
+InjectHook(0x57AA50, &cAudioManager::IsAudioInitialised, PATCH_JUMP);
+
+InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP);
+InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP);
+InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP);
+
+InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP);
+InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP);
+
+InjectHook(0x57C290, &cAudioManager::GenerateIntegerRandomNumberTable, PATCH_JUMP);
+
+InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP);
InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index aa7d1f72..24dae2ce 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -71,12 +71,14 @@ enum eAudioType : int32 {
TOTAL_AUDIO_TYPES = 14,
};
+class CPhysical;
+
class tAudioEntity
{
public:
eAudioType m_nType;
- void *m_pEntity;
- char m_bIsUsed;
+ CPhysical *m_pEntity;
+ bool m_bIsUsed;
char m_bStatus;
int16 m_awAudioEvent[4];
char gap_18[2];
@@ -159,7 +161,7 @@ public:
char field_22;
char field_23;
int field_24;
- char m_bIsPlayed;
+ bool m_bIsPlayed;
char field_29;
char field_30;
char field_31;
@@ -175,7 +177,7 @@ public:
char field_2;
char m_bActiveSamples;
char field_4;
- char m_bDynamicAcousticModelingStatus;
+ bool m_bDynamicAcousticModelingStatus;
char field_6;
char field_7;
float field_8;
@@ -185,7 +187,7 @@ public:
char field_15;
int m_nTimer;
tActiveSample m_sQueueSample;
- char m_bActiveSampleQueue;
+ uint8 m_bActiveSampleQueue;
char gap_109[3];
tActiveSample m_asSamples[54];
char m_abSampleQueueIndexTable[54];
@@ -216,7 +218,92 @@ public:
char field_19195;
int m_nTimeOfRecentCrime;
- void PlayerJustLeftCar(void);
+ char GetMissionScriptPoliceAudioPlayingStatus();
+ bool GetMissionAudioLoadingStatus();
+
+ uint8 GetNum3DProvidersAvailable();
+ int8 AutoDetect3DProviders();
+ bool IsMP3RadioChannelAvailable();
+ uint8 GetCDAudioDriveLetter();
+
+ void SetEffectsMasterVolume(uint8 volume);
+ void SetMusicMasterVolume(uint8 volume);
+ void SetEffectsFadeVol(uint8 volume);
+ void SetMusicFadeVol(uint8 volume);
+
+ void SetSpeakerConfig(int32 conf);
+
+ void ProcessJumboFlying();
+ bool SetupJumboEngineSound(uint8, int32); // todo
+ void PreInitialiseGameSpecificSetup();
+ void SetMissionScriptPoliceAudio(int32 sfx);
+
+ void CalculateDistance(bool *ptr, float dist);
+
+ bool UsesSiren(int32 model);
+ bool UsesSirenSwitching(int32 model);
+
+ bool MissionScriptAudioUsesPoliceChannel(int32 soundMission);
+
+ uint8 Get3DProviderName(uint8 id);
+
+ void ProcessJumboTaxi();
+ bool SetupJumboFlySound(uint8); // todo
+ bool SetupJumboTaxiSound(uint8); // todo
+ bool SetupJumboWhineSound(uint8, int32); // todo
+
+ void PlayLoadedMissionAudio();
+
+ void SetMissionAudioLocation(float x, float y, float z);
+
+ void ResetPoliceRadio();
+
+ void InterrogateAudioEntities();
+
+ void ClearRequestedQueue();
+// void AgeCrimes();
+
+ bool UsesReverseWarning(int32 model);
+ bool HasAirBrakes(int32 model);
+
+ int32 GetJumboTaxiFreq();
+
+ void ProcessPhysical(int32 id);
+ void ProcessVehicle(CPhysical *); // todo
+ void ProcessPed(CPhysical *); // todo
+ void ProcessPlane(void *); // todo
+
+ void ClearMissionAudio();
+// void ProcessReverb();
+
+ bool IsMissionAudioSampleFinished();
+
+ void ProcessEntity(int32);
+
+ void InitialisePoliceRadio();
+
+ // done
+
+ int32 RandomDisplacement(uint32 seed);
+
+ void ReleaseDigitalHandle();
+ void RequireDigitalHandle();
+ void SetDynamicAcousticModelingStatus(bool status);
+
+ bool IsAudioInitialised() const;
+
+ int32 CreateEntity(int32 type, CPhysical *memory);
+ void DestroyEntity(int32 id);
+ void SetEntityStatus(int32 id, bool status);
+
+ void PreTerminateGameSpecificShutdown();
+ void PostTerminateGameSpecificShutdown();
+
+ void GenerateIntegerRandomNumberTable();
+
+ void PlayerJustGotInCar();
+ void PlayerJustLeftCar();
+
void Service();
void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample,
uint32 maxOffset);
diff --git a/src/audio/SampleManager.cpp b/src/audio/SampleManager.cpp
index 2319baec..7af3446b 100644
--- a/src/audio/SampleManager.cpp
+++ b/src/audio/SampleManager.cpp
@@ -1,9 +1,92 @@
#include "common.h"
+#include "patcher.h"
#include "SampleManager.h"
CSampleManager &cSampleManager = *(CSampleManager *)0x7341E0;
-uint32 &CSampleManager::nNumOfMp3Files = *(uint32*)0x95CC00;
+
+uint32 &nNumOfMp3Files = *(uint32 *)0x95CC00;
+uint8 &num3DProvidersAvailable = *(uint8 *)0x734237;
+uint32 *asName3DProviders = (uint32 *)0x734238;
bool CSampleManager::IsMP3RadioChannelAvailable() {
return nNumOfMp3Files != 0;
}
+
+WRAPPER void
+CSampleManager::ReleaseDigitalHandle()
+{
+ EAXJMP(0x5664B0);
+}
+
+WRAPPER
+void
+CSampleManager::RequireDigitalHandle()
+{
+ EAXJMP(0x5664F0);
+}
+
+WRAPPER
+char
+CSampleManager::AutoDetect3DProviders()
+{
+ EAXJMP(0x565990);
+}
+
+WRAPPER
+uint8
+CSampleManager::GetCDAudioDriveLetter()
+{
+ EAXJMP(0x566F20);
+}
+
+WRAPPER
+void
+CSampleManager::SetEffectsMasterVolume(uint8 volume)
+{
+ EAXJMP(0x567010);
+}
+
+WRAPPER
+void
+CSampleManager::SetMusicMasterVolume(uint8 volume)
+{
+ EAXJMP(0x567020);
+}
+
+WRAPPER
+void
+CSampleManager::SetEffectsFadeVol(uint8 volume)
+{
+ EAXJMP(0x567030);
+}
+
+WRAPPER
+void
+CSampleManager::SetMusicFadeVol(uint8 volume)
+{
+ EAXJMP(0x567040);
+}
+
+WRAPPER
+void
+CSampleManager::SetSpeakerConfig(uint32 config)
+{
+ EAXJMP(0x565900);
+}
+
+WRAPPER
+bool
+CSampleManager::GetChannelUsedFlag(int32 id)
+{
+ EAXJMP(0x567B00);
+}
+
+WRAPPER
+void
+CSampleManager::StopChannel(int32 id)
+{
+ EAXJMP(0x567BE0);
+}
+STARTPATCHES
+InjectHook(0x566490, CSampleManager::IsMP3RadioChannelAvailable, PATCH_JUMP);
+ENDPATCHES \ No newline at end of file
diff --git a/src/audio/SampleManager.h b/src/audio/SampleManager.h
index ae036947..1bee1775 100644
--- a/src/audio/SampleManager.h
+++ b/src/audio/SampleManager.h
@@ -1,11 +1,37 @@
#pragma once
-class CSampleManager {
-public:
- static uint32 &nNumOfMp3Files;
+struct tSample {
+ int m_nOffset;
+ unsigned int m_nSize;
+ int m_nFrequency;
+ int m_nLoopStart;
+ int m_nLoopEnd;
+};
+class CSampleManager
+{
public:
+ void ReleaseDigitalHandle();
+ void RequireDigitalHandle();
+
+ char AutoDetect3DProviders();
+ uint8 GetCDAudioDriveLetter();
+
+ void SetEffectsMasterVolume(uint8 volume);
+ void SetMusicMasterVolume(uint8 volume);
+ void SetEffectsFadeVol(uint8 volume);
+ void SetMusicFadeVol(uint8 volume);
+
+ void SetSpeakerConfig(uint32 config);
+
+ bool GetChannelUsedFlag(int32 id);
+ void StopChannel(int32 id);
+
static bool IsMP3RadioChannelAvailable();
};
+extern uint32 &nNumOfMp3Files;
+extern uint8 &num3DProvidersAvailable;
+extern uint32* asName3DProviders;
+
extern CSampleManager &cSampleManager; \ No newline at end of file
diff --git a/src/common.h b/src/common.h
index 3d260f6e..79626acb 100644
--- a/src/common.h
+++ b/src/common.h
@@ -49,6 +49,19 @@ typedef uint16_t wchar;
#define ALIGNPTR(p) (void*)((((uintptr)(void*)p) + sizeof(void*)-1) & ~(sizeof(void*)-1))
+// PDP-10 like byte functions
+#define MASK(p, s) (((1<<(s))-1) << (p))
+inline uint32 dpb(uint32 b, uint32 p, uint32 s, uint32 w)
+{
+ uint32 m = MASK(p,s);
+ return w & ~m | b<<p & m;
+}
+inline uint32 ldb(uint32 p, uint32 s, uint32 w)
+{
+ return w>>p & (1<<s)-1;
+}
+
+
// little hack
extern void **rwengine;
#define RwEngineInstance (*rwengine)
diff --git a/src/control/Population.cpp b/src/control/Population.cpp
index 9af68670..1ae5962d 100644
--- a/src/control/Population.cpp
+++ b/src/control/Population.cpp
@@ -10,3 +10,4 @@ float &CPopulation::PedDensityMultiplier = *(float*)0x5FA56C;
WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); }
+WRAPPER CPed *CPopulation::AddPedInCar(CVehicle *vehicle) { EAXJMP(0x4F5800); }
diff --git a/src/control/Population.h b/src/control/Population.h
index 4169261a..6bd2e3ae 100644
--- a/src/control/Population.h
+++ b/src/control/Population.h
@@ -1,6 +1,7 @@
#pragma once
-#include "PedType.h"
+class CPed;
+class CVehicle;
struct PedGroup
{
@@ -17,4 +18,5 @@ public:
static void UpdatePedCount(uint32, bool);
static void DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool);
+ static CPed *AddPedInCar(CVehicle *vehicle);
};
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index a2164f6b..cb3b27d0 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -135,34 +135,33 @@ WRAPPER static void ApplyPanelDamageToCar(uint32, CAutomobile*, bool) { EAXJMP(0
#else
static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flying)
{
- CDamageManager::PanelStatus rp = *(CDamageManager::PanelStatus*)&panels;
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontLeftStatus != rp.m_nPanelFrontLeftStatus){
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontLeftStatus = rp.m_nPanelFrontLeftStatus;
- vehicle->SetPanelDamage(13, CDamageManager::PANEL_FL, flying);
+ if(vehicle->m_DamageManager.GetPanelStatus(VEHPANEL_FRONT_LEFT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_LEFT)){
+ vehicle->m_DamageManager.SetPanelStatus(VEHPANEL_FRONT_LEFT, CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_LEFT));
+ vehicle->SetPanelDamage(13, VEHPANEL_FRONT_LEFT, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontRightStatus != rp.m_nPanelFrontRightStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontRightStatus = rp.m_nPanelFrontRightStatus;
- vehicle->SetPanelDamage(9, CDamageManager::PANEL_FR, flying);
+ if(vehicle->m_DamageManager.GetPanelStatus(VEHPANEL_FRONT_RIGHT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_RIGHT)){
+ vehicle->m_DamageManager.SetPanelStatus(VEHPANEL_FRONT_RIGHT, CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_RIGHT));
+ vehicle->SetPanelDamage(9, VEHPANEL_FRONT_RIGHT, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackLeftStatus != rp.m_nPanelBackLeftStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackLeftStatus = rp.m_nPanelBackLeftStatus;
- vehicle->SetPanelDamage(14, CDamageManager::PANEL_RL, flying);
+ if(vehicle->m_DamageManager.GetPanelStatus(VEHPANEL_REAR_LEFT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_REAR_LEFT)){
+ vehicle->m_DamageManager.SetPanelStatus(VEHPANEL_REAR_LEFT, CDamageManager::GetPanelStatus(panels, VEHPANEL_REAR_LEFT));
+ vehicle->SetPanelDamage(14, VEHPANEL_REAR_LEFT, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackRightStatus != rp.m_nPanelBackRightStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackRightStatus = rp.m_nPanelBackRightStatus;
- vehicle->SetPanelDamage(10, CDamageManager::PANEL_RR, flying);
+ if(vehicle->m_DamageManager.GetPanelStatus(VEHPANEL_REAR_RIGHT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_REAR_RIGHT)){
+ vehicle->m_DamageManager.SetPanelStatus(VEHPANEL_REAR_RIGHT, CDamageManager::GetPanelStatus(panels, VEHPANEL_REAR_RIGHT));
+ vehicle->SetPanelDamage(10, VEHPANEL_REAR_RIGHT, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nWindshieldStatus != rp.m_nWindshieldStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nWindshieldStatus = rp.m_nWindshieldStatus;
- vehicle->SetPanelDamage(19, CDamageManager::PANEL_WINDSHIELD, flying);
+ if(vehicle->m_DamageManager.GetPanelStatus(VEHPANEL_WINDSCREEN) != CDamageManager::GetPanelStatus(panels, VEHPANEL_WINDSCREEN)){
+ vehicle->m_DamageManager.SetPanelStatus(VEHPANEL_WINDSCREEN, CDamageManager::GetPanelStatus(panels, VEHPANEL_WINDSCREEN));
+ vehicle->SetPanelDamage(19, VEHPANEL_WINDSCREEN, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontStatus != rp.m_nPanelFrontStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelFrontStatus = rp.m_nPanelFrontStatus;
- vehicle->SetPanelDamage(7, CDamageManager::PANEL_FRONT, flying);
+ if(vehicle->m_DamageManager.GetPanelStatus(VEHBUMPER_FRONT) != CDamageManager::GetPanelStatus(panels, VEHBUMPER_FRONT)){
+ vehicle->m_DamageManager.SetPanelStatus(VEHBUMPER_FRONT, CDamageManager::GetPanelStatus(panels, VEHBUMPER_FRONT));
+ vehicle->SetPanelDamage(7, VEHBUMPER_FRONT, flying);
}
- if (vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackStatus != rp.m_nPanelBackStatus) {
- vehicle->m_DamageManager.m_sPanelsStatus.m_nPanelBackStatus = rp.m_nPanelBackStatus;
- vehicle->SetPanelDamage(8, CDamageManager::PANEL_BACK, flying);
+ if(vehicle->m_DamageManager.GetPanelStatus(VEHBUMPER_REAR) != CDamageManager::GetPanelStatus(panels, VEHBUMPER_REAR)){
+ vehicle->m_DamageManager.SetPanelStatus(VEHBUMPER_REAR, CDamageManager::GetPanelStatus(panels, VEHBUMPER_REAR));
+ vehicle->SetPanelDamage(8, VEHBUMPER_REAR, flying);
}
}
#endif
@@ -625,7 +624,7 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id)
vp->matrix.CompressFromFullMatrix(vehicle->GetMatrix());
vp->health = vehicle->m_fHealth / 4.0f; /* Not anticipated that health can be > 1000. */
vp->acceleration = vehicle->m_fGasPedal * 100.0f;
- vp->panels = vehicle->IsCar() ? ((CAutomobile*)vehicle)->m_DamageManager.m_abPanelsStatus : 0;
+ vp->panels = vehicle->IsCar() ? ((CAutomobile*)vehicle)->m_DamageManager.m_panelStatus : 0;
vp->velocityX = 8000.0f * max(-4.0f, min(4.0f, vehicle->GetSpeed().x)); /* 8000!? */
vp->velocityY = 8000.0f * max(-4.0f, min(4.0f, vehicle->GetSpeed().y));
vp->velocityZ = 8000.0f * max(-4.0f, min(4.0f, vehicle->GetSpeed().z));
@@ -646,7 +645,7 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id)
vp->door_angles[1] = 127.0f / M_PI * car->m_aDoors[3].m_fAngle;
vp->door_status = 0;
for (int i = 0; i < 6; i++){
- if (car->m_DamageManager.m_bDoorStatus[i] == 3)
+ if (car->m_DamageManager.GetDoorStatus(i) == 3)
vp->door_status |= BIT(i);
}
}
@@ -690,34 +689,34 @@ void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressI
car->m_aDoors[2].m_fAngle = car->m_aDoors[2].m_fPreviousAngle = vp->door_angles[0] * M_PI / 127.0f;
car->m_aDoors[3].m_fAngle = car->m_aDoors[3].m_fPreviousAngle = vp->door_angles[1] * M_PI / 127.0f;
if (vp->door_angles[0])
- car->m_DamageManager.m_bDoorStatus[2] = 2;
+ car->m_DamageManager.SetDoorStatus(2, 2);
if (vp->door_angles[1])
- car->m_DamageManager.m_bDoorStatus[3] = 2;
- if (vp->door_status & 1 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_BONNET) != 3){
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_BONNET, 3);
- car->SetDoorDamage(17, CDamageManager::CAR_DOOR_BONNET, true);
+ car->m_DamageManager.SetDoorStatus(3, 2);
+ if (vp->door_status & 1 && car->m_DamageManager.GetDoorStatus(VEHDOOR_BONNET) != 3){
+ car->m_DamageManager.SetDoorStatus(VEHDOOR_BONNET, 3);
+ car->SetDoorDamage(17, VEHDOOR_BONNET, true);
}
- if (vp->door_status & 2 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_BUMPER) != 3) {
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_BUMPER, 3);
- car->SetDoorDamage(18, CDamageManager::CAR_DOOR_BUMPER, true);
+ if (vp->door_status & 2 && car->m_DamageManager.GetDoorStatus(VEHDOOR_BOOT) != 3) {
+ car->m_DamageManager.SetDoorStatus(VEHDOOR_BOOT, 3);
+ car->SetDoorDamage(18, VEHDOOR_BOOT, true);
}
- if (vp->door_status & 4 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_LF) != 3) {
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_LF, 3);
- car->SetDoorDamage(15, CDamageManager::CAR_DOOR_LF, true);
+ if (vp->door_status & 4 && car->m_DamageManager.GetDoorStatus(VEHDOOR_FRONT_LEFT) != 3) {
+ car->m_DamageManager.SetDoorStatus(VEHDOOR_FRONT_LEFT, 3);
+ car->SetDoorDamage(15, VEHDOOR_FRONT_LEFT, true);
}
- if (vp->door_status & 8 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_RF) != 3) {
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_RF, 3);
- car->SetDoorDamage(11, CDamageManager::CAR_DOOR_RF, true);
+ if (vp->door_status & 8 && car->m_DamageManager.GetDoorStatus(VEHDOOR_FRONT_RIGHT) != 3) {
+ car->m_DamageManager.SetDoorStatus(VEHDOOR_FRONT_RIGHT, 3);
+ car->SetDoorDamage(11, VEHDOOR_FRONT_RIGHT, true);
}
- if (vp->door_status & 0x10 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_LR) != 3) {
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_LR, 3);
- car->SetDoorDamage(16, CDamageManager::CAR_DOOR_LR, true);
+ if (vp->door_status & 0x10 && car->m_DamageManager.GetDoorStatus(VEHDOOR_REAR_LEFT) != 3) {
+ car->m_DamageManager.SetDoorStatus(VEHDOOR_REAR_LEFT, 3);
+ car->SetDoorDamage(16, VEHDOOR_REAR_LEFT, true);
}
- if (vp->door_status & 0x20 && car->m_DamageManager.GetDoorStatus(CDamageManager::CAR_DOOR_RR) != 3) {
- car->m_DamageManager.SetDoorStatus(CDamageManager::CAR_DOOR_RR, 3);
- car->SetDoorDamage(12, CDamageManager::CAR_DOOR_RR, true);
+ if (vp->door_status & 0x20 && car->m_DamageManager.GetDoorStatus(VEHDOOR_REAR_RIGHT) != 3) {
+ car->m_DamageManager.SetDoorStatus(VEHDOOR_REAR_RIGHT, 3);
+ car->SetDoorDamage(12, VEHDOOR_REAR_RIGHT, true);
}
- vehicle->m_veh_flagA10 = true;
+ vehicle->bEngineOn = true;
if (vehicle->IsCar())
((CAutomobile*)vehicle)->m_nDriveWheelsOnGround = 4;
CWorld::Remove(vehicle);
@@ -1195,8 +1194,8 @@ void CReplay::RestoreStuffFromMem(void)
}
if (vehicle->IsCar()){
CAutomobile* car = (CAutomobile*)vehicle;
- int32 panels = car->m_DamageManager.m_abPanelsStatus;
- car->m_DamageManager.m_abPanelsStatus = 0;
+ int32 panels = car->m_DamageManager.m_panelStatus;
+ car->m_DamageManager.m_panelStatus = 0;
ApplyPanelDamageToCar(panels, car, true);
car->SetDoorDamage(17, 0, true); /* BONNET */
car->SetDoorDamage(18, 1, true); /* BUMPER */
diff --git a/src/entities/Ped.cpp b/src/entities/Ped.cpp
index e53066f7..ba0e3088 100644
--- a/src/entities/Ped.cpp
+++ b/src/entities/Ped.cpp
@@ -99,7 +99,7 @@ CPed::FlagToDestroyWhenNextProcessed(void)
}
bInVehicle = false;
m_pMyVehicle = nil;
- if (m_nCreatedBy == CREATED_BY_SCRIPT)
+ if (CharCreatedBy == MISSION_CHAR)
m_nPedState = PED_DEAD;
else
m_nPedState = PED_NONE;
@@ -278,7 +278,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
m_talkType = 167;
m_objective = OBJECTIVE_NONE;
m_prevObjective = OBJECTIVE_NONE;
- m_nCreatedBy = CREATED_BY_RANDOM;
+ CharCreatedBy = RANDOM_CHAR;
m_leader = nil;
m_pedInObjective = nil;
m_carInObjective = nil;
@@ -1336,13 +1336,13 @@ CPed::BeingDraggedFromCar(void)
if (m_vehEnterType == VEHICLE_ENTER_FRONT_LEFT || m_vehEnterType == VEHICLE_ENTER_REAR_LEFT) {
if (m_ped_flagF10) {
enterAnim = ANIM_CAR_QJACKED;
- } else if (m_pMyVehicle->bIsLow) {
+ } else if (m_pMyVehicle->bLowVehicle) {
enterAnim = ANIM_CAR_LJACKED_LHS;
} else {
enterAnim = ANIM_CAR_JACKED_LHS;
}
} else if (m_vehEnterType == VEHICLE_ENTER_FRONT_RIGHT || m_vehEnterType == VEHICLE_ENTER_REAR_RIGHT) {
- if (m_pMyVehicle->bIsLow)
+ if (m_pMyVehicle->bLowVehicle)
enterAnim = ANIM_CAR_LJACKED_RHS;
else
enterAnim = ANIM_CAR_JACKED_RHS;
@@ -1452,7 +1452,7 @@ CPed::GetLocalPositionToOpenCarDoor(CVector *output, CVehicle *veh, uint32 enter
vehDoorOffset = offsetToOpenVanDoor;
} else {
seatOffset = veh->m_handling->fSeatOffsetDistance * seatPosMult;
- if (veh->bIsLow) {
+ if (veh->bLowVehicle) {
vehDoorOffset = offsetToOpenLowCarDoor;
} else {
vehDoorOffset = offsetToOpenRegularCarDoor;
@@ -2203,10 +2203,10 @@ CPed::CanBeDeleted(void)
if (this->bInVehicle)
return false;
- switch (m_nCreatedBy) {
- case CREATED_BY_RANDOM:
+ switch (CharCreatedBy) {
+ case RANDOM_CHAR:
return true;
- case CREATED_BY_SCRIPT:
+ case MISSION_CHAR:
return false;
default:
return true;
@@ -2502,7 +2502,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
m_vecSeekVehicle = CVector(0.0f, 0.0f, 0.0f);
if (newObj == OBJECTIVE_SOLICIT) {
m_objectiveTimer = CTimer::GetTimeInMilliseconds() + 10000;
- } else if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_nCreatedBy == CREATED_BY_SCRIPT &&
+ } else if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == MISSION_CHAR &&
(m_carInObjective->m_status == STATUS_PLAYER_DISABLED || CPad::GetPad(CWorld::PlayerInFocus)->DisablePlayerControls)) {
SetObjectiveTimer(14000);
} else {
@@ -2738,7 +2738,7 @@ CPed::ReactToAttack(CEntity *attacker)
return;
}
- if (IsPedInControl() && (m_nCreatedBy != CREATED_BY_SCRIPT || bRespondsToThreats)) {
+ if (IsPedInControl() && (CharCreatedBy != MISSION_CHAR || bRespondsToThreats)) {
CPed *ourLeader = m_leader;
if (ourLeader != attacker && (!ourLeader || FindPlayerPed() != ourLeader)
&& attacker->IsPed()) {
diff --git a/src/entities/Ped.h b/src/entities/Ped.h
index a774dbbe..3888c076 100644
--- a/src/entities/Ped.h
+++ b/src/entities/Ped.h
@@ -84,8 +84,8 @@ enum eVehEnter : uint16 {
};
enum {
- CREATED_BY_RANDOM = 1,
- CREATED_BY_SCRIPT
+ RANDOM_CHAR = 1,
+ MISSION_CHAR,
};
enum PedLineUpPhase {
@@ -154,15 +154,15 @@ enum PedState
PED_PASSENGER,
PED_TAXI_PASSENGER,
PED_OPEN_DOOR,
- PED_DIE = 48,
- PED_DEAD = 49,
+ PED_DIE,
+ PED_DEAD,
PED_CARJACK,
PED_DRAG_FROM_CAR,
PED_ENTER_CAR,
PED_STEAL_CAR,
PED_EXIT_CAR,
PED_HANDS_UP,
- PED_ARRESTED = 56,
+ PED_ARRESTED,
};
enum eMoveState {
@@ -181,6 +181,8 @@ public:
// 0x128
CStoredCollPoly m_collPoly;
float m_fCollisionSpeed;
+
+ // cf. https://github.com/DK22Pac/plugin-sdk/blob/master/plugin_sa/game_sa/CPed.h from R*
uint8 bIsStanding : 1;
uint8 m_ped_flagA2 : 1;
uint8 m_ped_flagA4 : 1; // stores (CTimer::GetTimeInMilliseconds() < m_lastHitTime)
@@ -201,7 +203,7 @@ public:
uint8 m_ped_flagC1 : 1;
uint8 bRespondsToThreats : 1;
- uint8 m_ped_flagC4 : 1;
+ uint8 m_ped_flagC4 : 1; // false when in bus, bRenderPedInCar?
uint8 m_ped_flagC8 : 1;
uint8 m_ped_flagC10 : 1;
uint8 m_ped_flagC20 : 1; // just left some body part?
@@ -261,8 +263,9 @@ public:
uint8 m_ped_flagI20 : 1;
uint8 m_ped_flagI40 : 1;
uint8 m_ped_flagI80 : 1;
+
uint8 stuff10[3];
- uint8 m_nCreatedBy;
+ uint8 CharCreatedBy;
uint8 field_161;
uint8 pad_162[2];
eObjective m_objective;
@@ -537,6 +540,8 @@ public:
return 0;
}
}
+ PedState GetPedState(void) { return m_nPedState; }
+ void SetPedState(PedState state) { m_nPedState = state; }
// to make patching virtual functions possible
void SetModelIndex_(uint32 mi) { CPed::SetModelIndex(mi); }
diff --git a/src/entities/Physical.h b/src/entities/Physical.h
index 7776da92..0f517cf3 100644
--- a/src/entities/Physical.h
+++ b/src/entities/Physical.h
@@ -109,9 +109,9 @@ public:
// Force actually means Impulse here
void ApplyMoveForce(float jx, float jy, float jz);
void ApplyMoveForce(const CVector &j) { ApplyMoveForce(j.x, j.y, j.z); }
- // v(x,y,z) is direction of force, p(x,y,z) is point relative to model center where force is applied
- void ApplyTurnForce(float jx, float jy, float jz, float rx, float ry, float rz);
- // v is direction of force, p is point relative to model center where force is applied
+ // j(x,y,z) is direction of force, p(x,y,z) is point relative to model center where force is applied
+ void ApplyTurnForce(float jx, float jy, float jz, float px, float py, float pz);
+ // j is direction of force, p is point relative to model center where force is applied
void ApplyTurnForce(const CVector &j, const CVector &p) { ApplyTurnForce(j.x, j.y, j.z, p.x, p.y, p.z); }
void ApplyFrictionMoveForce(float jx, float jy, float jz);
void ApplyFrictionMoveForce(const CVector &j) { ApplyFrictionMoveForce(j.x, j.y, j.z); }
diff --git a/src/entities/Vehicle.cpp b/src/entities/Vehicle.cpp
index f7c4b065..25bede65 100644
--- a/src/entities/Vehicle.cpp
+++ b/src/entities/Vehicle.cpp
@@ -1,9 +1,17 @@
#include "common.h"
+#include "main.h"
#include "patcher.h"
+#include "Timer.h"
#include "Vehicle.h"
#include "Pools.h"
+#include "HandlingMgr.h"
#include "CarCtrl.h"
+#include "Population.h"
#include "ModelIndices.h"
+#include "World.h"
+#include "Lights.h"
+#include "PointLights.h"
+#include "Renderer.h"
#include "DMAudio.h"
#include "Radar.h"
@@ -40,30 +48,238 @@ CVehicle::~CVehicle()
CCarCtrl::NumAmbulancesOnDuty--;
bIsAmbulanceOnDuty = false;
}
- if (bIsFiretruckOnDuty){
+ if (bIsFireTruckOnDuty){
CCarCtrl::NumFiretrucksOnDuty--;
- bIsFiretruckOnDuty = false;
+ bIsFireTruckOnDuty = false;
}
}
+void
+CVehicle::SetModelIndex(uint32 id)
+{
+ CEntity::SetModelIndex(id);
+ m_aExtras[0] = CVehicleModelInfo::ms_compsUsed[0];
+ m_aExtras[1] = CVehicleModelInfo::ms_compsUsed[1];
+ m_nNumMaxPassengers = CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(id);
+}
+
+bool
+CVehicle::SetupLighting(void)
+{
+ ActivateDirectional();
+ SetAmbientColoursForPedsCarsAndObjects();
+
+ if(bRenderScorched){
+ WorldReplaceNormalLightsWithScorched(Scene.world, 0.1f);
+ }else{
+ CVector coors = GetPosition();
+ float lighting = CPointLights::GenerateLightsAffectingObject(&coors);
+ if(!bHasBlip && lighting != 1.0f){
+ SetAmbientAndDirectionalColours(lighting);
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void
+CVehicle::RemoveLighting(bool reset)
+{
+ CRenderer::RemoveVehiclePedLights(this, reset);
+}
+
+float
+CVehicle::GetHeightAboveRoad(void)
+{
+ return -1.0f * CModelInfo::GetModelInfo(GetModelIndex())->GetColModel()->boundingBox.min.z;
+}
+
+
bool
CVehicle::IsLawEnforcementVehicle(void)
{
- switch (m_modelIndex) {
- case MI_FBICAR:
+ switch(GetModelIndex()){
+ case MI_FBICAR:
+ case MI_POLICE:
+ case MI_ENFORCER:
+ case MI_PREDATOR:
+ case MI_RHINO:
+ case MI_BARRACKS:
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool
+CVehicle::UsesSiren(uint32 id)
+{
+ switch(id){
+ case MI_FIRETRUCK:
+ case MI_AMBULAN:
+ case MI_FBICAR:
+ case MI_MRWHOOP:
+ case MI_POLICE:
+ case MI_ENFORCER:
+ case MI_PREDATOR:
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool
+CVehicle::IsVehicleNormal(void)
+{
+ if(pDriver && m_nNumPassengers == 0 && m_status != STATUS_WRECKED){
+ switch(GetModelIndex())
+ case MI_FIRETRUCK:
+ case MI_AMBULAN:
+ case MI_TAXI:
case MI_POLICE:
case MI_ENFORCER:
- case MI_PREDATOR:
+ case MI_BUS:
case MI_RHINO:
case MI_BARRACKS:
- return true;
- default:
+ case MI_DODO:
+ case MI_COACH:
+ case MI_CABBIE:
+ case MI_RCBANDIT:
+ case MI_BORGNINE:
+ return false;
+ }
+ return false;
+}
+
+bool
+CVehicle::CarHasRoof(void)
+{
+ if((m_handling->Flags & HANDLING_HAS_NO_ROOF) == 0)
+ return true;
+ if(m_aExtras[0] && m_aExtras[1])
+ return false;
+ return true;
+}
+
+bool
+CVehicle::IsUpsideDown(void)
+{
+ if(GetUp().z > -0.9f)
+ return false;
+ return true;
+}
+
+bool
+CVehicle::IsOnItsSide(void)
+{
+ if(GetRight().z < 0.8f && GetRight().z > -0.8f)
+ return false;
+ return true;
+}
+
+bool
+CVehicle::CanBeDeleted(void)
+{
+ int i;
+
+ if(m_nNumGettingIn || m_nGettingOutFlags)
+ return false;
+
+ if(pDriver){
+ // This looks like it was inlined
+ if(pDriver->CharCreatedBy == MISSION_CHAR)
+ return false;
+ if(pDriver->GetPedState() != PED_DRIVING &&
+ pDriver->GetPedState() != PED_DEAD)
+ return false;
+ }
+
+ for(i = 0; i < 8; i++){
+ // Same check as above
+ if(pPassengers[i]){
+ if(pPassengers[i]->CharCreatedBy == MISSION_CHAR)
+ return false;
+ if(pPassengers[i]->GetPedState() != PED_DRIVING &&
+ pPassengers[i]->GetPedState() != PED_DEAD)
+ return false;
+ }
+ // and then again... probably because something was inlined
+ if(pPassengers[i]){
+ if(pPassengers[i]->GetPedState() != PED_DRIVING &&
+ pPassengers[i]->GetPedState() != PED_DEAD)
+ return false;
+ }
+ }
+
+ switch(VehicleCreatedBy){
+ case RANDOM_VEHICLE: return true;
+ case MISSION_VEHICLE: return false;
+ case PARKED_VEHICLE: return true;
+ case PERMANENT_VEHICLE: return false;
+ }
+ return true;
+}
+
+bool
+CVehicle::CanPedOpenLocks(CPed *ped)
+{
+ if(m_nDoorLock == CARLOCK_LOCKED ||
+ m_nDoorLock == CARLOCK_COP_CAR ||
+ m_nDoorLock == CARLOCK_LOCKED_PLAYER_INSIDE)
+ return false;
+ if(ped->IsPlayer() && m_nDoorLock == CARLOCK_LOCKOUT_PLAYER_ONLY)
+ return false;
+ return true;
+}
+
+bool
+CVehicle::CanPedEnterCar(void)
+{
+ CVector up = GetUp();
+ // can't enter when car is on side
+ if(up.z > 0.1f || up.z < -0.1f){
+ // also when car is moving too fast
+ if(m_vecMoveSpeed.MagnitudeSqr() > sq(0.2f))
+ return false;
+ if(m_vecTurnSpeed.MagnitudeSqr() > sq(0.2f))
+ return false;
+ return true;
+ }
+ return false;
+}
+
+bool
+CVehicle::CanPedExitCar(void)
+{
+ CVector up = GetUp();
+ if(up.z > 0.1f || up.z < -0.1f){
+ // can't exit when car is moving too fast
+ if(m_vecMoveSpeed.MagnitudeSqr() > 0.005f)
+ return false;
+ // if car is slow enough, check turn speed
+ if(fabs(m_vecTurnSpeed.x) > 0.01f ||
+ fabs(m_vecTurnSpeed.y) > 0.01f ||
+ fabs(m_vecTurnSpeed.z) > 0.01f)
+ return false;
+ return true;
+ }else{
+ // What is this? just > replaced by >= ??
+
+ // can't exit when car is moving too fast
+ if(m_vecMoveSpeed.MagnitudeSqr() >= 0.005f)
return false;
+ // if car is slow enough, check turn speed
+ if(fabs(m_vecTurnSpeed.x) >= 0.01f ||
+ fabs(m_vecTurnSpeed.y) >= 0.01f ||
+ fabs(m_vecTurnSpeed.z) >= 0.01f)
+ return false;
+ return true;
}
}
void
-CVehicle::ChangeLawEnforcerState(bool enable)
+CVehicle::ChangeLawEnforcerState(uint8 enable)
{
if (enable) {
if (!bIsLawEnforcer) {
@@ -78,6 +294,111 @@ CVehicle::ChangeLawEnforcerState(bool enable)
}
}
+CPed*
+CVehicle::SetUpDriver(void)
+{
+ if(pDriver)
+ return pDriver;
+ if(VehicleCreatedBy != RANDOM_VEHICLE)
+ return nil;
+
+ pDriver = CPopulation::AddPedInCar(this);
+ pDriver->m_pMyVehicle = this;
+ pDriver->m_pMyVehicle->RegisterReference((CEntity**)&pDriver->m_pMyVehicle);
+ pDriver->bInVehicle = true;
+ pDriver->SetPedState(PED_DRIVING);
+ if(bIsBus)
+ pDriver->m_ped_flagC4 = false;
+ return pDriver;
+}
+
+CPed*
+CVehicle::SetupPassenger(int n)
+{
+ if(pPassengers[n])
+ return pPassengers[n];
+
+ pPassengers[n] = CPopulation::AddPedInCar(this);
+ pPassengers[n]->m_pMyVehicle = this;
+ pPassengers[n]->m_pMyVehicle->RegisterReference((CEntity**)&pPassengers[n]->m_pMyVehicle);
+ pPassengers[n]->bInVehicle = true;
+ pPassengers[n]->SetPedState(PED_DRIVING);
+ if(bIsBus)
+ pPassengers[n]->m_ped_flagC4 = false;
+ return pPassengers[n];
+}
+
+void
+CVehicle::SetDriver(CPed *driver)
+{
+ pDriver = driver;
+ pDriver->RegisterReference((CEntity**)&pDriver);
+
+ if(bFreebies && driver == FindPlayerPed()){
+ if(GetModelIndex() == MI_AMBULAN)
+ FindPlayerPed()->m_fHealth = min(FindPlayerPed()->m_fHealth + 20.0f, 100.0f);
+ else if(GetModelIndex() == MI_TAXI)
+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 25;
+ else if(GetModelIndex() == MI_POLICE)
+ driver->GiveWeapon(WEAPONTYPE_SHOTGUN, 5);
+ else if(GetModelIndex() == MI_ENFORCER)
+ driver->m_fArmour = max(driver->m_fArmour, 100.0f);
+ else if(GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE)
+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney += 25;
+ bFreebies = false;
+ }
+
+ ApplyTurnForce(0.0f, 0.0f, -0.2f*driver->m_fMass,
+ driver->GetPosition().x - GetPosition().x,
+ driver->GetPosition().y - GetPosition().y,
+ 0.0f);
+}
+
+bool
+CVehicle::AddPassenger(CPed *passenger)
+{
+ int i;
+
+ ApplyTurnForce(0.0f, 0.0f, -0.2f*passenger->m_fMass,
+ passenger->GetPosition().x - GetPosition().x,
+ passenger->GetPosition().y - GetPosition().y,
+ 0.0f);
+
+ for(i = 0; i < m_nNumMaxPassengers; i++)
+ if(pPassengers[i] == nil){
+ pPassengers[i] = passenger;
+ m_nNumPassengers++;
+ return true;
+ }
+ return false;
+}
+
+bool
+CVehicle::AddPassenger(CPed *passenger, uint8 n)
+{
+ if(bIsBus)
+ return AddPassenger(passenger);
+
+ ApplyTurnForce(0.0f, 0.0f, -0.2f*passenger->m_fMass,
+ passenger->GetPosition().x - GetPosition().x,
+ passenger->GetPosition().y - GetPosition().y,
+ 0.0f);
+
+ if(n < m_nNumMaxPassengers && pPassengers[n] == nil){
+ pPassengers[n] = passenger;
+ m_nNumPassengers++;
+ return true;
+ }
+ return false;
+}
+
+void
+CVehicle::RemoveDriver(void)
+{
+ m_status = STATUS_ABANDONED;
+ pDriver = nil;
+}
+
void
CVehicle::RemovePassenger(CPed *p)
{
@@ -101,19 +422,68 @@ CVehicle::RemovePassenger(CPed *p)
}
void
-CVehicle::RemoveDriver(void)
+CVehicle::ProcessCarAlarm(void)
{
- m_status = STATUS_ABANDONED;
- pDriver = nil;
+ uint32 step;
+
+ if(m_nAlarmState == 0 || m_nAlarmState == -1)
+ return;
+
+ step = CTimer::GetTimeStep()/50.0f * 1000.0f;
+ if((uint16)m_nAlarmState < step)
+ m_nAlarmState = 0;
+ else
+ m_nAlarmState -= step;
}
bool
-CVehicle::IsUpsideDown(void)
+CVehicle::IsSphereTouchingVehicle(float sx, float sy, float sz, float radius)
{
- return GetUp().z <= -0.9f;
+ float x, y, z;
+ // sphere relative to vehicle
+ CVector sph = CVector(sx, sy, sz) - GetPosition();
+ CColModel *colmodel = CModelInfo::GetModelInfo(GetModelIndex())->GetColModel();
+
+ x = DotProduct(sph, GetRight());
+ if(colmodel->boundingBox.min.x - radius > x ||
+ colmodel->boundingBox.max.x + radius < x)
+ return false;
+ y = DotProduct(sph, GetForward());
+ if(colmodel->boundingBox.min.y - radius > y ||
+ colmodel->boundingBox.max.y + radius < y)
+ return false;
+ z = DotProduct(sph, GetUp());
+ if(colmodel->boundingBox.min.z - radius > z ||
+ colmodel->boundingBox.max.z + radius < z)
+ return false;
+
+ return true;
}
STARTPATCHES
+ InjectHook(0x551170, &CVehicle::SetModelIndex_, PATCH_JUMP);
+ InjectHook(0x4A7DD0, &CVehicle::SetupLighting_, PATCH_JUMP);
+ InjectHook(0x4A7E60, &CVehicle::RemoveLighting_, PATCH_JUMP);
+ InjectHook(0x417E60, &CVehicle::GetHeightAboveRoad_, PATCH_JUMP);
+
+ InjectHook(0x552880, &CVehicle::IsLawEnforcementVehicle, PATCH_JUMP);
InjectHook(0x552820, &CVehicle::ChangeLawEnforcerState, PATCH_JUMP);
+ InjectHook(0x552200, &CVehicle::UsesSiren, PATCH_JUMP);
+ InjectHook(0x5527E0, &CVehicle::IsVehicleNormal, PATCH_JUMP);
+ InjectHook(0x552B70, &CVehicle::CarHasRoof, PATCH_JUMP);
+ InjectHook(0x552230, &CVehicle::IsUpsideDown, PATCH_JUMP);
+ InjectHook(0x552260, &CVehicle::IsOnItsSide, PATCH_JUMP);
+ InjectHook(0x5511B0, &CVehicle::CanBeDeleted, PATCH_JUMP);
+ InjectHook(0x5522A0, &CVehicle::CanPedOpenLocks, PATCH_JUMP);
+ InjectHook(0x5522F0, &CVehicle::CanPedEnterCar, PATCH_JUMP);
+ InjectHook(0x5523C0, &CVehicle::CanPedExitCar, PATCH_JUMP);
+ InjectHook(0x5520C0, &CVehicle::SetUpDriver, PATCH_JUMP);
+ InjectHook(0x552160, &CVehicle::SetupPassenger, PATCH_JUMP);
+ InjectHook(0x551F20, &CVehicle::SetDriver, PATCH_JUMP);
+ InjectHook(0x551D90, (bool (CVehicle::*)(CPed*))&CVehicle::AddPassenger, PATCH_JUMP);
+ InjectHook(0x551E10, (bool (CVehicle::*)(CPed*,uint8))&CVehicle::AddPassenger, PATCH_JUMP);
InjectHook(0x5520A0, &CVehicle::RemoveDriver, PATCH_JUMP);
-ENDPATCHES \ No newline at end of file
+ InjectHook(0x551EB0, &CVehicle::RemovePassenger, PATCH_JUMP);
+ InjectHook(0x5525A0, &CVehicle::ProcessCarAlarm, PATCH_JUMP);
+ InjectHook(0x552620, &CVehicle::IsSphereTouchingVehicle, PATCH_JUMP);
+ENDPATCHES
diff --git a/src/entities/Vehicle.h b/src/entities/Vehicle.h
index e9acaa0b..eb5275ad 100644
--- a/src/entities/Vehicle.h
+++ b/src/entities/Vehicle.h
@@ -7,7 +7,22 @@ class CPed;
class CFire;
struct tHandlingData;
-enum eCarLock : uint8 {
+enum {
+ RANDOM_VEHICLE = 1,
+ MISSION_VEHICLE = 2,
+ PARKED_VEHICLE = 3,
+ PERMANENT_VEHICLE = 4,
+};
+
+
+enum {
+ GETTING_IN_OUT_FL = 1,
+ GETTING_IN_OUT_RL = 2,
+ GETTING_IN_OUT_FR = 4,
+ GETTING_IN_OUT_RR = 8
+};
+
+enum eCarLock {
CARLOCK_NOT_USED,
CARLOCK_UNLOCKED,
CARLOCK_LOCKED,
@@ -18,6 +33,84 @@ enum eCarLock : uint8 {
CARLOCK_SKIP_SHUT_DOORS
};
+// TODO: where is this used? Is Vehicle.h the right file?
+enum eVehicleModel
+{
+ LANDSTAL,
+ IDAHO,
+ STINGER,
+ LINERUN,
+ PEREN,
+ SENTINEL,
+ PATRIOT,
+ FIRETRUK,
+ TRASH,
+ STRETCH,
+ MANANA,
+ INFERNUS,
+ BLISTA,
+ PONY,
+ MULE,
+ CHEETAH,
+ AMBULAN,
+ FBICAR,
+ MOONBEAM,
+ ESPERANT,
+ TAXI,
+ KURUMA,
+ BOBCAT,
+ MRWHOOP,
+ BFINJECT,
+ CORPSE,
+ POLICE,
+ ENFORCER,
+ SECURICA,
+ BANSHEE,
+ PREDATOR,
+ BUS,
+ RHINO,
+ BARRACKS,
+ TRAIN,
+ CHOPPER,
+ DODO,
+ COACH,
+ CABBIE,
+ STALLION,
+ RUMPO,
+ RCBANDIT,
+ BELLYUP,
+ MRWONGS,
+ MAFIA,
+ YARDIE,
+ YAKUZA,
+ DIABLOS,
+ COLUMB,
+ HOODS,
+ AIRTRAIN,
+ DEADDODO,
+ SPEEDER,
+ REEFER,
+ PANLANT,
+ FLATBED,
+ YANKEE,
+ ESCAPE,
+ BORGNINE,
+ TOYZ,
+ GHOST,
+ CAR151,
+ CAR152,
+ CAR153,
+ CAR154,
+ CAR155,
+ CAR156,
+ CAR157,
+ CAR158,
+ CAR159,
+};
+
+enum eDoors {
+};
+
class CVehicle : public CPhysical
{
public:
@@ -26,7 +119,7 @@ public:
CAutoPilot m_autoPilot;
uint8 m_currentColour1;
uint8 m_currentColour2;
- uint8 m_anExtras[2];
+ uint8 m_aExtras[2];
int16 m_nAlarmState; // m_nWantedStarsOnEnter on DK22
int16 m_nMissionValue;
CPed *pDriver;
@@ -42,23 +135,27 @@ public:
float m_fSteerAngle;
float m_fGasPedal;
float m_fBreakPedal;
- uint8 m_nCreatedBy; // eVehicleCreatedBy
- uint8 bIsLawEnforcer : 1;
- uint8 bIsAmbulanceOnDuty : 1;
- uint8 bIsFiretruckOnDuty : 1;
- uint8 m_veh_flagA8 : 1;
- uint8 m_veh_flagA10 : 1;
- uint8 m_veh_flagA20 : 1;
- uint8 m_veh_flagA40 : 1;
- uint8 m_veh_flagA80 : 1;
- uint8 bIsVan : 1;
- uint8 bIsBus : 1;
- uint8 bIsBig : 1;
- uint8 bIsLow : 1;
+ uint8 VehicleCreatedBy;
+
+ // cf. https://github.com/DK22Pac/plugin-sdk/blob/master/plugin_sa/game_sa/CVehicle.h from R*
+ uint8 bIsLawEnforcer: 1; // Is this guy chasing the player at the moment
+ uint8 bIsAmbulanceOnDuty: 1; // Ambulance trying to get to an accident
+ uint8 bIsFireTruckOnDuty: 1; // Firetruck trying to get to a fire
+ uint8 bIsLocked: 1; // Is this guy locked by the script (cannot be removed)
+ uint8 bEngineOn: 1; // For sound purposes. Parked cars have their engines switched off (so do destroyed cars)
+ uint8 bIsHandbrakeOn: 1; // How's the handbrake doing ?
+ uint8 bLightsOn: 1; // Are the lights switched on ?
+ uint8 bFreebies: 1; // Any freebies left in this vehicle ?
+
+ uint8 bIsVan: 1; // Is this vehicle a van (doors at back of vehicle)
+ uint8 bIsBus: 1; // Is this vehicle a bus
+ uint8 bIsBig: 1; // Is this vehicle a bus
+ uint8 bLowVehicle: 1; // Need this for sporty type cars to use low getting-in/out anims
uint8 m_veh_flagB10 : 1;
uint8 m_veh_flagB20 : 1;
uint8 m_veh_flagB40 : 1;
uint8 m_veh_flagB80 : 1;
+
uint8 m_veh_flagC1 : 1;
uint8 m_veh_flagC2 : 1;
uint8 m_veh_flagC4 : 1;
@@ -67,6 +164,7 @@ public:
uint8 m_veh_flagC20 : 1;
uint8 m_veh_flagC40 : 1;
uint8 m_veh_flagC80 : 1;
+
uint8 m_veh_flagD1 : 1;
uint8 m_veh_flagD2 : 1;
uint8 m_veh_flagD4 : 1;
@@ -75,8 +173,9 @@ public:
uint8 m_veh_flagD20 : 1;
uint8 m_veh_flagD40 : 1;
uint8 m_veh_flagD80 : 1;
+
int8 field_1F9;
- uint8 m_nAmmoInClip[1]; // Used to make the guns on boat do a reload (20 by default)
+ uint8 m_nAmmoInClip; // Used to make the guns on boat do a reload (20 by default)
int8 field_1FB;
int8 field_1FC[4];
float m_fHealth; // 1000.0f = full health. 0 -> explode
@@ -99,6 +198,7 @@ public:
int8 field_22D;
uint8 m_nSirenOrAlarm;
int8 field_22F;
+ // TODO: this is an array
CStoredCollPoly m_frontCollPoly; // poly which is under front part of car
CStoredCollPoly m_rearCollPoly; // poly which is under rear part of car
float m_fSteerRatio;
@@ -110,8 +210,29 @@ public:
static void operator delete(void*, int);
~CVehicle(void);
+ // from CEntity
+ void SetModelIndex(uint32 i);
+ bool SetupLighting(void);
+ void RemoveLighting(bool);
+ void FlagToDestroyWhenNextProcessed(void) {}
- void dtor(void) { this->CVehicle::~CVehicle(); }
+ virtual void ProcessControlInputs(uint8) {}
+ virtual void GetComponentWorldPosition(int32 component, CVector &pos) {}
+ virtual bool IsComponentPresent(int32 component) { return false; }
+ virtual void SetComponentRotation(int32 component, CVector rotation) {}
+ virtual void OpenDoor(int32, eDoors door, float) {}
+ virtual void ProcessOpenDoor(uint32, uint32, float) {}
+ virtual bool IsDoorReady(eDoors door) { return false; }
+ virtual bool IsDoorFullyOpen(eDoors door) { return false; }
+ virtual bool IsDoorClosed(eDoors door) { return false; }
+ virtual bool IsDoorMissing(eDoors door) { return false; }
+ virtual void RemoveRefsToVehicle(CEntity *ent) {}
+ virtual void BlowUpCar(CEntity *ent) {}
+ virtual bool SetUpWheelColModel(CColModel *colModel) { return false; }
+ virtual void BurstTyre(uint8 tyre) {}
+ virtual bool IsRoomForPedToLeaveCar(uint32, CVector *) { return false;}
+ virtual float GetHeightAboveRoad(void);
+ virtual void PlayCarHorn(void) {}
bool IsCar(void) { return m_vehType == VEHICLE_TYPE_CAR; }
bool IsBoat(void) { return m_vehType == VEHICLE_TYPE_BOAT; }
@@ -119,10 +240,26 @@ public:
bool IsHeli(void) { return m_vehType == VEHICLE_TYPE_HELI; }
bool IsPlane(void) { return m_vehType == VEHICLE_TYPE_PLANE; }
bool IsLawEnforcementVehicle(void);
- void ChangeLawEnforcerState(bool enable);
- void RemovePassenger(CPed *);
- void RemoveDriver(void);
+ void ChangeLawEnforcerState(uint8 enable);
+ bool UsesSiren(uint32 id);
+ bool IsVehicleNormal(void);
+ bool CarHasRoof(void);
bool IsUpsideDown(void);
+ bool IsOnItsSide(void);
+ bool CanBeDeleted(void);
+ bool CanPedOpenLocks(CPed *ped);
+ bool CanPedEnterCar(void);
+ bool CanPedExitCar(void);
+ // do these two actually return something?
+ CPed *SetUpDriver(void);
+ CPed *SetupPassenger(int n);
+ void SetDriver(CPed *driver);
+ bool AddPassenger(CPed *passenger);
+ bool AddPassenger(CPed *passenger, uint8 n);
+ void RemovePassenger(CPed *passenger);
+ void RemoveDriver(void);
+ void ProcessCarAlarm(void);
+ bool IsSphereTouchingVehicle(float sx, float sy, float sz, float radius);
static bool &bWheelsOnlyCheat;
static bool &bAllDodosCheat;
@@ -130,8 +267,16 @@ public:
static bool &bCheat4;
static bool &bCheat5;
static bool &m_bDisableMouseSteering;
+
+
+ void dtor(void) { CVehicle::~CVehicle(); }
+ void SetModelIndex_(uint32 id) { CVehicle::SetModelIndex(id); }
+ bool SetupLighting_(void) { return CVehicle::SetupLighting(); }
+ void RemoveLighting_(bool reset) { CVehicle::RemoveLighting(reset); }
+ float GetHeightAboveRoad_(void) { return CVehicle::GetHeightAboveRoad(); }
};
static_assert(sizeof(CVehicle) == 0x288, "CVehicle: error");
static_assert(offsetof(CVehicle, m_pCurSurface) == 0x1E0, "CVehicle: error");
static_assert(offsetof(CVehicle, m_nAlarmState) == 0x1A0, "CVehicle: error");
+static_assert(offsetof(CVehicle, m_nLastWeaponDamage) == 0x228, "CVehicle: error");
diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h
index ff350b55..95b5eb43 100644
--- a/src/modelinfo/ModelIndices.h
+++ b/src/modelinfo/ModelIndices.h
@@ -250,10 +250,9 @@ enum
MI_BUSKER2,
MI_BUSKER3,
MI_BUSKER4,
- MI_PED87,
- MI_PED88,
- MI_PED89,
- MI_LANDSTAL,
+ // three more peds possible
+
+ MI_LANDSTAL = 90,
MI_IDAHO,
MI_STINGER,
MI_LINERUN,