diff options
-rw-r--r-- | src/control/Garages.cpp | 2 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 71 | ||||
-rw-r--r-- | src/core/Frontend.h | 2 | ||||
-rw-r--r-- | src/core/MenuScreens.h | 1 | ||||
-rw-r--r-- | src/render/Font.cpp | 2128 | ||||
-rw-r--r-- | src/render/Font.h | 50 | ||||
-rw-r--r-- | src/render/Hud.cpp | 23 | ||||
-rw-r--r-- | src/text/Messages.cpp | 1620 | ||||
-rw-r--r-- | src/text/Text.cpp | 626 |
9 files changed, 2707 insertions, 1816 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index a4aa3729..53527503 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -1390,7 +1390,7 @@ void CGarages::PrintMessages() CFont::SetBackgroundOff(); CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f)); CFont::SetCentreOn(); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::SetColor(CRGBA(0, 0, 0, 255)); #if defined(PS2) || defined (FIX_BUGS) diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index cc076057..f3823f1d 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -596,7 +596,7 @@ CMenuManager::DisplayHelperText() CFont::SetCentreOn(); CFont::SetScale(SCREEN_SCALE_X(SMALLESTTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); // TODO: name this cases? switch (m_nHelperTextMsgId) { @@ -732,7 +732,7 @@ CMenuManager::Draw() nextYToUse += 24.0f + 10.0f; } - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y)); CFont::SetRightJustifyOff(); CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); @@ -788,7 +788,7 @@ CMenuManager::Draw() columnWidth = 320; headerHeight = 240; lineHeight = 24; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; @@ -805,7 +805,7 @@ CMenuManager::Draw() columnWidth = 50; headerHeight = 0; lineHeight = 20; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE)); CFont::SetRightJustifyOff(); break; @@ -815,7 +815,7 @@ CMenuManager::Draw() columnWidth = 120; headerHeight = 38; lineHeight = 20; - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE)); CFont::SetRightJustifyOff(); break; @@ -827,7 +827,7 @@ CMenuManager::Draw() columnWidth = 320; headerHeight = 60; lineHeight = 24; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; @@ -835,7 +835,7 @@ CMenuManager::Draw() columnWidth = 320; headerHeight = 140; lineHeight = 24; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; @@ -843,7 +843,7 @@ CMenuManager::Draw() columnWidth = 320; headerHeight = 117; lineHeight = 24; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; @@ -852,7 +852,7 @@ CMenuManager::Draw() columnWidth = 180; headerHeight = 60; lineHeight = 24; - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); break; #endif @@ -860,14 +860,14 @@ CMenuManager::Draw() columnWidth = 320; headerHeight = 40; lineHeight = 24; - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE)); CFont::SetCentreOn(); break; } #ifdef PS2_LIKE_MENU - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); #endif switch (m_nCurrScreen) { @@ -1629,7 +1629,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 } CFont::SetCentreOn(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); if (m_bKeyChangeNotProcessed) { CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE @@ -1639,7 +1639,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(0); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); if (!m_bKeyIsOK) DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0); @@ -1647,24 +1647,24 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8 } else { CFont::SetCentreOn(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); m_bKeyIsOK = false; m_bKeyChangeNotProcessed = false; } } else if (optionIdx == m_nSelectedListRow) { CFont::SetCentreOn(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetColor(CRGBA(55, 55, 55, FadeIn(255))); CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_EIG")); // CANNOT SET A CONTROL FOR THIS ACTION CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); } } } @@ -1819,7 +1819,7 @@ CMenuManager::DrawControllerSetupScreen() CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); // List header - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); CFont::SetRightJustifyOff(); CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CAC")); @@ -1827,7 +1827,7 @@ CMenuManager::DrawControllerSetupScreen() CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CCR")); CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X_LEFT_ALIGNED(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); int yStart; if (m_ControlMethod == CONTROL_CLASSIC) yStart = CONTSETUP_LIST_HEADER_HEIGHT + 29; @@ -1916,7 +1916,7 @@ CMenuManager::DrawControllerSetupScreen() } // Back button and it's shadow - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y)); CFont::SetRightJustifyOn(); CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90))); @@ -2174,7 +2174,7 @@ CMenuManager::DrawFrontEndNormal() if (CheckHover(xStart, xStart + optionWidth, optionTop, optionBottom)) hoveredBottomBarOption = i; - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::SetScale(MENU_X(0.35f), MENU_Y(0.7f)); CFont::SetRightJustifyOff(); if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption) @@ -2525,7 +2525,7 @@ CMenuManager::DrawPlayerSetupScreen() } else { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); } - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); CFont::SetRightJustifyOn(); CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_DAT")); @@ -2544,7 +2544,7 @@ CMenuManager::DrawPlayerSetupScreen() // Skin list CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(PLAYERSETUP_ROW_TEXT_X_SCALE), MENU_Y(PLAYERSETUP_ROW_TEXT_Y_SCALE)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); if (m_nSkinsTotal > 0) { for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin->skinId != m_nFirstVisibleRowOnList; m_pSelectedSkin = m_pSelectedSkin->nextSkin); @@ -2698,7 +2698,7 @@ CMenuManager::DrawPlayerSetupScreen() // Big apply button if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); switch (m_PrefsLanguage) { case LANGUAGE_FRENCH: CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f)); @@ -2718,7 +2718,7 @@ CMenuManager::DrawPlayerSetupScreen() CFont::SetRightJustifyOff(); CFont::PrintString(MENU_X_LEFT_ALIGNED(20.0f), MENU_Y(220.0f), TheText.Get("FET_APL")); } - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE)); @@ -2796,7 +2796,7 @@ CMenuManager::DrawPlayerSetupScreen() m_nHoverOption = HOVEROPTION_NOT_HOVERING; } } - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE)); CFont::SetRightJustifyOn(); CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90))); @@ -2905,6 +2905,9 @@ CMenuManager::InitialiseChangedLanguageSettings() case LANGUAGE_RUSSIAN: CFont::ReloadFonts(FONT_LANGSET_RUSSIAN); break; + case LANGUAGE_JAPANESE: + CFont::ReloadFonts(FONT_LANGSET_JAPANESE); + break; default: CFont::ReloadFonts(FONT_LANGSET_EFIGS); break; @@ -3159,7 +3162,7 @@ CMenuManager::MessageScreen(const char *text) CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f)); CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(170.0f)); CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_SCALE_FROM_BOTTOM(220.0f)), CRGBA(50, 50, 50, 210)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::SetCentreSize(SCREEN_SCALE_X(380.0f)); CFont::SetCentreOn(); CFont::SetColor(CRGBA(255, 217, 106, 255)); @@ -3189,7 +3192,7 @@ void CMenuManager::PrintBriefs() { CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255))); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::SetRightJustifyOff(); CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why @@ -3244,7 +3247,7 @@ CMenuManager::PrintErrorMessage() return; CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f)), CRGBA(64, 16, 16, 224)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::SetBackgroundOff(); CFont::SetPropOn(); CFont::SetCentreOff(); @@ -4275,6 +4278,12 @@ CMenuManager::ProcessButtonPresses(void) case MENUACTION_LANG_RUS: m_PrefsLanguage = LANGUAGE_RUSSIAN; m_bFrontEnd_ReloadObrTxtGxt = true; + CMenuManager::InitialiseChangedLanguageSettings(); + SaveSettings(); + break; + case MENUACTION_LANG_JAP: + m_PrefsLanguage = LANGUAGE_JAPANESE; + m_bFrontEnd_ReloadObrTxtGxt = true; InitialiseChangedLanguageSettings(); SaveSettings(); break; @@ -5054,7 +5063,7 @@ CMenuManager::PrintController(void) m_aFrontEndSprites[FE_ARROWS4].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255)); } - CFont::SetFontStyle(FONT_BANK); // X + CFont::SetFontStyle(FONTJAP(FONT_BANK)); // X // CFont::SetScale(0.4f, 0.4f); CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); // X @@ -5431,7 +5440,7 @@ CMenuManager::PrintMap(void) CRGBA(235, 170, 50, 255)); CFont::SetScale(MENU_X(0.4f), MENU_Y(0.7f)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); float nextX = MENU_X(30.0f), nextY = 95.0f; diff --git a/src/core/Frontend.h b/src/core/Frontend.h index c7b0c979..6a18ce7a 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -91,6 +91,7 @@ enum eLanguages #ifdef MORE_LANGUAGES LANGUAGE_POLISH, LANGUAGE_RUSSIAN, + LANGUAGE_JAPANESE, #endif }; @@ -368,6 +369,7 @@ enum eMenuAction #ifdef MORE_LANGUAGES MENUACTION_LANG_PL, MENUACTION_LANG_RUS, + MENUACTION_LANG_JAP, #endif }; diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h index e55ec49f..3c22283d 100644 --- a/src/core/MenuScreens.h +++ b/src/core/MenuScreens.h @@ -76,6 +76,7 @@ const CMenuScreen aScreens[] = { #ifdef MORE_LANGUAGES MENUACTION_LANG_PL, "FEL_POL", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_RUS, "FEL_RUS", SAVESLOT_NONE, MENUPAGE_NONE, + MENUACTION_LANG_JAP, "FEL_JAP", SAVESLOT_NONE, MENUPAGE_NONE, #endif MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, diff --git a/src/render/Font.cpp b/src/render/Font.cpp index e4bd2a11..458974ae 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -1,647 +1,1481 @@ -#include "common.h" - -#include "Sprite2d.h" -#include "TxdStore.h" -#include "Font.h" - -CFontDetails CFont::Details; -int16 CFont::NewLine; -CSprite2d CFont::Sprite[MAX_FONTS]; - -#ifdef MORE_LANGUAGES -uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS; -int32 CFont::Slot = -1; - -int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = { - { -#else -int16 CFont::Size[MAX_FONTS][193] = { -#endif - { - 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31, - 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26, - 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25, - 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, - 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21, - 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35, - 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26, - 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22, - 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24, - 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 20 - }, - - { - 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33, - 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33, - 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25, - 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, - 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, - 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 16 - }, - - { - 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, - 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35, - 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20, - 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39, - 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23, - 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37, - 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, - 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, - 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19 - } -#ifdef MORE_LANGUAGES - }, - { - { 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, - 13, 31, 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, - 35, 26, 26, 26, 26, 30, 26, 24, 23, 24, 22, 21, 24, - 26, 10, 20, 26, 22, 29, 26, 25, 23, 25, 24, 24, 22, - 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, 35, 21, - 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, - 21, 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 13, - 33, 13, 13, 13, 24, 22, 22, 19, 26, 21, 30, 20, 23, - 23, 21, 24, 26, 23, 22, 23, 21, 22, 20, 20, 26, 25, - 24, 22, 31, 32, 23, 30, 22, 22, 32, 23, 19, 18, 18, - 15, 22, 19, 27, 19, 20, 20, 18, 22, 24, 20, 19, 19, - 20, 19, 16, 19, 28, 20, 20, 18, 26, 27, 19, 26, 18, - 19, 27, 19, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 26, 26, 26, 18, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 20 }, - { 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, - 17, 13, 33, 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, - 10, 35, 13, 35, 13, 33, 5, 25, 22, 23, 24, 21, 21, 24, - 24, 9, 20, 24, 21, 27, 25, 25, 22, 25, 23, 20, 23, 23, - 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, 35, 21, 19, - 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, 20, - 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, - 33, 35, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 16, }, - { 15, 14, 16, 25, 19, - 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, 19, 18, 19, - 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35, - 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, - 19, 20, 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, - 33, 31, 39, 37, 39, 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, - 21, 21, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, - 35, 35, 35, 37, 19, 19, 19, 19, 19, 19, 29, 19, 19, - 19, 20, 22, 31, 19, 19, 19, 19, 19, 29, 19, 29, 19, - 21, 19, 30, 31, 21, 29, 19, 19, 29, 19, 21, 23, 32, - 21, 21, 30, 31, 22, 21, 32, 33, 23, 32, 21, 21, 32, - 21, 19, 19, 30, 31, 22, 22, 21, 32, 33, 23, 32, 21, - 21, 32, 21, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19 }, - }, - - { - { - 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31, - 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26, - 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25, - 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, - 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21, - 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35, - 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26, - 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22, - 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24, - 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26, - 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, - 20 - }, - - { - 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33, - 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33, - 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25, - 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, - 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, - 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 16 - }, - - { - 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, - 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35, - 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20, - 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39, - 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23, - 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37, - 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, - 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, - 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19, - 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, - 19 - } - } -#endif -}; - -wchar foreign_table[128] = { - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 177, 0, 0, 0, 0, 0, 95, 0, 0, 0, 0, 175, - 128, 129, 130, 0, 131, 0, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, - 0, 173, 142, 143, 144, 0, 145, 0, 0, 146, 147, 148, 149, 0, 0, 150, - 151, 152, 153, 0, 154, 0, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, - 0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0, -}; - -void -CFont::Initialise(void) -{ - int slot; - - slot = CTxdStore::AddTxdSlot("fonts"); -#ifdef MORE_LANGUAGES - Slot = slot; - switch (LanguageSet) - { - case FONT_LANGSET_EFIGS: - default: - CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD"); - break; - case FONT_LANGSET_POLISH: - CTxdStore::LoadTxd(slot, "MODELS/FONTS_P.TXD"); - break; - case FONT_LANGSET_RUSSIAN: - CTxdStore::LoadTxd(slot, "MODELS/FONTS_R.TXD"); - break; - } -#else - CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD"); -#endif - CTxdStore::AddRef(slot); - CTxdStore::PushCurrentTxd(); - CTxdStore::SetCurrentTxd(slot); - Sprite[0].SetTexture("font2", "font2_mask"); - Sprite[1].SetTexture("pager", "pager_mask"); - Sprite[2].SetTexture("font1", "font1_mask"); - SetScale(1.0f, 1.0f); - SetSlantRefPoint(SCREEN_WIDTH, 0.0f); - SetSlant(0.0f); - SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0)); - SetJustifyOff(); - SetCentreOff(); - SetWrapx(640.0f); - SetCentreSize(640.0f); - SetBackgroundOff(); - SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80)); - SetBackGroundOnlyTextOff(); - SetPropOn(); - SetFontStyle(FONT_BANK); - SetRightJustifyWrap(0.0f); - SetAlphaFade(255.0f); - SetDropShadowPosition(0); - CTxdStore::PopCurrentTxd(); -} - -#ifdef MORE_LANGUAGES -void -CFont::ReloadFonts(uint8 set) -{ - if (Slot != -1 && LanguageSet != set) { - Sprite[0].Delete(); - Sprite[1].Delete(); - Sprite[2].Delete(); - CTxdStore::PushCurrentTxd(); - CTxdStore::RemoveTxd(Slot); - switch (set) - { - case FONT_LANGSET_EFIGS: - default: - CTxdStore::LoadTxd(Slot, "MODELS/FONTS.TXD"); - break; - case FONT_LANGSET_POLISH: - CTxdStore::LoadTxd(Slot, "MODELS/FONTS_P.TXD"); - break; - case FONT_LANGSET_RUSSIAN: - CTxdStore::LoadTxd(Slot, "MODELS/FONTS_R.TXD"); - break; - } - CTxdStore::SetCurrentTxd(Slot); - Sprite[0].SetTexture("font2", "font2_mask"); - Sprite[1].SetTexture("pager", "pager_mask"); - Sprite[2].SetTexture("font1", "font1_mask"); - CTxdStore::PopCurrentTxd(); - } - LanguageSet = set; -} -#endif - -void -CFont::Shutdown(void) -{ - Sprite[0].Delete(); - Sprite[1].Delete(); - Sprite[2].Delete(); -#ifdef MORE_LANGUAGES - CTxdStore::RemoveTxdSlot(Slot); - Slot = -1; -#else - CTxdStore::RemoveTxdSlot(CTxdStore::FindTxdSlot("fonts")); -#endif -} - -void -CFont::InitPerFrame(void) -{ - Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture); - CSprite2d::GetBank(15, Sprite[1].m_pTexture); - CSprite2d::GetBank(15, Sprite[2].m_pTexture); - SetDropShadowPosition(0); - NewLine = 0; -} - -void -CFont::PrintChar(float x, float y, wchar c) -{ - if(x <= 0.0f || x > SCREEN_WIDTH || - y <= 0.0f || y > SCREEN_HEIGHT) // BUG: game uses SCREENW again - return; - - float w = GetCharacterWidth(c) / 32.0f; - float xoff = c & 0xF; - float yoff = c >> 4; - - if(Details.style == FONT_BANK || Details.style == FONT_HEADING){ - if(Details.dropShadowPosition != 0){ - CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank - CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition), - y + SCREEN_SCALE_Y(Details.dropShadowPosition), - x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f, - y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY * 0.5f), - Details.dropColor, - xoff/16.0f, yoff/12.8f, - (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f, - xoff/16.0f, (yoff+1.0f)/12.8f, - (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.0001f); - } - CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank - CRect(x, y, - x + 32.0f * Details.scaleX * 1.0f, - y + 40.0f * Details.scaleY * 0.5f), - Details.color, - xoff/16.0f, yoff/12.8f, - (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f, - xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f, - (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f); - }else{ - CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank - CRect(x, y, - x + 32.0f * Details.scaleX * w, - y + 32.0f * Details.scaleY * 0.5f), - Details.color, - xoff/16.0f, yoff/16.0f, - (xoff+w)/16.0f, yoff/16.0f, - xoff/16.0f, (yoff+1.0f)/16.0f, - (xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f); - } -} - -void -CFont::PrintString(float xstart, float ystart, wchar *s) -{ - CRect rect; - int numSpaces; - float lineLength; - float x, y; - bool first; - wchar *start, *t; - - if(*s == '*') - return; - - if(Details.background){ - GetNumberLines(xstart, ystart, s); // BUG: result not used - GetTextRect(&rect, xstart, ystart, s); - CSprite2d::DrawRect(rect, Details.backgroundColor); - } - - lineLength = 0.0f; - numSpaces = 0; - first = true; - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - y = ystart; - start = s; - - // This is super ugly, I blame R* - for(;;){ - for(;;){ - for(;;){ - if(*s == '\0') - return; - int xend = Details.centre ? Details.centreSize : - Details.rightJustify ? xstart - Details.rightJustifyWrap : - Details.wrapX; - if(x + GetStringWidth(s) > xend && !first){ - // flush line - float spaceWidth = !Details.justify || Details.centre ? 0.0f : - (Details.wrapX - lineLength) / numSpaces; - float xleft = Details.centre ? xstart - x/2 : - Details.rightJustify ? xstart - x : - xstart; - PrintString(xleft, y, start, s, spaceWidth); - // reset things - lineLength = 0.0f; - numSpaces = 0; - first = true; - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; - start = s; - }else - break; - } - // advance by one word - t = GetNextSpace(s); - if(t[0] == '\0' || - t[0] == ' ' && t[1] == '\0') - break; - if(!first) - numSpaces++; - first = false; - x += GetStringWidth(s) + GetCharacterSize(*t - ' '); - lineLength = x; - s = t+1; - } - // print rest - if(t[0] == ' ' && t[1] == '\0') - t[0] = '\0'; - x += GetStringWidth(s); - s = t; - float xleft = Details.centre ? xstart - x/2 : - Details.rightJustify ? xstart - x : - xstart; - PrintString(xleft, y, start, s, 0.0f); - } -} - -int -CFont::GetNumberLines(float xstart, float ystart, wchar *s) -{ - int n; - float x, y; - wchar *t; - - n = 0; - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - y = ystart; - - while(*s){ - if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){ - // reached end of line - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - n++; - // Why even? - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; - }else{ - // still space in current line - t = GetNextSpace(s); - if(*t == '\0'){ - // end of string - x += GetStringWidth(s); - n++; - s = t; - }else{ - x += GetStringWidth(s); - x += GetCharacterSize(*t - ' '); - s = t+1; - } - } - } - - return n; -} - -void -CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s) -{ - int numLines; - float x, y; - int16 maxlength; - wchar *t; - - maxlength = 0; - numLines = 0; - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - y = ystart; - - while(*s){ - if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){ - // reached end of line - if(x > maxlength) - maxlength = x; - if(Details.centre || Details.rightJustify) - x = 0.0f; - else - x = xstart; - numLines++; - y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY; - }else{ - // still space in current line - t = GetNextSpace(s); - if(*t == '\0'){ - // end of string - x += GetStringWidth(s); - if(x > maxlength) - maxlength = x; - numLines++; - s = t; - }else{ - x += GetStringWidth(s); - x += GetCharacterSize(*t - ' '); - s = t+1; - } - } - } - - if(Details.centre){ - if(Details.backgroundOnlyText){ - rect->left = xstart - maxlength/2 - 4.0f; - rect->right = xstart + maxlength/2 + 4.0f; - rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + - ystart + 2.0f; - rect->top = ystart - 2.0f; - }else{ - rect->left = xstart - Details.centreSize*0.5f - 4.0f; - rect->right = xstart + Details.centreSize*0.5f + 4.0f; - rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + - ystart + 2.0f; - rect->top = ystart - 2.0f; - } - }else{ - rect->left = xstart - 4.0f; - rect->right = Details.wrapX; - // WTF? - rect->bottom = ystart - 4.0f + 4.0f; - rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + - ystart + 2.0f + 2.0f; - } -} - -void -CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth) -{ - wchar *s, c, unused; - - for(s = start; s < end; s++){ - if(*s == '~') - s = ParseToken(s, &unused); - c = *s - ' '; - if(Details.slant != 0.0f) - y = (Details.slantRefX - x)*Details.slant + Details.slantRefY; - PrintChar(x, y, c); - x += GetCharacterSize(c); - if(c == 0) // space - x += spwidth; - } -} - -float -CFont::GetCharacterWidth(wchar c) -{ -#ifdef MORE_LANGUAGES - if (Details.proportional) - return Size[LanguageSet][Details.style][c]; - else - return Size[LanguageSet][Details.style][192]; -#else - if (Details.proportional) - return Size[Details.style][c]; - else - return Size[Details.style][192]; -#endif // MORE_LANGUAGES -} - -float -CFont::GetCharacterSize(wchar c) -{ -#ifdef MORE_LANGUAGES - if(Details.proportional) - return Size[LanguageSet][Details.style][c] * Details.scaleX; - else - return Size[LanguageSet][Details.style][192] * Details.scaleX; -#else - if (Details.proportional) - return Size[Details.style][c] * Details.scaleX; - else - return Size[Details.style][192] * Details.scaleX; -#endif // MORE_LANGUAGES -} - -float -CFont::GetStringWidth(wchar *s, bool spaces) -{ - float w; - - w = 0.0f; - for(; (*s != ' ' || spaces) && *s != '\0'; s++){ - if(*s == '~'){ - s++; - while(*s != '~') s++; - s++; - if(*s == ' ' && !spaces) - break; - } - w += GetCharacterSize(*s - ' '); - } - return w; -} - -wchar* -CFont::GetNextSpace(wchar *s) -{ - for(; *s != ' ' && *s != '\0'; s++) - if(*s == '~'){ - s++; - while(*s != '~') s++; - s++; - if(*s == ' ') - break; - } - return s; -} - -wchar* -CFont::ParseToken(wchar *s, wchar*) -{ - s++; - if(Details.color.r || Details.color.g || Details.color.b) - switch(*s){ - case 'N': - case 'n': - NewLine = 1; - break; - case 'b': SetColor(CRGBA(0x80, 0xA7, 0xF3, 0xFF)); break; - case 'g': SetColor(CRGBA(0x5F, 0xA0, 0x6A, 0xFF)); break; - case 'h': SetColor(CRGBA(0xE1, 0xE1, 0xE1, 0xFF)); break; - case 'l': SetColor(CRGBA(0x00, 0x00, 0x00, 0xFF)); break; - case 'p': SetColor(CRGBA(0xA8, 0x6E, 0xFC, 0xFF)); break; - case 'r': SetColor(CRGBA(0x71, 0x2B, 0x49, 0xFF)); break; - case 'w': SetColor(CRGBA(0xAF, 0xAF, 0xAF, 0xFF)); break; - case 'y': SetColor(CRGBA(0xD2, 0xC4, 0x6A, 0xFF)); break; - } - while(*s != '~') s++; - return s+1; -} - -void -CFont::DrawFonts(void) -{ - CSprite2d::DrawBank(Details.bank); - CSprite2d::DrawBank(Details.bank+1); - CSprite2d::DrawBank(Details.bank+2); -} - -wchar -CFont::character_code(uint8 c) -{ - if(c < 128) - return c; - return foreign_table[c-128]; -} +#include "common.h"
+
+#include "Sprite2d.h"
+#include "TxdStore.h"
+#include "Font.h"
+
+CFontDetails CFont::Details;
+int16 CFont::NewLine;
+CSprite2d CFont::Sprite[MAX_FONTS];
+
+#ifdef MORE_LANGUAGES
+uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS;
+int32 CFont::Slot = -1;
+#define JAP_TERMINATION (0x8000 | '~')
+
+int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = {
+ {
+#else
+int16 CFont::Size[MAX_FONTS][193] = {
+#endif
+ {
+ 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
+ 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
+ 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
+ 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
+ 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
+ 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
+ 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
+ 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
+ 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
+ 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 20
+ },
+
+ {
+ 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
+ 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
+ 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
+ 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
+ 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
+ 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 16
+ },
+
+ {
+ 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
+ 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
+ 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20,
+ 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
+ 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
+ 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
+ 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19,
+ 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35,
+ 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19
+ }
+#ifdef MORE_LANGUAGES
+ },
+ {
+ { 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17,
+ 13, 31, 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10,
+ 35, 26, 26, 26, 26, 30, 26, 24, 23, 24, 22, 21, 24,
+ 26, 10, 20, 26, 22, 29, 26, 25, 23, 25, 24, 24, 22,
+ 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37, 35, 21,
+ 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21,
+ 21, 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 13,
+ 33, 13, 13, 13, 24, 22, 22, 19, 26, 21, 30, 20, 23,
+ 23, 21, 24, 26, 23, 22, 23, 21, 22, 20, 20, 26, 25,
+ 24, 22, 31, 32, 23, 30, 22, 22, 32, 23, 19, 18, 18,
+ 15, 22, 19, 27, 19, 20, 20, 18, 22, 24, 20, 19, 19,
+ 20, 19, 16, 19, 28, 20, 20, 18, 26, 27, 19, 26, 18,
+ 19, 27, 19, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 26, 26, 26, 18, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 20 },
+ { 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11,
+ 17, 13, 33, 28, 14, 22, 21, 24, 23, 23, 21, 23, 22,
+ 10, 35, 13, 35, 13, 33, 5, 25, 22, 23, 24, 21, 21, 24,
+ 24, 9, 20, 24, 21, 27, 25, 25, 22, 25, 23, 20, 23, 23,
+ 23, 31, 23, 23, 23, 37, 33, 37, 35, 37, 35, 21, 19,
+ 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21, 20,
+ 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33,
+ 33, 35, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 16, },
+ { 15, 14, 16, 25, 19,
+ 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27, 19, 18, 19,
+ 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
+ 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29,
+ 19, 20, 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19,
+ 33, 31, 39, 37, 39, 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23,
+ 21, 21, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35,
+ 35, 35, 35, 37, 19, 19, 19, 19, 19, 19, 29, 19, 19,
+ 19, 20, 22, 31, 19, 19, 19, 19, 19, 29, 19, 29, 19,
+ 21, 19, 30, 31, 21, 29, 19, 19, 29, 19, 21, 23, 32,
+ 21, 21, 30, 31, 22, 21, 32, 33, 23, 32, 21, 21, 32,
+ 21, 19, 19, 30, 31, 22, 22, 21, 32, 33, 23, 32, 21,
+ 21, 32, 21, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19 },
+ },
+
+ {
+ {
+ 13, 12, 31, 35, 23, 35, 31, 9, 14, 15, 25, 30, 11, 17, 13, 31,
+ 23, 16, 22, 21, 24, 23, 23, 20, 23, 22, 10, 35, 26, 26, 26, 26,
+ 30, 26, 24, 23, 24, 22, 21, 24, 26, 10, 20, 26, 22, 29, 26, 25,
+ 23, 25, 24, 24, 22, 25, 24, 29, 29, 23, 25, 37, 22, 37, 35, 37,
+ 35, 21, 22, 21, 21, 22, 13, 22, 21, 10, 16, 22, 11, 32, 21, 21,
+ 23, 22, 16, 20, 14, 21, 20, 30, 25, 21, 21, 33, 33, 33, 33, 35,
+ 27, 27, 27, 27, 32, 24, 23, 23, 23, 23, 11, 11, 11, 11, 26, 26,
+ 26, 26, 26, 26, 26, 25, 26, 21, 21, 21, 21, 32, 23, 22, 22, 22,
+ 22, 11, 11, 11, 11, 22, 22, 22, 22, 22, 22, 22, 22, 26, 21, 24,
+ 12, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 18, 26, 26,
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
+ 20
+ },
+
+ {
+ 13, 9, 21, 35, 23, 35, 35, 11, 35, 35, 25, 35, 11, 17, 13, 33,
+ 28, 14, 22, 21, 24, 23, 23, 21, 23, 22, 10, 35, 13, 35, 13, 33,
+ 5, 25, 22, 23, 24, 21, 21, 24, 24, 9, 20, 24, 21, 27, 25, 25,
+ 22, 25, 23, 20, 23, 23, 23, 31, 23, 23, 23, 37, 33, 37, 35, 37,
+ 35, 21, 19, 19, 21, 19, 17, 21, 21, 8, 17, 18, 14, 24, 21, 21,
+ 20, 22, 19, 20, 20, 19, 20, 26, 21, 20, 21, 33, 33, 33, 33, 35,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 16
+ },
+
+ {
+ 15, 14, 16, 25, 19, 26, 22, 11, 18, 18, 27, 26, 13, 19, 9, 27,
+ 19, 18, 19, 19, 22, 19, 20, 18, 19, 20, 12, 32, 15, 32, 15, 35,
+ 15, 19, 19, 19, 19, 19, 16, 19, 20, 9, 19, 20, 14, 29, 19, 20,
+ 19, 19, 19, 19, 21, 19, 20, 32, 20, 19, 19, 33, 31, 39, 37, 39,
+ 37, 21, 21, 21, 23, 21, 19, 23, 23, 10, 19, 20, 16, 26, 23, 23,
+ 20, 20, 20, 22, 21, 22, 22, 26, 22, 22, 23, 35, 35, 35, 35, 37,
+ 19, 19, 19, 19, 29, 19, 19, 19, 19, 19, 9, 9, 9, 9, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 30, 19, 19, 19, 19,
+ 19, 10, 10, 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35,
+ 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 11, 19, 19,
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
+ 19
+ }
+ }
+#endif
+};
+
+int16 Size_jp[] = {
+ 15, 14, 16, 20, 19, 26, 22, 11, 18, 18, 27, 26, 13, //; 0
+ 19, 20, 27, 19, 15, 19, 19, 21, 19, 20, 18, 19, 15, //; 13
+ 13, 28, 15, 32, 15, 35, 15, 19, 19, 19, 19, 17, 16, //; 26
+ 19, 20, 15, 19, 20, 14, 17, 19, 19, 19, 19, 19, 19, //; 39
+ 19, 19, 20, 25, 20, 19, 19, 33, 31, 39, 37, 39, 37, //; 52
+ 21, 21, 21, 19, 17, 15, 23, 21, 15, 19, 20, 16, 19, //; 65
+ 19, 19, 20, 20, 17, 22, 19, 22, 22, 19, 22, 22, 23, //; 78
+ 35, 35, 35, 35, 37, 19, 19, 19, 19, 29, 19, 19, 19, //; 91
+ 19, 19, 9, 9, 9, 9, 19, 19, 19, 19, 19, 19, 19, 19, //; 104
+ 19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, 10, 10, //; 118
+ 10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, //; 131
+ 12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 144
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 157
+ 19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 170
+ 19, 19, 19, 19, 19, 19, 19, 19, 19, 21
+};
+
+wchar foreign_table[128] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 177, 0, 0, 0, 0, 0, 95, 0, 0, 0, 0, 175,
+ 128, 129, 130, 0, 131, 0, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141,
+ 0, 173, 142, 143, 144, 0, 145, 0, 0, 146, 147, 148, 149, 0, 0, 150,
+ 151, 152, 153, 0, 154, 0, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
+ 0, 174, 165, 166, 167, 0, 168, 0, 0, 169, 170, 171, 172, 0, 0, 0,
+};
+
+void
+CFont::Initialise(void)
+{
+ int slot;
+
+ slot = CTxdStore::AddTxdSlot("fonts");
+#ifdef MORE_LANGUAGES
+ Slot = slot;
+ switch (LanguageSet)
+ {
+ case FONT_LANGSET_EFIGS:
+ default:
+ CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
+ break;
+ case FONT_LANGSET_POLISH:
+ CTxdStore::LoadTxd(slot, "MODELS/FONTS_P.TXD");
+ break;
+ case FONT_LANGSET_RUSSIAN:
+ CTxdStore::LoadTxd(slot, "MODELS/FONTS_R.TXD");
+ break;
+ case FONT_LANGSET_JAPANESE:
+ CTxdStore::LoadTxd(slot, "MODELS/FONTS_J.TXD");
+ break;
+ }
+#else
+ CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
+#endif
+ CTxdStore::AddRef(slot);
+ CTxdStore::PushCurrentTxd();
+ CTxdStore::SetCurrentTxd(slot);
+ Sprite[0].SetTexture("font2", "font2_mask");
+ if (LanguageSet == FONT_LANGSET_JAPANESE) {
+ Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask");
+ Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask");
+ }
+ else
+ Sprite[1].SetTexture("pager", "pager_mask");
+ Sprite[2].SetTexture("font1", "font1_mask");
+ SetScale(1.0f, 1.0f);
+ SetSlantRefPoint(SCREEN_WIDTH, 0.0f);
+ SetSlant(0.0f);
+ SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
+ SetJustifyOff();
+ SetCentreOff();
+ SetWrapx(DEFAULT_SCREEN_WIDTH);
+ SetCentreSize(DEFAULT_SCREEN_WIDTH);
+ SetBackgroundOff();
+ SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
+ SetBackGroundOnlyTextOff();
+ SetPropOn();
+ SetFontStyle(FONT_BANK);
+ SetRightJustifyWrap(0.0f);
+ SetAlphaFade(255.0f);
+ SetDropShadowPosition(0);
+ CTxdStore::PopCurrentTxd();
+}
+
+#ifdef MORE_LANGUAGES
+void
+CFont::ReloadFonts(uint8 set)
+{
+ if (Slot != -1 && LanguageSet != set) {
+ Sprite[0].Delete();
+ Sprite[1].Delete();
+ Sprite[2].Delete();
+ if (LanguageSet == FONT_LANGSET_JAPANESE)
+ Sprite[3].Delete();
+ CTxdStore::PushCurrentTxd();
+ CTxdStore::RemoveTxd(Slot);
+ switch (set)
+ {
+ case FONT_LANGSET_EFIGS:
+ default:
+ CTxdStore::LoadTxd(Slot, "MODELS/FONTS.TXD");
+ break;
+ case FONT_LANGSET_POLISH:
+ CTxdStore::LoadTxd(Slot, "MODELS/FONTS_P.TXD");
+ break;
+ case FONT_LANGSET_RUSSIAN:
+ CTxdStore::LoadTxd(Slot, "MODELS/FONTS_R.TXD");
+ break;
+ case FONT_LANGSET_JAPANESE:
+ CTxdStore::LoadTxd(Slot, "MODELS/FONTS_J.TXD");
+ break;
+ }
+ CTxdStore::SetCurrentTxd(Slot);
+ Sprite[0].SetTexture("font2", "font2_mask");
+ if (set == FONT_LANGSET_JAPANESE) {
+ Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask");
+ Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask");
+ }
+ else
+ Sprite[1].SetTexture("pager", "pager_mask");
+ Sprite[2].SetTexture("font1", "font1_mask");
+ CTxdStore::PopCurrentTxd();
+ }
+ LanguageSet = set;
+}
+#endif
+
+void
+CFont::Shutdown(void)
+{
+ Sprite[0].Delete();
+ Sprite[1].Delete();
+ Sprite[2].Delete();
+ if (LanguageSet == FONT_LANGSET_JAPANESE)
+ Sprite[3].Delete();
+#ifdef MORE_LANGUAGES
+ CTxdStore::RemoveTxdSlot(Slot);
+ Slot = -1;
+#else
+ CTxdStore::RemoveTxdSlot(CTxdStore::FindTxdSlot("fonts"));
+#endif
+}
+
+void
+CFont::InitPerFrame(void)
+{
+ Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture);
+ CSprite2d::GetBank(15, Sprite[1].m_pTexture);
+ CSprite2d::GetBank(15, Sprite[2].m_pTexture);
+ if (LanguageSet == FONT_LANGSET_JAPANESE)
+ CSprite2d::GetBank(15, Sprite[3].m_pTexture);
+ SetDropShadowPosition(0);
+ NewLine = 0;
+}
+
+void
+CFont::PrintChar(float x, float y, wchar c)
+{
+ if(x <= 0.0f || x > SCREEN_WIDTH ||
+ y <= 0.0f || y > SCREEN_HEIGHT) // BUG: game uses SCREENW again
+ return;
+
+ float w = GetCharacterWidth(c) / 32.0f;
+ float xoff = c % 16;
+ float yoff = c / 16;
+ if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_PAGER || Details.style == FONT_JAPANESE)) {
+ w = 21.0f;
+ xoff = (float)(c % 48);// *w / 1024.0f;
+ yoff = c / 48;
+ }
+
+ if(Details.style == FONT_BANK || Details.style == FONT_HEADING){
+ if(Details.dropShadowPosition != 0){
+ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
+ CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
+ y + SCREEN_SCALE_Y(Details.dropShadowPosition),
+ x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f,
+ y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY * 0.5f),
+ Details.dropColor,
+ xoff/16.0f, yoff/12.8f,
+ (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
+ xoff/16.0f, (yoff+1.0f)/12.8f,
+ (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.0001f);
+ }
+ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
+ CRect(x, y,
+ x + 32.0f * Details.scaleX * 1.0f,
+ y + 40.0f * Details.scaleY * 0.5f),
+ Details.color,
+ xoff/16.0f, yoff/12.8f,
+ (xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
+ xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f,
+ (xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f);
+ }else if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_PAGER || Details.style == FONT_JAPANESE)) {
+ if (Details.dropShadowPosition != 0) {
+ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
+ CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
+ y + SCREEN_SCALE_Y(Details.dropShadowPosition),
+ x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f,
+ y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY / 2.75f),
+ Details.dropColor,
+ xoff * w / 1024.0f, yoff / 25.6f,
+ xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
+ xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f,
+ xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
+ }
+ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
+ CRect(x, y,
+ x + 32.0f * Details.scaleX * 1.0f,
+ y + 40.0f * Details.scaleY / 2.75f),
+ Details.color,
+ xoff * w / 1024.0f, yoff / 25.6f,
+ xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
+ xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f,
+ xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
+ }
+ else
+ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
+ CRect(x, y,
+ x + 32.0f * Details.scaleX * w,
+ y + 32.0f * Details.scaleY * 0.5f),
+ Details.color,
+ xoff/16.0f, yoff/16.0f,
+ (xoff+w)/16.0f, yoff/16.0f,
+ xoff/16.0f, (yoff+1.0f)/16.0f,
+ (xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f);
+}
+
+bool CFont::IsJapanesePunctuation(wchar *a1)
+{
+ wchar v2;
+
+ v2 = *a1;
+ if (v2 != 0xE7
+ && v2 != 0x124
+ && v2 != 0x126
+ && v2 != 0x128
+ && v2 != 0x104
+ && v2 != ','
+ && v2 != '>'
+ && v2 != '!'
+ && v2 != 0x99
+ && v2 != '?'
+ && v2 != ':')
+ {
+ return false;
+ }
+ return true;
+}
+
+bool CFont::IsAnsiCharacter(wchar *s)
+{
+ if (*s >= 'A' && *s <= 'Z')
+ return true;
+ if (*s >= 'a' && *s <= 'z')
+ return true;
+ if (*s >= '0' && *s <= ':')
+ return true;
+ if (*s == '(' || *s == ')')
+ return true;
+ if (*s == 'D' || *s == '$')
+ return true;
+ return false;
+}
+
+void
+CFont::PrintString(float xstart, float ystart, wchar *s)
+{
+ /*
+ if (1)
+ {
+ wchar* result; // eax
+ __int16 numSpaces; // bx
+ wchar* start; // ebp
+ double v6; // st7
+ float v7; // ST2C_4
+ float v8; // ST2C_4
+ double v9; // st5
+ double v10; // st7
+ double v11; // st5
+ float v12; // ST10_4
+ float v13; // ST00_4
+ float v14; // ST34_4
+ unsigned __int16* v15; // eax
+ wchar* t; // esi
+ unsigned __int16 v17; // ax
+ double v18; // st7
+ double v19; // st7
+ float v20; // ST34_4
+ double v21; // st7
+ double v22; // st7
+ double v23; // st7
+ double xleft_d; // st6
+ float xleft; // ST00_4
+ float v26; // ST34_4
+ float v27; // [esp+24h] [ebp-44h]
+ float lineLength; // [esp+28h] [ebp-40h]
+ float v29; // [esp+30h] [ebp-38h]
+ float x; // [esp+40h] [ebp-28h]
+ float y; // [esp+44h] [ebp-24h]
+ char first; // [esp+4Bh] [ebp-1Dh]
+ CRect v33; // [esp+4Ch] [ebp-1Ch]
+
+ result = s;
+ if (*s != '*')
+ {
+ if (CFont::Details.background == 1)
+ {
+ CFont::GetTextRect(&v33, xstart, ystart, s);
+ CSprite2d::DrawRect(v33, CFont::Details.backgroundColor);
+ }
+ numSpaces = 0;
+ lineLength = 0.0;
+ start = s;
+ first = 1;
+ if (CFont::Details.centre != 1 && CFont::Details.rightJustify != 1)
+ x = xstart;
+ else
+ x = 0.0;
+ y = ystart;
+ while (1)
+ {
+ while (1)
+ {
+ while (1)
+ {
+ result = s;
+ if (!*s)
+ return;// result;
+ v27 = CFont::GetStringWidth(s, false);
+ if (CFont::Details.centre == 1)
+ v6 = CFont::Details.centreSize;
+ else
+ v6 = CFont::Details.rightJustify == 1 ? xstart - CFont::Details.rightJustifyWrap : CFont::Details.wrapX;
+ v7 = v6;
+ v8 = v7 - SCREEN_WIDTH * 0.0015625f * 21.0 * 2.0;
+ if (x + v27 <= v8 || first)
+ break;
+ if (someJapCheck(s))
+ --s;
+ if (CFont::Details.justify != 1 || CFont::Details.centre)
+ v9 = 0.0;
+ else
+ v9 = (CFont::Details.wrapX - lineLength) / (double)numSpaces;
+ v10 = v9;
+ if (CFont::Details.centre)
+ {
+ v11 = xstart - x * 0.5;
+ }
+ else if (CFont::Details.rightJustify)
+ {
+ v11 = xstart - x;
+ }
+ else
+ {
+ v11 = xstart;
+ }
+ v12 = v10;
+ v13 = v11;
+ CFont::PrintString(v13, y, start, s, v12, xstart);
+ start = s;
+ if (CFont::Details.centre != 1 && CFont::Details.rightJustify != 1)
+ x = xstart;
+ else
+ x = 0.0;
+ v14 = 32.0 * CFont::Details.scaleY * 0.3636363636363636 + 2.0 * CFont::Details.scaleY;
+ numSpaces = 0;
+ first = 1;
+ y = v14 + y;
+ lineLength = 0.0;
+ }
+ v15 = CFont::GetNextSpace(s);
+ t = v15;
+ v17 = *v15;
+ if (!v17 || !t[1] && v17 == ' ')
+ break;
+ if (!first)
+ ++numSpaces;
+ first = 0;
+ v21 = CFont::GetStringWidth(s, 0);
+ x = v21 + x;
+ if (sub_511630(s))
+ x = x + 21.0;
+ s = t;
+ v22 = CFont::GetCharacterSize(*t - 32);
+ ++s;
+ x = v22 + x;
+ lineLength = x;
+ if (!*s)
+ {
+ v23 = CFont::GetStringWidth(s, 0);
+ x = v23 + x;
+ if (sub_511630(s))
+ x = x + 21.0;
+ if (CFont::Details.centre)
+ {
+ xleft_d = xstart - x * 0.5;
+ }
+ else if (CFont::Details.rightJustify)
+ {
+ xleft_d = xstart - x;
+ }
+ else
+ {
+ xleft_d = xstart;
+ }
+ xleft = xleft_d;
+ if (CFont::PrintString(xleft, y, start, s, 0.0, xstart))
+ {
+ start = s;
+ if (CFont::Details.centre != 1 && CFont::Details.rightJustify != 1)
+ x = xstart;
+ else
+ x = 0.0;
+ v26 = 32.0 * CFont::Details.scaleY * 0.3636363636363636 + 2.0 * CFont::Details.scaleY;
+ numSpaces = 0;
+ first = 1;
+ y = v26 + y;
+ lineLength = 0.0;
+ }
+ }
+ }
+ if (!t[1] && v17 == ' ')
+ *t = 0;
+ v18 = CFont::GetStringWidth(s, 0);
+ s = t;
+ x = v18 + x;
+ if (CFont::Details.centre)
+ break;
+ if (CFont::Details.rightJustify)
+ {
+ v19 = xstart - x;
+ LABEL_43:
+ v29 = v19;
+ goto LABEL_44;
+ }
+ v29 = xstart;
+ LABEL_44:
+ if (CFont::PrintString(v29, y, start, s, 0.0, xstart))
+ {
+ start = s;
+ if (CFont::Details.centre != 1 && CFont::Details.rightJustify != 1)
+ x = xstart;
+ else
+ x = 0.0;
+ v20 = 32.0 * CFont::Details.scaleY * 0.3636363636363636 + 2.0 * CFont::Details.scaleY;
+ numSpaces = 0;
+ first = 1;
+ y = v20 + y;
+ lineLength = 0.0;
+ }
+ }
+ v19 = xstart - x * 0.5;
+ goto LABEL_43;
+ }
+ return;
+ }*/
+
+ CRect rect;
+ int numSpaces;
+ float lineLength;
+ float x, y;
+ bool first;
+ wchar *start, *t;
+
+ if(*s == '*')
+ return;
+
+ if(Details.background){
+ GetNumberLines(xstart, ystart, s); // BUG: result not used
+ GetTextRect(&rect, xstart, ystart, s);
+ CSprite2d::DrawRect(rect, Details.backgroundColor);
+ }
+
+ lineLength = 0.0f;
+ numSpaces = 0;
+ first = true;
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+ y = ystart;
+ start = s;
+
+ // This is super ugly, I blame R*
+ for(;;){
+ for(;;){
+ for(;;){
+ if(*s == '\0')
+ return;
+ float xend = Details.centre ? Details.centreSize :
+ Details.rightJustify ? xstart - Details.rightJustifyWrap :
+ Details.wrapX;
+ if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER))
+ xend -= SCREEN_SCALE_X(21.0f * 2.0f);
+ if(x + GetStringWidth(s) > xend && !first){
+ if (LanguageSet == FONT_LANGSET_JAPANESE && IsJapanesePunctuation(s))
+ s--;
+ // flush line
+ float spaceWidth = !Details.justify || Details.centre ? 0.0f :
+ (Details.wrapX - lineLength) / numSpaces;
+ float xleft = Details.centre ? xstart - x/2 :
+ Details.rightJustify ? xstart - x :
+ xstart;
+ PrintString(xleft, y, start, s, spaceWidth, xstart);
+ // reset things
+ lineLength = 0.0f;
+ numSpaces = 0;
+ first = true;
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+ if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER))
+ y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ else
+ y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
+ start = s;
+ }else
+ break;
+ }
+ // advance by one word
+ t = GetNextSpace(s);
+ if(t[0] == '\0' ||
+ t[0] == ' ' && t[1] == '\0')
+ break;
+ if(!first)
+ numSpaces++;
+ first = false;
+ x += GetStringWidth(s) + GetCharacterSize(*t - ' ');
+ if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER) && IsAnsiCharacter(s))
+ x += 21.0f;
+ lineLength = x;
+ s = t+1;
+ if (LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER) && !*s) {
+ x += GetStringWidth(s);
+ if (IsAnsiCharacter(s))
+ x += 21.0f;
+ float xleft = Details.centre ? xstart - x / 2 :
+ Details.rightJustify ? xstart - x :
+ xstart;
+ if (PrintString(xleft, y, start, s, 0.0f, xstart))
+ {
+ start = s;
+ if (!Details.centre && !Details.rightJustify)
+ x = xstart;
+ else
+ x = 0.0f;
+
+ y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ numSpaces = 0;
+ first = true;
+ lineLength = 0.0f;
+ }
+ }
+
+ }
+ // print rest
+ if(t[0] == ' ' && t[1] == '\0')
+ t[0] = '\0';
+ x += GetStringWidth(s);
+ s = t;
+ float xleft = Details.centre ? xstart - x/2 :
+ Details.rightJustify ? xstart - x :
+ xstart;
+#ifdef MORE_LANGUAGES
+ if (PrintString(xleft, y, start, s, 0.0f, xstart) && LanguageSet == FONT_LANGSET_JAPANESE && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER)) {
+ start = s;
+ if (!Details.centre && !Details.rightJustify)
+ x = xstart;
+ else
+ x = 0.0f;
+ y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ numSpaces = 0;
+ first = true;
+ lineLength = 0.0f;
+ }
+#else
+ PrintString(xleft, y, start, s, 0.0f)
+#endif
+ }
+}
+
+int
+CFont::GetNumberLines(float xstart, float ystart, wchar *s)
+{
+ int n;
+ float x, y;
+ wchar *t;
+ n = 0;
+ bool v14 = false;
+
+#ifdef MORE_LANGUAGES
+ if (IsJapanese()) {
+ t = s;
+ wchar unused;
+ while (*t) {
+ if (*t == JAP_TERMINATION || *t == '~')
+ t = ParseToken(t, &unused, true);
+ if (NewLine) {
+ n++;
+ NewLine = false;
+ v14 = true;
+ }
+ t++;
+ }
+ }
+#endif
+
+ if (v14) n--;
+
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+ y = ystart;
+
+ while(*s){
+ float f = (Details.centre ? Details.centreSize : Details.wrapX);
+ if (IsJapaneseFont())
+ f -= SCREEN_SCALE_X(21.0f * 2.0f);
+
+ if(x + GetStringWidth(s) > f){
+ if (LanguageSet == FONT_LANGSET_JAPANESE)
+ {
+ if (IsJapanesePunctuation(s))
+ s--;
+ }
+ // reached end of line
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+ n++;
+ // Why even?
+ if (LanguageSet == FONT_LANGSET_JAPANESE)
+ y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
+ else
+ y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
+ }else{
+ // still space in current line
+ t = GetNextSpace(s);
+ if(*t == '\0'){
+ // end of string
+ x += GetStringWidth(s);
+ if ((LanguageSet == FONT_LANGSET_JAPANESE) && IsAnsiCharacter(s))
+ x += 21.0f;
+ n++;
+ s = t;
+ }else{
+ x += GetStringWidth(s);
+ if ((LanguageSet == FONT_LANGSET_JAPANESE) && IsAnsiCharacter(s))
+ x += 21.0f;
+ s = t+1;
+ x += GetCharacterSize(*t - ' ');
+ if (LanguageSet == FONT_LANGSET_JAPANESE && !*s)
+ n++;
+ }
+ }
+ }
+
+ return n;
+}
+
+void
+CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
+{
+ int numLines;
+ float x, y;
+ int16 maxlength;
+ wchar *t;
+
+ maxlength = 0;
+ numLines = 0;
+
+ if (IsJapanese()) {
+ numLines = GetNumberLines(xstart, ystart, s);
+ //maxlength = Details.centreSize;
+ }else{
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+ y = ystart;
+
+ while(*s){
+ if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){
+ // reached end of line
+ if(x > maxlength)
+ maxlength = x;
+ if(Details.centre || Details.rightJustify)
+ x = 0.0f;
+ else
+ x = xstart;
+ numLines++;
+ y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
+ }else{
+ // still space in current line
+ t = GetNextSpace(s);
+ if(*t == '\0'){
+ // end of string
+ x += GetStringWidth(s);
+ if(x > maxlength)
+ maxlength = x;
+ numLines++;
+ s = t;
+ }else{
+ x += GetStringWidth(s);
+ x += GetCharacterSize(*t - ' ');
+ s = t+1;
+ }
+ }
+ }
+ }
+
+ if(Details.centre){
+ if(Details.backgroundOnlyText){
+ rect->left = xstart - maxlength/2 - 4.0f;
+ rect->right = xstart + maxlength/2 + 4.0f;
+ if (IsJapaneseFont()) {
+ rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
+ rect->top = ystart - (4.0f / 2.75f);
+ } else {
+ rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
+ rect->top = ystart - 2.0f;
+ }
+ }else{
+ rect->left = xstart - Details.centreSize*0.5f - 4.0f;
+ rect->right = xstart + Details.centreSize*0.5f + 4.0f;
+ if (IsJapaneseFont()) {
+ rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
+ rect->top = ystart - (4.0f / 2.75f);
+ } else {
+ rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
+ rect->top = ystart - 2.0f;
+ }
+ }
+ }else{
+ rect->left = xstart - 4.0f;
+ rect->right = Details.wrapX;
+ // WTF?
+ rect->bottom = ystart - 4.0f + 4.0f;
+ if (IsJapaneseFont())
+ rect->top = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f);
+ else
+ rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + 2.0f;
+ }
+}
+
+#ifdef MORE_LANGUAGES
+bool
+CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, float japX)
+{
+ wchar *s, c, unused;
+
+ if (LanguageSet == FONT_LANGSET_JAPANESE) {
+ float v14 = 0.0f;
+ for (s = start; s < end; s++) {
+ if (*s == JAP_TERMINATION || *s == '~')
+ s = ParseToken(s, &unused, true);
+ if (NewLine) {
+ NewLine = false;
+ break;
+ }
+ v14 += GetCharacterSize(*s - ' ');
+ }
+ s = start;
+ if (Details.centre)
+ {
+ x = japX - v14 * 0.5;
+ }
+ else if (Details.rightJustify)
+ {
+ x = japX - v14;
+ }
+ }
+
+ for (s = start; s < end; s++) {
+ if (*s == '~' || (IsJapanese() && *s == JAP_TERMINATION))
+ s = ParseToken(s, &unused);
+ if (NewLine && IsJapanese()) {
+ NewLine = false;
+ end = s;
+ return true;
+ }
+ c = *s - ' ';
+ if (Details.slant != 0.0f && !IsJapanese())
+ y = (Details.slantRefX - x) * Details.slant + Details.slantRefY;
+ PrintChar(x, y, c);
+ x += GetCharacterSize(c);
+ if (c == 0 && (!NewLine || !IsJapanese())) // space
+ x += spwidth;
+ }
+ return false;
+}
+#else
+void
+CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth)
+{
+ wchar *s, c, unused;
+
+ for(s = start; s < end; s++){
+ if(*s == '~')
+ s = ParseToken(s, &unused);
+ c = *s - ' ';
+ if(Details.slant != 0.0f)
+ y = (Details.slantRefX - x)*Details.slant + Details.slantRefY;
+ PrintChar(x, y, c);
+ x += GetCharacterSize(c);
+ if(c == 0) // space
+ x += spwidth;
+ }
+}
+#endif
+
+float
+CFont::GetCharacterWidth(wchar c)
+{
+#ifdef MORE_LANGUAGES
+ if (IsJapanese())
+ {
+ if (!Details.proportional)
+ return Size[0][Details.style][192];
+ if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
+ switch (Details.style)
+ {
+ case FONT_JAPANESE:
+ return Size_jp[c];
+ default:
+ return Size[0][Details.style][c];
+ }
+ }
+ if (c < 254 && Details.style == FONT_PAGER)
+ return 29.4f;
+
+ switch (Details.style)
+ {
+ case FONT_JAPANESE:
+ return 29.4f;
+ case FONT_BANK:
+ return 10.0f;
+ case FONT_PAGER:
+ return 31.5f;
+ case FONT_HEADING:
+ return Size[0][Details.style][c];
+ }
+ }
+
+ else if (Details.proportional)
+ return Size[LanguageSet][Details.style][c];
+ else
+ return Size[LanguageSet][Details.style][192];
+#else
+ if (Details.proportional)
+ return Size[Details.style][c];
+ else
+ return Size[Details.style][192];
+#endif // MORE_LANGUAGES
+}
+
+float
+CFont::GetCharacterSize(wchar c)
+{
+#ifdef MORE_LANGUAGES
+
+ if (IsJapanese())
+ {
+ if (!Details.proportional)
+ return Size[0][Details.style][192] * Details.scaleX;
+ if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
+ switch (Details.style)
+ {
+ case FONT_JAPANESE:
+ return Size_jp[c] * Details.scaleX;
+ default:
+ return Size[0][Details.style][c] * Details.scaleX;
+ }
+ }
+ if (c < 254 && (Details.style == FONT_PAGER))
+ return 29.4f * Details.scaleX;
+
+ switch (Details.style)
+ {
+ case FONT_JAPANESE:
+ return 29.4f * Details.scaleX;
+ case FONT_BANK:
+ return 10.0f * Details.scaleX;
+ case FONT_PAGER:
+ return 31.5f * Details.scaleX;
+ case FONT_HEADING:
+ return Size[0][Details.style][c] * Details.scaleX;
+ }
+ }
+ else if(Details.proportional)
+ return Size[LanguageSet][Details.style][c] * Details.scaleX;
+ else
+ return Size[LanguageSet][Details.style][192] * Details.scaleX;
+#else
+ if (Details.proportional)
+ return Size[Details.style][c] * Details.scaleX;
+ else
+ return Size[Details.style][192] * Details.scaleX;
+#endif // MORE_LANGUAGES
+}
+
+float
+CFont::GetStringWidth(wchar *s, bool spaces)
+{
+ float w;
+
+ w = 0.0f;
+
+ if (LanguageSet == FONT_LANGSET_JAPANESE)
+ {
+ /* unsigned __int16* v2; // ebx
+ double v3; // st4
+ int v4; // edx
+ double v5; // st7
+ unsigned __int16 v6; // ax
+ unsigned __int16 v7; // ax
+ double v8; // st3
+ float v10; // [esp+0h] [ebp-20h]
+ float v11; // [esp+4h] [ebp-1Ch]
+
+ v2 = (unsigned __int16*)s;
+ v10 = 0.0;
+ do
+ {
+ if ((*v2 != ' ' || spaces) && *v2)
+ {
+ v3 = CFont::Details.scaleX;
+ v4 = 193 * (signed __int16)CFont::Details.style;
+ v5 = 29.4 * CFont::Details.scaleX;
+ do
+ {
+ v6 = *v2;
+ if (*v2 == 0x807Eu || v6 == '~')
+ {
+ do
+ ++v2;
+ while (*v2 != 0x807Eu && *v2 != '~');
+ ++v2;
+ goto LABEL_27;
+ }
+ v7 = v6 - ' ';
+ if (CFont::Details.proportional == 1)
+ {
+ if (v7 > 94u && CFont::Details.style != FONT_HEADING && CFont::Details.style != FONT_BANK)
+ {
+ if (v7 >= 254u || CFont::Details.style != FONT_PAGER)
+ {
+ switch (CFont::Details.style)
+ {
+ case FONT_JAPANESE:
+ v8 = v5;
+ goto LABEL_25;
+ case FONT_BANK:
+ v8 = 10.0 * CFont::Details.scaleX;
+ goto LABEL_25;
+ case FONT_PAGER:
+ v8 = 31.5 * CFont::Details.scaleX;
+ goto LABEL_25;
+ case FONT_HEADING:
+ v11 = Size[0][Details.style][v7] * CFont::Details.scaleX;
+ break;
+ }
+ }
+ else
+ {
+ v11 = v5;
+ }
+ goto def_510DAD;
+ }
+ if (Details.style == FONT_JAPANESE)
+ v8 = Size_jp[v7] * Details.scaleX;
+ else
+ v8 = CFont::Size[0][Details.style][v7] * v3;
+ }
+ else
+ {
+ v8 = CFont::Size[0][CFont::Details.style][192] * v3;
+ }
+ LABEL_25:
+ v11 = v8;
+ def_510DAD:
+ v10 = v10 + v11;
+ LABEL_27:
+ if (*v2 != 0x807Eu && *v2 != '~')
+ ++v2;
+ } while (*v2 == 0x807Eu || *v2 == '~');
+ }
+ } while (IsAnsiCharacter(v2));
+ return v10;*/
+
+ /*for (;; s++)
+ {
+ if (*s == '\0' && (!spaces || (*s == ' ' || !sub_511630(s) && *s != '~' && *s != JAP_TERMINATION)))
+ return w;
+ while (*s == '~' || *s == JAP_TERMINATION) {
+ s++;
+ while (*s != '~' && *s != JAP_TERMINATION) s++;
+ s++;
+ if (*s == ' ' && spaces)
+ return w;
+ }
+ w += GetCharacterSize(*s - ' ');
+ s++;
+ if ((*s != '~' && *s != JAP_TERMINATION) && ((*s == ' ' || !sub_511630(s)) && !spaces))
+ return w;
+ }*/
+
+ do
+ {
+ if ((*s != ' ' || spaces) && *s != '\0') {
+ do {
+ while (*s == '~' || *s == JAP_TERMINATION) {
+ s++;
+ while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
+ s++;
+ //if (*s != JAP_TERMINATION && *s != '~')
+ // ++s;
+ //continue;
+ }
+ w += GetCharacterSize(*s - ' ');
+ //if (*s != JAP_TERMINATION && *s != '~')
+ ++s;
+ } while (*s == '~' || *s == JAP_TERMINATION);
+ }
+ } while (IsAnsiCharacter(s));//*/
+ }
+ else
+ {
+ for (; (*s != ' ' || spaces) && *s != '\0'; s++) {
+ if (*s == '~') {
+ s++;
+ while (*s != '~') s++;
+ s++;
+ if (*s == ' ' && !spaces)
+ break;
+ }
+ w += GetCharacterSize(*s - ' ');
+ }
+ }
+ return w;
+}
+
+wchar*
+CFont::GetNextSpace(wchar *s)
+{
+ if (IsJapanese()) {
+ unsigned __int16* v1; // ebx
+
+ v1 = s;
+ while (*v1 == ' ' || !*v1)
+ {
+ LABEL_11:
+ if (!IsAnsiCharacter(v1))
+ return v1;
+ }
+ while (1)
+ {
+ if (*v1 == 0x807Eu || *v1 == '~')
+ {
+ do
+ ++v1;
+ while (*v1 != 0x807Eu && *v1 != '~');
+ ++v1;
+ if (*v1 == ' ')
+ return v1;
+ }
+ ++v1;
+ if (*v1 != 0x807Eu && *v1 != '~')
+ goto LABEL_11;
+ }
+
+ if (*v1 == ' ' || !*v1)
+ {
+ if (IsAnsiCharacter(v1))
+ {
+ do
+ {
+ if (*v1 == 0x807Eu || *v1 == '~')
+ {
+ do
+ ++v1;
+ while (*v1 != 0x807Eu && *v1 != '~');
+ ++v1;
+ if (*v1 == ' ')
+ return v1;
+ }
+ ++v1;
+ if (*v1 != 0x807Eu && *v1 != '~')
+ if (!IsAnsiCharacter(v1))
+ return v1;
+ } while (*v1 == ' ' || !*v1);
+ }
+ }
+
+ /*for (;; s++)
+ {
+ if (*s == '\0' || *s == ' ' || (!sub_511630(s) && *s != '~' && *s != JAP_TERMINATION))
+ return s;
+ if (*s == '~' || *s == JAP_TERMINATION) {
+ s++;
+ while (*s != '~' && *s != JAP_TERMINATION) s++;
+ s++;
+ if (*s == ' ' )
+ return s;
+ }
+ //s++;
+ //if (*s == ' ' || (!sub_511630(s) && *s != '~' && *s != JAP_TERMINATION))
+ // return s;
+ }*/
+
+ /*for (;*s != ' ' && *s != '\0' && sub_511630(s); s++) {
+ while (*s == '~' || *s == JAP_TERMINATION) {
+ s++;
+ while (*s != '~' && *s != JAP_TERMINATION) s++;
+ s++;
+ if (*s == ' ' || ((*s != '~' && *s != JAP_TERMINATION) && !sub_511630(s)))
+ return s;
+ }
+ }
+ return s;*/
+ /*while (*s == ' ' || !*s) {
+ LABEL_11:
+ if (!sub_511630(s))
+ return s;
+ }*/
+
+ /*while (*s != ' ' && *s != '\0')
+ {
+ while (*s == JAP_TERMINATION || *s == '~')
+ {
+ do
+ ++s;
+ while (*s != JAP_TERMINATION && *s != '~');
+ ++s;
+ if (*s == ' ')
+ return s;
+ }
+ ++s;
+ if (!sub_511630(s))
+ return s;
+ //if (*s != JAP_TERMINATION && *s != '~')
+ // goto LABEL_11;
+ }
+ return s;*/
+
+
+ //for (; *s != ' ' && *s != '\0';) {
+ // if (!sub_511630(s))
+ // break;
+ // //for (; *s == '~' || *s == JAP_TERMINATION;s++) {
+ // // s++;
+ // // while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
+ // // s++;
+ // // if (*s == ' ')
+ // // return s;
+ // // if (!sub_511630(s))
+ // // return s;
+ // //}
+ // while (true)
+ // {
+ // if (*s == '~' || *s == JAP_TERMINATION) {
+ // s++;
+ // while (*s != '~' || *s == JAP_TERMINATION) s++;
+ // s++;
+ // if (*s == ' ')
+ // return s;
+ // }
+ // s++;
+ // if (!(*s == '~' || *s == JAP_TERMINATION))
+ // break;
+ // }
+ //}
+ //return s;
+
+
+ for (;*s != ' ' && *s != '\0' && IsAnsiCharacter(s); s++ ) {
+ if (*s == '~' || *s == JAP_TERMINATION)
+ {
+ s++;
+ while (*s != '~' && *s != JAP_TERMINATION) s++;
+ s++;
+ if (*s == ' ' || ((*s != '~' && *s != JAP_TERMINATION) && !IsAnsiCharacter(s)))
+ break;
+ }
+ }
+ }
+ else
+ {
+ for(; *s != ' ' && *s != '\0'; s++)
+ if(*s == '~'){
+ s++;
+ while(*s != '~') s++;
+ s++;
+ if(*s == ' ')
+ break;
+ }
+ }
+ return s;
+}
+
+#ifdef MORE_LANGUAGES
+wchar*
+CFont::ParseToken(wchar *s, wchar*, bool japShit)
+{
+ s++;
+ if ((Details.color.r || Details.color.g || Details.color.b) && !japShit) {
+ wchar c = *s;
+ if (IsJapanese())
+ c &= 0x7FFF;
+ switch (c) {
+ case 'N':
+ case 'n':
+ NewLine = true;
+ break;
+ case 'b': SetColor(CRGBA(128, 167, 243, 255)); break;
+ case 'g': SetColor(CRGBA(95, 160, 106, 255)); break;
+ case 'h': SetColor(CRGBA(225, 225, 225, 255)); break;
+ case 'l': SetColor(CRGBA(0, 0, 0, 255)); break;
+ case 'p': SetColor(CRGBA(168, 110, 252, 255)); break;
+ case 'r': SetColor(CRGBA(113, 43, 73, 255)); break;
+ case 'w': SetColor(CRGBA(175, 175, 175, 255)); break;
+ case 'y': SetColor(CRGBA(210, 196, 106, 255)); break;
+ }
+ } else if (IsJapanese()) {
+ if ((*s & 0x7FFF) == 'N' || (*s & 0x7FFF) == 'n')
+ NewLine = true;
+ }
+ while ((!IsJapanese() || (*s != JAP_TERMINATION)) && *s != '~') s++;
+ return s + 1;
+}
+#else
+wchar*
+CFont::ParseToken(wchar *s, wchar*)
+{
+ s++;
+ if(Details.color.r || Details.color.g || Details.color.b)
+ switch(*s){
+ case 'N':
+ case 'n':
+ NewLine = 1;
+ break;
+ case 'b': SetColor(CRGBA(0x80, 0xA7, 0xF3, 0xFF)); break;
+ case 'g': SetColor(CRGBA(0x5F, 0xA0, 0x6A, 0xFF)); break;
+ case 'h': SetColor(CRGBA(0xE1, 0xE1, 0xE1, 0xFF)); break;
+ case 'l': SetColor(CRGBA(0x00, 0x00, 0x00, 0xFF)); break;
+ case 'p': SetColor(CRGBA(0xA8, 0x6E, 0xFC, 0xFF)); break;
+ case 'r': SetColor(CRGBA(0x71, 0x2B, 0x49, 0xFF)); break;
+ case 'w': SetColor(CRGBA(0xAF, 0xAF, 0xAF, 0xFF)); break;
+ case 'y': SetColor(CRGBA(0xD2, 0xC4, 0x6A, 0xFF)); break;
+ }
+ while(*s != '~') s++;
+ return s+1;
+}
+#endif
+
+void
+CFont::DrawFonts(void)
+{
+ CSprite2d::DrawBank(Details.bank);
+ CSprite2d::DrawBank(Details.bank+1);
+ CSprite2d::DrawBank(Details.bank+2);
+ if (IsJapanese())
+ CSprite2d::DrawBank(Details.bank+3);
+}
+
+wchar
+CFont::character_code(uint8 c)
+{
+ if(c < 128)
+ return c;
+ return foreign_table[c-128];
+}
+
+
+void
+CFont::SetScale(float x, float y)
+{
+ /*if (LanguageSet == FONT_LANGSET_JAPANESE) {
+ x *= 1.35f;
+ y *= 1.25f;
+ }*/
+ Details.scaleX = x;
+ Details.scaleY = y;
+}
+
+void
+CFont::SetBackgroundColor(const CRGBA &col)
+{
+ Details.backgroundColor = col;
+}
+
+void
+CFont::SetColor(const CRGBA &col)
+{
+ Details.color = col;
+ if (Details.alphaFade < 255.0f)
+ Details.color.a *= Details.alphaFade / 255.0f;
+}
+
+void
+CFont::SetDropColor(const CRGBA &col)
+{
+ Details.dropColor = col;
+ if (Details.alphaFade < 255.0f)
+ Details.dropColor.a *= Details.alphaFade / 255.0f;
+}
diff --git a/src/render/Font.h b/src/render/Font.h index 01d67700..73e9522a 100644 --- a/src/render/Font.h +++ b/src/render/Font.h @@ -31,6 +31,9 @@ enum { FONT_BANK, FONT_PAGER, FONT_HEADING, +#ifdef MORE_LANGUAGES + FONT_JAPANESE, +#endif MAX_FONTS }; @@ -46,18 +49,25 @@ enum FONT_LANGSET_EFIGS, FONT_LANGSET_RUSSIAN, FONT_LANGSET_POLISH, + FONT_LANGSET_JAPANESE LANGSET_MAX }; #endif +#define FONTJAP(style) (CFont::LanguageSet == FONT_LANGSET_JAPANESE ? FONT_JAPANESE : style) + class CFont { #ifdef MORE_LANGUAGES static int16 Size[LANGSET_MAX][MAX_FONTS][193]; +public: static uint8 LanguageSet; +private: static int32 Slot; + static CSprite2d Sprite[4]; #else static int16 Size[MAX_FONTS][193]; + static CSprite2d* Sprite; //[3] #endif static int16 NewLine; static CSprite2d Sprite[MAX_FONTS]; @@ -71,17 +81,25 @@ public: static void PrintString(float x, float y, wchar *s); static int GetNumberLines(float xstart, float ystart, wchar *s); static void GetTextRect(CRect *rect, float xstart, float ystart, wchar *s); +#ifdef MORE_LANGUAGES + static bool PrintString(float x, float y, wchar *start, wchar* &end, float spwidth, float japX); +#else static void PrintString(float x, float y, wchar *start, wchar *end, float spwidth); +#endif static float GetCharacterWidth(wchar c); static float GetCharacterSize(wchar c); static float GetStringWidth(wchar *s, bool spaces = false); - static wchar *GetNextSpace(wchar *s); - static wchar *ParseToken(wchar *s, wchar*); + static uint16 *GetNextSpace(wchar *s); +#ifdef MORE_LANGUAGES + static uint16 *ParseToken(wchar *s, wchar*, bool japShit = false); +#else + static uint16 *ParseToken(wchar *s, wchar*); +#endif static void DrawFonts(void); - static wchar character_code(uint8 c); + static uint16 character_code(uint8 c); static CFontDetails GetDetails() { return Details; } - static void SetScale(float x, float y) { Details.scaleX = x; Details.scaleY = y; } + static void SetScale(float x, float y); static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; } static void SetSlant(float s) { Details.slant = s; } static void SetJustifyOn(void) { @@ -140,19 +158,17 @@ public: static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; } static void SetAlphaFade(float fade) { Details.alphaFade = fade; } static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; } + static void SetBackgroundColor(const CRGBA &col); + static void SetColor(const CRGBA &col); + static void SetDropColor(const CRGBA &col); - // TODO: really just CRGBA but that isn't passed correctly - static void SetBackgroundColor(const CRGBA &col) { Details.backgroundColor = col; } - static void SetColor(const CRGBA &col) { - Details.color = col; - if(Details.alphaFade < 255.0f) - Details.color.a *= Details.alphaFade/255.0f; - } - static void SetDropColor(const CRGBA &col) { - Details.dropColor = col; - if(Details.alphaFade < 255.0f) - Details.dropColor.a *= Details.alphaFade/255.0f; - } - +#ifdef MORE_LANGUAGES static void ReloadFonts(uint8 set); + + // japanese stuff + static bool IsAnsiCharacter(wchar* s); + static bool IsJapanesePunctuation(wchar* a1); + static bool IsJapanese() { return LanguageSet == FONT_LANGSET_JAPANESE; } + static bool IsJapaneseFont() { return IsJapanese() && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER); } +#endif }; diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index f88d6b9c..a2a74109 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -660,7 +660,7 @@ void CHud::Draw() CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f)); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetPropOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); @@ -701,7 +701,7 @@ void CHud::Draw() CFont::SetCentreOff(); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONTJAP(FONT_HEADING)); CFont::SetColor(CRGBA(244, 20, 20, 255)); CFont::SetWrapx(SCREEN_SCALE_X(640.0f)); CFont::SetPropOff(); @@ -852,7 +852,7 @@ void CHud::Draw() else CFont::SetPropOff(); - CFont::SetFontStyle(CTheScripts::IntroTextLines[i].m_nFont); + CFont::SetFontStyle(FONTJAP(CTheScripts::IntroTextLines[i].m_nFont)); CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text); } } @@ -892,7 +892,7 @@ void CHud::Draw() CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); float offsetX = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f); float center = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - offsetX; @@ -1080,13 +1080,18 @@ void CHud::DrawAfterFade() if (CGame::germanGame) CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f)); + else if (CFont::LanguageSet == FONT_LANGSET_JAPANESE) + CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f); else CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f)); CFont::SetColor(CRGBA(175, 175, 175, 255)); CFont::SetJustifyOff(); - CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f)); - CFont::SetFontStyle(FONT_BANK); + if (CFont::LanguageSet == FONT_LANGSET_JAPANESE) + CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 26.0f - 4.0f)); + else + CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f)); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::SetBackgroundOn(); CFont::SetBackGroundOnlyTextOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f)); @@ -1164,7 +1169,7 @@ void CHud::DrawAfterFade() CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_X(600.0f)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]); @@ -1181,7 +1186,7 @@ void CHud::DrawAfterFade() CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]); @@ -1238,7 +1243,7 @@ void CHud::DrawAfterFade() CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONTJAP(FONT_BANK)); #ifdef BETA_SLIDING_TEXT CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]); diff --git a/src/text/Messages.cpp b/src/text/Messages.cpp index 5abaa7ae..8a667adb 100644 --- a/src/text/Messages.cpp +++ b/src/text/Messages.cpp @@ -1,802 +1,818 @@ -#include "common.h" - -#include "Messages.h" -#include "RwHelper.h" -#include "Hud.h" -#include "User.h" -#include "Timer.h" -#include "Text.h" - -#include "ControllerConfig.h" - -tMessage CMessages::BriefMessages[NUMBRIEFMESSAGES]; -tPreviousBrief CMessages::PreviousBriefs[NUMPREVIOUSBRIEFS]; -tBigMessage CMessages::BIGMessages[NUMBIGMESSAGES]; -char CMessages::PreviousMissionTitle[16]; // unused - -void -CMessages::Init() -{ - ClearMessages(); - - for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) { - PreviousBriefs[i].m_pText = nil; - PreviousBriefs[i].m_pString = nil; - } -} - -uint16 -CMessages::GetWideStringLength(wchar *src) -{ - uint16 length = 0; - while (*(src++)) length++; - return length; -} - -void -CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size) -{ - int32 i = 0; - if (src) { - while (i < size - 1) { - if (!src[i]) break; - dst[i] = src[i]; - i++; - } - } else { - while (i < size - 1) - dst[i++] = '\0'; - } - dst[i] = '\0'; -} - -bool -CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size) -{ - uint16 len1 = GetWideStringLength(str1); - uint16 len2 = GetWideStringLength(str2); - if (len1 != len2 && (len1 < size || len2 < size)) - return false; - - for (int32 i = 0; i < size; i++) { - if (!str1[i]) - break; - - if (str1[i] != str2[i]) - return false; - } - return true; -} - -void -CMessages::Process() -{ - for (int32 style = 0; style < 6; style++) { - if (BIGMessages[style].m_Stack[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BIGMessages[style].m_Stack[0].m_nTime + BIGMessages[style].m_Stack[0].m_nStartTime) { - BIGMessages[style].m_Stack[0].m_pText = nil; - - int32 i = 0; - while (i < 3) { - if (BIGMessages[style].m_Stack[i + 1].m_pText == nil) break; - BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1]; - i++; - } - - BIGMessages[style].m_Stack[i].m_pText = nil; - BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds(); - } - } - - if (BriefMessages[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BriefMessages[0].m_nTime + BriefMessages[0].m_nStartTime) { - BriefMessages[0].m_pText = nil; - int32 i = 0; - while (i < NUMBRIEFMESSAGES-1) { - if (BriefMessages[i + 1].m_pText == nil) - break; - - BriefMessages[i] = BriefMessages[i + 1]; - i++; - } - CMessages::BriefMessages[i].m_pText = nil; - CMessages::BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds(); - if (BriefMessages[0].m_pText != nil) - AddToPreviousBriefArray( - BriefMessages[0].m_pText, - BriefMessages[0].m_nNumber[0], - BriefMessages[0].m_nNumber[1], - BriefMessages[0].m_nNumber[2], - BriefMessages[0].m_nNumber[3], - BriefMessages[0].m_nNumber[4], - BriefMessages[0].m_nNumber[5], - BriefMessages[0].m_pString); - } -} - -void -CMessages::Display() -{ - wchar outstr[256]; - - DefinedState(); - - for (int32 i = 0; i < NUMBIGMESSAGES; i++) { - InsertNumberInString( - BIGMessages[i].m_Stack[0].m_pText, - BIGMessages[i].m_Stack[0].m_nNumber[0], - BIGMessages[i].m_Stack[0].m_nNumber[1], - BIGMessages[i].m_Stack[0].m_nNumber[2], - BIGMessages[i].m_Stack[0].m_nNumber[3], - BIGMessages[i].m_Stack[0].m_nNumber[4], - BIGMessages[i].m_Stack[0].m_nNumber[5], - outstr); - InsertStringInString(outstr, BIGMessages[i].m_Stack[0].m_pString); - InsertPlayerControlKeysInString(outstr); - CHud::SetBigMessage(outstr, i); - } - - InsertNumberInString( - BriefMessages[0].m_pText, - BriefMessages[0].m_nNumber[0], - BriefMessages[0].m_nNumber[1], - BriefMessages[0].m_nNumber[2], - BriefMessages[0].m_nNumber[3], - BriefMessages[0].m_nNumber[4], - BriefMessages[0].m_nNumber[5], - outstr); - InsertStringInString(outstr, BriefMessages[0].m_pString); - InsertPlayerControlKeysInString(outstr); - CHud::SetMessage(outstr); -} - -void -CMessages::AddMessage(wchar *msg, uint32 time, uint16 flag) -{ - wchar outstr[512]; // unused - WideStringCopy(outstr, msg, 256); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - int32 i = 0; - while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil) - i++; - if (i >= NUMBRIEFMESSAGES) return; - - BriefMessages[i].m_pText = msg; - BriefMessages[i].m_nFlag = flag; - BriefMessages[i].m_nTime = time; - BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BriefMessages[i].m_nNumber[0] = -1; - BriefMessages[i].m_nNumber[1] = -1; - BriefMessages[i].m_nNumber[2] = -1; - BriefMessages[i].m_nNumber[3] = -1; - BriefMessages[i].m_nNumber[4] = -1; - BriefMessages[i].m_nNumber[5] = -1; - BriefMessages[i].m_pString = nil; - if (i == 0) - AddToPreviousBriefArray( - BriefMessages[0].m_pText, - BriefMessages[0].m_nNumber[0], - BriefMessages[0].m_nNumber[1], - BriefMessages[0].m_nNumber[2], - BriefMessages[0].m_nNumber[3], - BriefMessages[0].m_nNumber[4], - BriefMessages[0].m_nNumber[5], - BriefMessages[0].m_pString); -} - -void -CMessages::AddMessageJumpQ(wchar *msg, uint32 time, uint16 flag) -{ - wchar outstr[512]; // unused - WideStringCopy(outstr, msg, 256); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - BriefMessages[0].m_pText = msg; - BriefMessages[0].m_nFlag = flag; - BriefMessages[0].m_nTime = time; - BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BriefMessages[0].m_nNumber[0] = -1; - BriefMessages[0].m_nNumber[1] = -1; - BriefMessages[0].m_nNumber[2] = -1; - BriefMessages[0].m_nNumber[3] = -1; - BriefMessages[0].m_nNumber[4] = -1; - BriefMessages[0].m_nNumber[5] = -1; - BriefMessages[0].m_pString = nil; - AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, 0); -} - -void -CMessages::AddMessageSoon(wchar *msg, uint32 time, uint16 flag) -{ - wchar outstr[512]; // unused - WideStringCopy(outstr, msg, 256); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - if (BriefMessages[0].m_pText != nil) { - for (int i = NUMBRIEFMESSAGES-1; i > 1; i--) - BriefMessages[i] = BriefMessages[i-1]; - - BriefMessages[1].m_pText = msg; - BriefMessages[1].m_nFlag = flag; - BriefMessages[1].m_nTime = time; - BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BriefMessages[1].m_nNumber[0] = -1; - BriefMessages[1].m_nNumber[1] = -1; - BriefMessages[1].m_nNumber[2] = -1; - BriefMessages[1].m_nNumber[3] = -1; - BriefMessages[1].m_nNumber[4] = -1; - BriefMessages[1].m_nNumber[5] = -1; - BriefMessages[1].m_pString = nil; - }else{ - BriefMessages[0].m_pText = msg; - BriefMessages[0].m_nFlag = flag; - BriefMessages[0].m_nTime = time; - BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BriefMessages[0].m_nNumber[0] = -1; - BriefMessages[0].m_nNumber[1] = -1; - BriefMessages[0].m_nNumber[2] = -1; - BriefMessages[0].m_nNumber[3] = -1; - BriefMessages[0].m_nNumber[4] = -1; - BriefMessages[0].m_nNumber[5] = -1; - BriefMessages[0].m_pString = nil; - AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, nil); - } -} - -void -CMessages::ClearMessages() -{ - for (int32 i = 0; i < NUMBIGMESSAGES; i++) { - for (int32 j = 0; j < 4; j++) { - BIGMessages[i].m_Stack[j].m_pText = nil; - BIGMessages[i].m_Stack[j].m_pString = nil; - } - } - ClearSmallMessagesOnly(); -} - -void -CMessages::ClearSmallMessagesOnly() -{ - for (int32 i = 0; i < NUMBRIEFMESSAGES; i++) { - BriefMessages[i].m_pText = nil; - BriefMessages[i].m_pString = nil; - } -} - -void -CMessages::AddBigMessage(wchar *msg, uint32 time, uint16 style) -{ - wchar outstr[512]; // unused - WideStringCopy(outstr, msg, 256); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - BIGMessages[style].m_Stack[0].m_pText = msg; - BIGMessages[style].m_Stack[0].m_nFlag = 0; - BIGMessages[style].m_Stack[0].m_nTime = time; - BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BIGMessages[style].m_Stack[0].m_nNumber[0] = -1; - BIGMessages[style].m_Stack[0].m_nNumber[1] = -1; - BIGMessages[style].m_Stack[0].m_nNumber[2] = -1; - BIGMessages[style].m_Stack[0].m_nNumber[3] = -1; - BIGMessages[style].m_Stack[0].m_nNumber[4] = -1; - BIGMessages[style].m_Stack[0].m_nNumber[5] = -1; - BIGMessages[style].m_Stack[0].m_pString = nil; -} -void -CMessages::AddBigMessageQ(wchar *msg, uint32 time, uint16 style) -{ - wchar outstr[512]; // unused - WideStringCopy(outstr, msg, 256); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - int32 i = 0; - while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil) - i++; - - if (i >= 4) return; - - BIGMessages[style].m_Stack[i].m_pText = msg; - BIGMessages[style].m_Stack[i].m_nFlag = 0; - BIGMessages[style].m_Stack[i].m_nTime = time; - BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BIGMessages[style].m_Stack[i].m_nNumber[0] = -1; - BIGMessages[style].m_Stack[i].m_nNumber[1] = -1; - BIGMessages[style].m_Stack[i].m_nNumber[2] = -1; - BIGMessages[style].m_Stack[i].m_nNumber[3] = -1; - BIGMessages[style].m_Stack[i].m_nNumber[4] = -1; - BIGMessages[style].m_Stack[i].m_nNumber[5] = -1; - BIGMessages[style].m_Stack[i].m_pString = nil; -} - -void -CMessages::AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *string) -{ - int32 i = 0; - while (i < NUMPREVIOUSBRIEFS) { - if (PreviousBriefs[i].m_pText == nil) - break; - if (PreviousBriefs[i].m_nNumber[0] == n1 - && PreviousBriefs[i].m_nNumber[1] == n2 - && PreviousBriefs[i].m_nNumber[2] == n3 - && PreviousBriefs[i].m_nNumber[3] == n4 - && PreviousBriefs[i].m_nNumber[4] == n5 - && PreviousBriefs[i].m_nNumber[5] == n6 - && PreviousBriefs[i].m_pText == text - && PreviousBriefs[i].m_pString == string) - return; - - i++; - } - - if (i != 0) { - if (i == NUMPREVIOUSBRIEFS) i -= 2; - else i--; - - while (i >= 0) { - PreviousBriefs[i + 1] = PreviousBriefs[i]; - i--; - } - } - PreviousBriefs[0].m_pText = text; - PreviousBriefs[0].m_nNumber[0] = n1; - PreviousBriefs[0].m_nNumber[1] = n2; - PreviousBriefs[0].m_nNumber[2] = n3; - PreviousBriefs[0].m_nNumber[3] = n4; - PreviousBriefs[0].m_nNumber[4] = n5; - PreviousBriefs[0].m_nNumber[5] = n6; - PreviousBriefs[0].m_pString = string; -} - -void -CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *outstr) -{ - char numStr[10]; - wchar wNumStr[10]; - - if (str == nil) { - *outstr = '\0'; - return; - } - - int32 size = GetWideStringLength(str); - - int32 i = 0; - - for (int32 c = 0; c < size;) { - if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') { - switch (i) { - case 0: sprintf(numStr, "%d", n1); break; - case 1: sprintf(numStr, "%d", n2); break; - case 2: sprintf(numStr, "%d", n3); break; - case 3: sprintf(numStr, "%d", n4); break; - case 4: sprintf(numStr, "%d", n5); break; - case 5: sprintf(numStr, "%d", n6); break; - } - i++; - AsciiToUnicode(numStr, wNumStr); - - int j = 0; - while (wNumStr[j] != '\0') - *(outstr++) = wNumStr[j++]; - - c += 3; - } else { - *(outstr++) = str[c++]; - } - } - *outstr = '\0'; -} - -void -CMessages::InsertStringInString(wchar *str1, wchar *str2) -{ - wchar tempstr[256]; - - if (!str1 || !str2) return; - - int32 str1_size = GetWideStringLength(str1); - int32 str2_size = GetWideStringLength(str2); - int32 total_size = str1_size + str2_size; - - wchar *_str1 = str1; - uint16 i; - for (i = 0; i < total_size; ) { - if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') { - _str1 += 3; - for (int j = 0; j < str2_size; j++) { - tempstr[i++] = str2[j]; - } - } else { - tempstr[i++] = *(_str1++); - } - } - tempstr[i] = '\0'; - - for (i = 0; i < total_size; i++) - str1[i] = tempstr[i]; - - while (i < 256) - str1[i++] = '\0'; -} - -void -CMessages::InsertPlayerControlKeysInString(wchar *str) -{ - uint16 i; - wchar outstr[256]; - wchar keybuf[256]; - - if (!str) return; - uint16 strSize = GetWideStringLength(str); - memset(keybuf, 0, 256*sizeof(wchar)); - - wchar *_outstr = outstr; - for (i = 0; i < strSize;) { - if (str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~') { - i += 4; - for (int32 cont = 0; cont < MAX_CONTROLLERACTIONS; cont++) { - uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]); - if (contSize != 0) { - if (WideStringCompare(&str[i], ControlsManager.m_aActionNames[cont], contSize)) { - ControlsManager.GetWideStringOfCommandKeys(cont, keybuf, 256); - uint16 keybuf_size = GetWideStringLength(keybuf); - for (uint16 j = 0; j < keybuf_size; j++) { - *(_outstr++) = keybuf[j]; - keybuf[j] = '\0'; - } - i += contSize + 1; - } - } - } - } else { - *(_outstr++) = str[i++]; - } - } - *_outstr = '\0'; - - for (i = 0; i < GetWideStringLength(outstr); i++) - str[i] = outstr[i]; - - while (i < 256) - str[i++] = '\0'; -} - -void -CMessages::AddMessageWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6) -{ - wchar outstr[512]; // unused - InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - uint16 i = 0; - while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText) - i++; - - if (i >= NUMBRIEFMESSAGES) return; - - BriefMessages[i].m_pText = str; - BriefMessages[i].m_nFlag = flag; - BriefMessages[i].m_nTime = time; - BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BriefMessages[i].m_nNumber[0] = n1; - BriefMessages[i].m_nNumber[1] = n2; - BriefMessages[i].m_nNumber[2] = n3; - BriefMessages[i].m_nNumber[3] = n4; - BriefMessages[i].m_nNumber[4] = n5; - BriefMessages[i].m_nNumber[5] = n6; - BriefMessages[i].m_pString = nil; - if (i == 0) - AddToPreviousBriefArray( - BriefMessages[0].m_pText, - BriefMessages[0].m_nNumber[0], - BriefMessages[0].m_nNumber[1], - BriefMessages[0].m_nNumber[2], - BriefMessages[0].m_nNumber[3], - BriefMessages[0].m_nNumber[4], - BriefMessages[0].m_nNumber[5], - BriefMessages[0].m_pString); -} - -void -CMessages::AddMessageJumpQWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6) -{ - wchar outstr[512]; // unused - InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - BriefMessages[0].m_pText = str; - BriefMessages[0].m_nFlag = flag; - BriefMessages[0].m_nTime = time; - BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BriefMessages[0].m_nNumber[0] = n1; - BriefMessages[0].m_nNumber[1] = n2; - BriefMessages[0].m_nNumber[2] = n3; - BriefMessages[0].m_nNumber[3] = n4; - BriefMessages[0].m_nNumber[4] = n5; - BriefMessages[0].m_nNumber[5] = n6; - BriefMessages[0].m_pString = nil; - AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil); -} - -void -CMessages::AddMessageSoonWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6) -{ - wchar outstr[512]; // unused - InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - if (BriefMessages[0].m_pText != nil) { - for (int32 i = NUMBRIEFMESSAGES-1; i > 1; i--) - BriefMessages[i] = BriefMessages[i-1]; - - BriefMessages[1].m_pText = str; - BriefMessages[1].m_nFlag = flag; - BriefMessages[1].m_nTime = time; - BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BriefMessages[1].m_nNumber[0] = n1; - BriefMessages[1].m_nNumber[1] = n2; - BriefMessages[1].m_nNumber[2] = n3; - BriefMessages[1].m_nNumber[3] = n4; - BriefMessages[1].m_nNumber[4] = n5; - BriefMessages[1].m_nNumber[5] = n6; - BriefMessages[1].m_pString = nil; - } else { - BriefMessages[0].m_pText = str; - BriefMessages[0].m_nFlag = flag; - BriefMessages[0].m_nTime = time; - BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BriefMessages[0].m_nNumber[0] = n1; - BriefMessages[0].m_nNumber[1] = n2; - BriefMessages[0].m_nNumber[2] = n3; - BriefMessages[0].m_nNumber[3] = n4; - BriefMessages[0].m_nNumber[4] = n5; - BriefMessages[0].m_nNumber[5] = n6; - BriefMessages[0].m_pString = nil; - AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil); - } -} - -void -CMessages::AddBigMessageWithNumber(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6) -{ - wchar outstr[512]; // unused - InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - BIGMessages[style].m_Stack[0].m_pText = str; - BIGMessages[style].m_Stack[0].m_nFlag = 0; - BIGMessages[style].m_Stack[0].m_nTime = time; - BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BIGMessages[style].m_Stack[0].m_nNumber[0] = n1; - BIGMessages[style].m_Stack[0].m_nNumber[1] = n2; - BIGMessages[style].m_Stack[0].m_nNumber[2] = n3; - BIGMessages[style].m_Stack[0].m_nNumber[3] = n4; - BIGMessages[style].m_Stack[0].m_nNumber[4] = n5; - BIGMessages[style].m_Stack[0].m_nNumber[5] = n6; - BIGMessages[style].m_Stack[0].m_pString = nil; -} - -void -CMessages::AddBigMessageWithNumberQ(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6) -{ - wchar outstr[512]; // unused - InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - int32 i = 0; - - while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil) - i++; - - if (i >= 4) return; - - BIGMessages[style].m_Stack[i].m_pText = str; - BIGMessages[style].m_Stack[i].m_nFlag = 0; - BIGMessages[style].m_Stack[i].m_nTime = time; - BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BIGMessages[style].m_Stack[i].m_nNumber[0] = n1; - BIGMessages[style].m_Stack[i].m_nNumber[1] = n2; - BIGMessages[style].m_Stack[i].m_nNumber[2] = n3; - BIGMessages[style].m_Stack[i].m_nNumber[3] = n4; - BIGMessages[style].m_Stack[i].m_nNumber[4] = n5; - BIGMessages[style].m_Stack[i].m_nNumber[5] = n6; - BIGMessages[style].m_Stack[i].m_pString = nil; -} - -void -CMessages::AddMessageWithString(wchar *text, uint32 time, uint16 flag, wchar *str) -{ - wchar outstr[512]; // unused - WideStringCopy(outstr, text, 256); - InsertStringInString(outstr, str); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - int32 i = 0; - while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil) - i++; - - if (i >= NUMBRIEFMESSAGES) return; - - BriefMessages[i].m_pText = text; - BriefMessages[i].m_nFlag = flag; - BriefMessages[i].m_nTime = time; - BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BriefMessages[i].m_nNumber[0] = -1; - BriefMessages[i].m_nNumber[1] = -1; - BriefMessages[i].m_nNumber[2] = -1; - BriefMessages[i].m_nNumber[3] = -1; - BriefMessages[i].m_nNumber[4] = -1; - BriefMessages[i].m_nNumber[5] = -1; - BriefMessages[i].m_pString = str; - if (i == 0) - AddToPreviousBriefArray( - BriefMessages[0].m_pText, - BriefMessages[0].m_nNumber[0], - BriefMessages[0].m_nNumber[1], - BriefMessages[0].m_nNumber[2], - BriefMessages[0].m_nNumber[3], - BriefMessages[0].m_nNumber[4], - BriefMessages[0].m_nNumber[5], - BriefMessages[0].m_pString); -} - -void -CMessages::AddMessageJumpQWithString(wchar *text, uint32 time, uint16 flag, wchar *str) -{ - wchar outstr[512]; // unused - WideStringCopy(outstr, text, 256); - InsertStringInString(outstr, str); - InsertPlayerControlKeysInString(outstr); - GetWideStringLength(outstr); - - BriefMessages[0].m_pText = text; - BriefMessages[0].m_nFlag = flag; - BriefMessages[0].m_nTime = time; - BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds(); - BriefMessages[0].m_nNumber[0] = -1; - BriefMessages[0].m_nNumber[1] = -1; - BriefMessages[0].m_nNumber[2] = -1; - BriefMessages[0].m_nNumber[3] = -1; - BriefMessages[0].m_nNumber[4] = -1; - BriefMessages[0].m_nNumber[5] = -1; - BriefMessages[0].m_pString = str; - AddToPreviousBriefArray(text, -1, -1, -1, -1, -1, -1, str); -} - -inline bool -FastWideStringComparison(wchar *str1, wchar *str2) -{ - while (*str1 == *str2) { - ++str1; - ++str2; - if (!*str1 && !*str2) return true; - } - return false; -} - -void -CMessages::ClearThisPrint(wchar *str) -{ - bool equal; - - do { - equal = false; - uint16 i = 0; - while (i < NUMBRIEFMESSAGES) { - if (BriefMessages[i].m_pText == nil) - break; - - equal = FastWideStringComparison(str, BriefMessages[i].m_pText); - - if (equal) break; - i++; - } - - if (equal) { - if (i != 0) { - BriefMessages[i].m_pText = nil; - while (i < NUMBRIEFMESSAGES-1) { - if (BriefMessages[i + 1].m_pText == nil) - break; - - BriefMessages[i] = BriefMessages[i + 1]; - i++; - } - BriefMessages[i].m_pText = nil; - } else { - BriefMessages[0].m_pText = nil; - while (i < NUMBRIEFMESSAGES-1) { - if (BriefMessages[i + 1].m_pText == nil) - break; - BriefMessages[i] = BriefMessages[i + 1]; - i++; - } - BriefMessages[i].m_pText = nil; - BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds(); - if (BriefMessages[0].m_pText == nil) - AddToPreviousBriefArray( - BriefMessages[0].m_pText, - BriefMessages[0].m_nNumber[0], - BriefMessages[0].m_nNumber[1], - BriefMessages[0].m_nNumber[2], - BriefMessages[0].m_nNumber[3], - BriefMessages[0].m_nNumber[4], - BriefMessages[0].m_nNumber[5], - BriefMessages[0].m_pString); - } - } - } while (equal); -} - -void -CMessages::ClearThisBigPrint(wchar *str) -{ - bool equal; - - do { - uint16 i = 0; - equal = false; - uint16 style = 0; - while (style < NUMBIGMESSAGES) - { - if (i >= 4) - break; - - if (CMessages::BIGMessages[style].m_Stack[i].m_pText == nil || equal) - break; - - equal = FastWideStringComparison(str, BIGMessages[style].m_Stack[i].m_pText); - - if (!equal && ++i == 4) { - i = 0; - style++; - } - } - if (equal) { - if (i != 0) { - BIGMessages[style].m_Stack[i].m_pText = nil; - while (i < 3) { - if (BIGMessages[style].m_Stack[i + 1].m_pText == nil) - break; - BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1]; - i++; - } - BIGMessages[style].m_Stack[i].m_pText = nil; - } else { - BIGMessages[style].m_Stack[0].m_pText = 0; - i = 0; - while (i < 3) { - if (BIGMessages[style].m_Stack[i + 1].m_pText == nil) - break; - BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1]; - i++; - } - BIGMessages[style].m_Stack[i].m_pText = nil; - BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds(); - } - } - } while (equal); -} - -void -CMessages::ClearAllMessagesDisplayedByGame() -{ - ClearMessages(); - for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) { - PreviousBriefs[i].m_pText = nil; - PreviousBriefs[i].m_pString = nil; - } - CHud::GetRidOfAllHudMessages(); - CUserDisplay::Pager.ClearMessages(); -} +#include "common.h"
+
+#include "Messages.h"
+#include "RwHelper.h"
+#include "Hud.h"
+#include "User.h"
+#include "Timer.h"
+#include "Text.h"
+
+#include "ControllerConfig.h"
+
+#include "Font.h"
+
+tMessage CMessages::BriefMessages[NUMBRIEFMESSAGES];
+tPreviousBrief CMessages::PreviousBriefs[NUMPREVIOUSBRIEFS];
+tBigMessage CMessages::BIGMessages[NUMBIGMESSAGES];
+char CMessages::PreviousMissionTitle[16]; // unused
+
+void
+CMessages::Init()
+{
+ ClearMessages();
+
+ for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
+ PreviousBriefs[i].m_pText = nil;
+ PreviousBriefs[i].m_pString = nil;
+ }
+}
+
+uint16
+CMessages::GetWideStringLength(wchar *src)
+{
+ uint16 length = 0;
+ while (*(src++)) length++;
+ return length;
+}
+
+void
+CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size)
+{
+ int32 i = 0;
+ if (src) {
+ while (i < size - 1) {
+ if (!src[i]) break;
+ dst[i] = src[i];
+ i++;
+ }
+ } else {
+ while (i < size - 1)
+ dst[i++] = '\0';
+ }
+ dst[i] = '\0';
+}
+
+wchar jappy(wchar c)
+{
+ if (CFont::LanguageSet == FONT_LANGSET_JAPANESE)
+ return c & 0x7fff;
+ return c;
+}
+
+bool
+CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
+{
+ uint16 len1 = GetWideStringLength(str1);
+ uint16 len2 = GetWideStringLength(str2);
+ if (len1 != len2 && (len1 < size || len2 < size))
+ return false;
+
+ for (int32 i = 0; i < size; i++) {
+ if (!jappy(str1[i]))
+ break;
+
+ if (jappy(str1[i]) != jappy(str2[i]))
+ return false;
+ }
+ return true;
+}
+
+void
+CMessages::Process()
+{
+ for (int32 style = 0; style < 6; style++) {
+ if (BIGMessages[style].m_Stack[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BIGMessages[style].m_Stack[0].m_nTime + BIGMessages[style].m_Stack[0].m_nStartTime) {
+ BIGMessages[style].m_Stack[0].m_pText = nil;
+
+ int32 i = 0;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil) break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ }
+ }
+
+ if (BriefMessages[0].m_pText != nil && CTimer::GetTimeInMilliseconds() > BriefMessages[0].m_nTime + BriefMessages[0].m_nStartTime) {
+ BriefMessages[0].m_pText = nil;
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ CMessages::BriefMessages[i].m_pText = nil;
+ CMessages::BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ if (BriefMessages[0].m_pText != nil)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+ }
+}
+
+void
+CMessages::Display()
+{
+ wchar outstr[256];
+
+ DefinedState();
+
+ for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
+ InsertNumberInString(
+ BIGMessages[i].m_Stack[0].m_pText,
+ BIGMessages[i].m_Stack[0].m_nNumber[0],
+ BIGMessages[i].m_Stack[0].m_nNumber[1],
+ BIGMessages[i].m_Stack[0].m_nNumber[2],
+ BIGMessages[i].m_Stack[0].m_nNumber[3],
+ BIGMessages[i].m_Stack[0].m_nNumber[4],
+ BIGMessages[i].m_Stack[0].m_nNumber[5],
+ outstr);
+ InsertStringInString(outstr, BIGMessages[i].m_Stack[0].m_pString);
+ InsertPlayerControlKeysInString(outstr);
+ CHud::SetBigMessage(outstr, i);
+ }
+
+ InsertNumberInString(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ outstr);
+ InsertStringInString(outstr, BriefMessages[0].m_pString);
+ InsertPlayerControlKeysInString(outstr);
+ CHud::SetMessage(outstr);
+}
+
+void
+CMessages::AddMessage(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
+ i++;
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = msg;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = -1;
+ BriefMessages[i].m_nNumber[1] = -1;
+ BriefMessages[i].m_nNumber[2] = -1;
+ BriefMessages[i].m_nNumber[3] = -1;
+ BriefMessages[i].m_nNumber[4] = -1;
+ BriefMessages[i].m_nNumber[5] = -1;
+ BriefMessages[i].m_pString = nil;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQ(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = msg;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, 0);
+}
+
+void
+CMessages::AddMessageSoon(wchar *msg, uint32 time, uint16 flag)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ if (BriefMessages[0].m_pText != nil) {
+ for (int i = NUMBRIEFMESSAGES-1; i > 1; i--)
+ BriefMessages[i] = BriefMessages[i-1];
+
+ BriefMessages[1].m_pText = msg;
+ BriefMessages[1].m_nFlag = flag;
+ BriefMessages[1].m_nTime = time;
+ BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[1].m_nNumber[0] = -1;
+ BriefMessages[1].m_nNumber[1] = -1;
+ BriefMessages[1].m_nNumber[2] = -1;
+ BriefMessages[1].m_nNumber[3] = -1;
+ BriefMessages[1].m_nNumber[4] = -1;
+ BriefMessages[1].m_nNumber[5] = -1;
+ BriefMessages[1].m_pString = nil;
+ }else{
+ BriefMessages[0].m_pText = msg;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(msg, -1, -1, -1, -1, -1, -1, nil);
+ }
+}
+
+void
+CMessages::ClearMessages()
+{
+ for (int32 i = 0; i < NUMBIGMESSAGES; i++) {
+ for (int32 j = 0; j < 4; j++) {
+ BIGMessages[i].m_Stack[j].m_pText = nil;
+ BIGMessages[i].m_Stack[j].m_pString = nil;
+ }
+ }
+ ClearSmallMessagesOnly();
+}
+
+void
+CMessages::ClearSmallMessagesOnly()
+{
+ for (int32 i = 0; i < NUMBRIEFMESSAGES; i++) {
+ BriefMessages[i].m_pText = nil;
+ BriefMessages[i].m_pString = nil;
+ }
+}
+
+void
+CMessages::AddBigMessage(wchar *msg, uint32 time, uint16 style)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BIGMessages[style].m_Stack[0].m_pText = msg;
+ BIGMessages[style].m_Stack[0].m_nFlag = 0;
+ BIGMessages[style].m_Stack[0].m_nTime = time;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[0].m_nNumber[0] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[1] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[2] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[3] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[4] = -1;
+ BIGMessages[style].m_Stack[0].m_nNumber[5] = -1;
+ BIGMessages[style].m_Stack[0].m_pString = nil;
+}
+void
+CMessages::AddBigMessageQ(wchar *msg, uint32 time, uint16 style)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, msg, 256);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
+ i++;
+
+ if (i >= 4) return;
+
+ BIGMessages[style].m_Stack[i].m_pText = msg;
+ BIGMessages[style].m_Stack[i].m_nFlag = 0;
+ BIGMessages[style].m_Stack[i].m_nTime = time;
+ BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[i].m_nNumber[0] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[1] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[2] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[3] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[4] = -1;
+ BIGMessages[style].m_Stack[i].m_nNumber[5] = -1;
+ BIGMessages[style].m_Stack[i].m_pString = nil;
+}
+
+void
+CMessages::AddToPreviousBriefArray(wchar *text, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *string)
+{
+ int32 i = 0;
+ while (i < NUMPREVIOUSBRIEFS) {
+ if (PreviousBriefs[i].m_pText == nil)
+ break;
+ if (PreviousBriefs[i].m_nNumber[0] == n1
+ && PreviousBriefs[i].m_nNumber[1] == n2
+ && PreviousBriefs[i].m_nNumber[2] == n3
+ && PreviousBriefs[i].m_nNumber[3] == n4
+ && PreviousBriefs[i].m_nNumber[4] == n5
+ && PreviousBriefs[i].m_nNumber[5] == n6
+ && PreviousBriefs[i].m_pText == text
+ && PreviousBriefs[i].m_pString == string)
+ return;
+
+ i++;
+ }
+
+ if (i != 0) {
+ if (i == NUMPREVIOUSBRIEFS) i -= 2;
+ else i--;
+
+ while (i >= 0) {
+ PreviousBriefs[i + 1] = PreviousBriefs[i];
+ i--;
+ }
+ }
+ PreviousBriefs[0].m_pText = text;
+ PreviousBriefs[0].m_nNumber[0] = n1;
+ PreviousBriefs[0].m_nNumber[1] = n2;
+ PreviousBriefs[0].m_nNumber[2] = n3;
+ PreviousBriefs[0].m_nNumber[3] = n4;
+ PreviousBriefs[0].m_nNumber[4] = n5;
+ PreviousBriefs[0].m_nNumber[5] = n6;
+ PreviousBriefs[0].m_pString = string;
+}
+
+void
+CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6, wchar *outstr)
+{
+ char numStr[10];
+ wchar wNumStr[10];
+
+ if (str == nil) {
+ *outstr = '\0';
+ return;
+ }
+
+ int32 size = GetWideStringLength(str);
+
+ int32 i = 0;
+
+ for (int32 c = 0; c < size;) {
+ if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && str[c] == (0x8000 | '~') && str[c + 1] == (0x8000 | '1') && str[c + 2] == (0x8000 | '~')) ||
+ (CFont::LanguageSet != FONT_LANGSET_JAPANESE && str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~'))
+ {
+ //if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') {
+ switch (i) {
+ case 0: sprintf(numStr, "%d", n1); break;
+ case 1: sprintf(numStr, "%d", n2); break;
+ case 2: sprintf(numStr, "%d", n3); break;
+ case 3: sprintf(numStr, "%d", n4); break;
+ case 4: sprintf(numStr, "%d", n5); break;
+ case 5: sprintf(numStr, "%d", n6); break;
+ }
+ i++;
+ AsciiToUnicode(numStr, wNumStr);
+
+ int j = 0;
+ while (wNumStr[j] != '\0')
+ *(outstr++) = wNumStr[j++];
+
+ c += 3;
+ } else {
+ *(outstr++) = str[c++];
+ }
+ }
+ *outstr = '\0';
+}
+
+void
+CMessages::InsertStringInString(wchar *str1, wchar *str2)
+{
+ wchar tempstr[256];
+
+ if (!str1 || !str2) return;
+
+ int32 str1_size = GetWideStringLength(str1);
+ int32 str2_size = GetWideStringLength(str2);
+ int32 total_size = str1_size + str2_size;
+
+ wchar *_str1 = str1;
+ uint16 i;
+ for (i = 0; i < total_size; ) {
+ if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && *_str1 == (0x8000 | '~') && *(_str1 + 1) == (0x8000 | 'a') && *(_str1 + 2) == (0x8000 | '~'))
+ || (CFont::LanguageSet != FONT_LANGSET_JAPANESE && *_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~'))
+ {
+ //if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') {
+ _str1 += 3;
+ for (int j = 0; j < str2_size; j++) {
+ tempstr[i++] = str2[j];
+ }
+ } else {
+ tempstr[i++] = *(_str1++);
+ }
+ }
+ tempstr[i] = '\0';
+
+ for (i = 0; i < total_size; i++)
+ str1[i] = tempstr[i];
+
+ while (i < 256)
+ str1[i++] = '\0';
+}
+
+void
+CMessages::InsertPlayerControlKeysInString(wchar *str)
+{
+ uint16 i;
+ wchar outstr[256];
+ wchar keybuf[256];
+
+ if (!str) return;
+ uint16 strSize = GetWideStringLength(str);
+ memset(keybuf, 0, 256*sizeof(wchar));
+
+ wchar *_outstr = outstr;
+ for (i = 0; i < strSize;) {
+ if ((CFont::LanguageSet == FONT_LANGSET_JAPANESE && str[i] == (0x8000 | '~') && str[i + 1] == (0x8000 | 'k') && str[i + 2] == (0x8000 | '~')) ||
+ (CFont::LanguageSet != FONT_LANGSET_JAPANESE && str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~')) {
+ i += 4;
+ for (int32 cont = 0; cont < MAX_CONTROLLERACTIONS; cont++) {
+ uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]);
+ if (contSize != 0) {
+ if (WideStringCompare(&str[i], ControlsManager.m_aActionNames[cont], contSize)) {
+ ControlsManager.GetWideStringOfCommandKeys(cont, keybuf, 256);
+ uint16 keybuf_size = GetWideStringLength(keybuf);
+ for (uint16 j = 0; j < keybuf_size; j++) {
+ *(_outstr++) = keybuf[j];
+ keybuf[j] = '\0';
+ }
+ i += contSize + 1;
+ }
+ }
+ }
+ } else {
+ *(_outstr++) = str[i++];
+ }
+ }
+ *_outstr = '\0';
+
+ for (i = 0; i < GetWideStringLength(outstr); i++)
+ str[i] = outstr[i];
+
+ while (i < 256)
+ str[i++] = '\0';
+}
+
+void
+CMessages::AddMessageWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ uint16 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText)
+ i++;
+
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = str;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = n1;
+ BriefMessages[i].m_nNumber[1] = n2;
+ BriefMessages[i].m_nNumber[2] = n3;
+ BriefMessages[i].m_nNumber[3] = n4;
+ BriefMessages[i].m_nNumber[4] = n5;
+ BriefMessages[i].m_nNumber[5] = n6;
+ BriefMessages[i].m_pString = nil;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = str;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = n1;
+ BriefMessages[0].m_nNumber[1] = n2;
+ BriefMessages[0].m_nNumber[2] = n3;
+ BriefMessages[0].m_nNumber[3] = n4;
+ BriefMessages[0].m_nNumber[4] = n5;
+ BriefMessages[0].m_nNumber[5] = n6;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
+}
+
+void
+CMessages::AddMessageSoonWithNumber(wchar *str, uint32 time, uint16 flag, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ if (BriefMessages[0].m_pText != nil) {
+ for (int32 i = NUMBRIEFMESSAGES-1; i > 1; i--)
+ BriefMessages[i] = BriefMessages[i-1];
+
+ BriefMessages[1].m_pText = str;
+ BriefMessages[1].m_nFlag = flag;
+ BriefMessages[1].m_nTime = time;
+ BriefMessages[1].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[1].m_nNumber[0] = n1;
+ BriefMessages[1].m_nNumber[1] = n2;
+ BriefMessages[1].m_nNumber[2] = n3;
+ BriefMessages[1].m_nNumber[3] = n4;
+ BriefMessages[1].m_nNumber[4] = n5;
+ BriefMessages[1].m_nNumber[5] = n6;
+ BriefMessages[1].m_pString = nil;
+ } else {
+ BriefMessages[0].m_pText = str;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = n1;
+ BriefMessages[0].m_nNumber[1] = n2;
+ BriefMessages[0].m_nNumber[2] = n3;
+ BriefMessages[0].m_nNumber[3] = n4;
+ BriefMessages[0].m_nNumber[4] = n5;
+ BriefMessages[0].m_nNumber[5] = n6;
+ BriefMessages[0].m_pString = nil;
+ AddToPreviousBriefArray(str, n1, n2, n3, n4, n5, n6, nil);
+ }
+}
+
+void
+CMessages::AddBigMessageWithNumber(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BIGMessages[style].m_Stack[0].m_pText = str;
+ BIGMessages[style].m_Stack[0].m_nFlag = 0;
+ BIGMessages[style].m_Stack[0].m_nTime = time;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[0].m_nNumber[0] = n1;
+ BIGMessages[style].m_Stack[0].m_nNumber[1] = n2;
+ BIGMessages[style].m_Stack[0].m_nNumber[2] = n3;
+ BIGMessages[style].m_Stack[0].m_nNumber[3] = n4;
+ BIGMessages[style].m_Stack[0].m_nNumber[4] = n5;
+ BIGMessages[style].m_Stack[0].m_nNumber[5] = n6;
+ BIGMessages[style].m_Stack[0].m_pString = nil;
+}
+
+void
+CMessages::AddBigMessageWithNumberQ(wchar *str, uint32 time, uint16 style, int32 n1, int32 n2, int32 n3, int32 n4, int32 n5, int32 n6)
+{
+ wchar outstr[512]; // unused
+ InsertNumberInString(str, n1, n2, n3, n4, n5, n6, outstr);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+
+ while (i < 4 && BIGMessages[style].m_Stack[i].m_pText != nil)
+ i++;
+
+ if (i >= 4) return;
+
+ BIGMessages[style].m_Stack[i].m_pText = str;
+ BIGMessages[style].m_Stack[i].m_nFlag = 0;
+ BIGMessages[style].m_Stack[i].m_nTime = time;
+ BIGMessages[style].m_Stack[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BIGMessages[style].m_Stack[i].m_nNumber[0] = n1;
+ BIGMessages[style].m_Stack[i].m_nNumber[1] = n2;
+ BIGMessages[style].m_Stack[i].m_nNumber[2] = n3;
+ BIGMessages[style].m_Stack[i].m_nNumber[3] = n4;
+ BIGMessages[style].m_Stack[i].m_nNumber[4] = n5;
+ BIGMessages[style].m_Stack[i].m_nNumber[5] = n6;
+ BIGMessages[style].m_Stack[i].m_pString = nil;
+}
+
+void
+CMessages::AddMessageWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, text, 256);
+ InsertStringInString(outstr, str);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ int32 i = 0;
+ while (i < NUMBRIEFMESSAGES && BriefMessages[i].m_pText != nil)
+ i++;
+
+ if (i >= NUMBRIEFMESSAGES) return;
+
+ BriefMessages[i].m_pText = text;
+ BriefMessages[i].m_nFlag = flag;
+ BriefMessages[i].m_nTime = time;
+ BriefMessages[i].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[i].m_nNumber[0] = -1;
+ BriefMessages[i].m_nNumber[1] = -1;
+ BriefMessages[i].m_nNumber[2] = -1;
+ BriefMessages[i].m_nNumber[3] = -1;
+ BriefMessages[i].m_nNumber[4] = -1;
+ BriefMessages[i].m_nNumber[5] = -1;
+ BriefMessages[i].m_pString = str;
+ if (i == 0)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+}
+
+void
+CMessages::AddMessageJumpQWithString(wchar *text, uint32 time, uint16 flag, wchar *str)
+{
+ wchar outstr[512]; // unused
+ WideStringCopy(outstr, text, 256);
+ InsertStringInString(outstr, str);
+ InsertPlayerControlKeysInString(outstr);
+ GetWideStringLength(outstr);
+
+ BriefMessages[0].m_pText = text;
+ BriefMessages[0].m_nFlag = flag;
+ BriefMessages[0].m_nTime = time;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ BriefMessages[0].m_nNumber[0] = -1;
+ BriefMessages[0].m_nNumber[1] = -1;
+ BriefMessages[0].m_nNumber[2] = -1;
+ BriefMessages[0].m_nNumber[3] = -1;
+ BriefMessages[0].m_nNumber[4] = -1;
+ BriefMessages[0].m_nNumber[5] = -1;
+ BriefMessages[0].m_pString = str;
+ AddToPreviousBriefArray(text, -1, -1, -1, -1, -1, -1, str);
+}
+
+inline bool
+FastWideStringComparison(wchar *str1, wchar *str2)
+{
+ while (*str1 == *str2) {
+ ++str1;
+ ++str2;
+ if (!*str1 && !*str2) return true;
+ }
+ return false;
+}
+
+void
+CMessages::ClearThisPrint(wchar *str)
+{
+ bool equal;
+
+ do {
+ equal = false;
+ uint16 i = 0;
+ while (i < NUMBRIEFMESSAGES) {
+ if (BriefMessages[i].m_pText == nil)
+ break;
+
+ equal = FastWideStringComparison(str, BriefMessages[i].m_pText);
+
+ if (equal) break;
+ i++;
+ }
+
+ if (equal) {
+ if (i != 0) {
+ BriefMessages[i].m_pText = nil;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ BriefMessages[i].m_pText = nil;
+ } else {
+ BriefMessages[0].m_pText = nil;
+ while (i < NUMBRIEFMESSAGES-1) {
+ if (BriefMessages[i + 1].m_pText == nil)
+ break;
+ BriefMessages[i] = BriefMessages[i + 1];
+ i++;
+ }
+ BriefMessages[i].m_pText = nil;
+ BriefMessages[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ if (BriefMessages[0].m_pText == nil)
+ AddToPreviousBriefArray(
+ BriefMessages[0].m_pText,
+ BriefMessages[0].m_nNumber[0],
+ BriefMessages[0].m_nNumber[1],
+ BriefMessages[0].m_nNumber[2],
+ BriefMessages[0].m_nNumber[3],
+ BriefMessages[0].m_nNumber[4],
+ BriefMessages[0].m_nNumber[5],
+ BriefMessages[0].m_pString);
+ }
+ }
+ } while (equal);
+}
+
+void
+CMessages::ClearThisBigPrint(wchar *str)
+{
+ bool equal;
+
+ do {
+ uint16 i = 0;
+ equal = false;
+ uint16 style = 0;
+ while (style < NUMBIGMESSAGES)
+ {
+ if (i >= 4)
+ break;
+
+ if (CMessages::BIGMessages[style].m_Stack[i].m_pText == nil || equal)
+ break;
+
+ equal = FastWideStringComparison(str, BIGMessages[style].m_Stack[i].m_pText);
+
+ if (!equal && ++i == 4) {
+ i = 0;
+ style++;
+ }
+ }
+ if (equal) {
+ if (i != 0) {
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
+ break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ } else {
+ BIGMessages[style].m_Stack[0].m_pText = 0;
+ i = 0;
+ while (i < 3) {
+ if (BIGMessages[style].m_Stack[i + 1].m_pText == nil)
+ break;
+ BIGMessages[style].m_Stack[i] = BIGMessages[style].m_Stack[i + 1];
+ i++;
+ }
+ BIGMessages[style].m_Stack[i].m_pText = nil;
+ BIGMessages[style].m_Stack[0].m_nStartTime = CTimer::GetTimeInMilliseconds();
+ }
+ }
+ } while (equal);
+}
+
+void
+CMessages::ClearAllMessagesDisplayedByGame()
+{
+ ClearMessages();
+ for (int32 i = 0; i < NUMPREVIOUSBRIEFS; i++) {
+ PreviousBriefs[i].m_pText = nil;
+ PreviousBriefs[i].m_pString = nil;
+ }
+ CHud::GetRidOfAllHudMessages();
+ CUserDisplay::Pager.ClearMessages();
+}
diff --git a/src/text/Text.cpp b/src/text/Text.cpp index f481403d..117ba9cf 100644 --- a/src/text/Text.cpp +++ b/src/text/Text.cpp @@ -1,309 +1,317 @@ -#include "common.h" - -#include "FileMgr.h" -#include "Frontend.h" -#include "Messages.h" -#include "Text.h" - -static wchar WideErrorString[25]; - -CText TheText; - -CText::CText(void) -{ - encoding = 'e'; - memset(WideErrorString, 0, sizeof(WideErrorString)); -} - -void -CText::Load(void) -{ - uint8 *filedata; - char filename[32], type[4]; - int length; - int offset, sectlen; - - Unload(); - filedata = new uint8[0x40000]; - - CFileMgr::SetDir("TEXT"); - switch(CMenuManager::m_PrefsLanguage){ - case LANGUAGE_AMERICAN: - sprintf(filename, "AMERICAN.GXT"); - break; - case LANGUAGE_FRENCH: - sprintf(filename, "FRENCH.GXT"); - break; - case LANGUAGE_GERMAN: - sprintf(filename, "GERMAN.GXT"); - break; - case LANGUAGE_ITALIAN: - sprintf(filename, "ITALIAN.GXT"); - break; - case LANGUAGE_SPANISH: - sprintf(filename, "SPANISH.GXT"); - break; -#ifdef MORE_LANGUAGES - case LANGUAGE_POLISH: - sprintf(filename, "POLISH.GXT"); - break; - case LANGUAGE_RUSSIAN: - sprintf(filename, "RUSSIAN.GXT"); - break; -#endif - } - - length = CFileMgr::LoadFile(filename, filedata, 0x40000, "rb"); - CFileMgr::SetDir(""); - - offset = 0; - while(offset < length){ - type[0] = filedata[offset++]; - type[1] = filedata[offset++]; - type[2] = filedata[offset++]; - type[3] = filedata[offset++]; - sectlen = (int)filedata[offset+3]<<24 | (int)filedata[offset+2]<<16 | - (int)filedata[offset+1]<<8 | (int)filedata[offset+0]; - offset += 4; - if(sectlen != 0){ - if(strncmp(type, "TKEY", 4) == 0) - keyArray.Load(sectlen, filedata, &offset); - else if(strncmp(type, "TDAT", 4) == 0) - data.Load(sectlen, filedata, &offset); - else - offset += sectlen; - } - } - - keyArray.Update(data.chars); - - delete[] filedata; -} - -void -CText::Unload(void) -{ - CMessages::ClearAllMessagesDisplayedByGame(); - data.Unload(); - keyArray.Unload(); -} - -wchar* -CText::Get(const char *key) -{ - return keyArray.Search(key); -} - -wchar UpperCaseTable[128] = { - 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, - 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, - 150, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, - 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, - 149, 173, 173, 175, 176, 177, 178, 179, 180, 181, 182, - 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, - 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, - 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, - 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, - 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, - 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, - 249, 250, 251, 252, 253, 254, 255 -}; - -wchar FrenchUpperCaseTable[128] = { - 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, - 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, - 150, 65, 65, 65, 65, 132, 133, 69, 69, 69, 69, 73, 73, - 73, 73, 79, 79, 79, 79, 85, 85, 85, 85, 173, 173, 175, - 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, - 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, - 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, - 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, - 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, - 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, - 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, - 253, 254, 255 -}; - -wchar -CText::GetUpperCase(wchar c) -{ - switch (encoding) - { - case 'e': - if (c >= 'a' && c <= 'z') - return c - 32; - break; - case 'f': - if (c >= 'a' && c <= 'z') - return c - 32; - - if (c >= 128 && c <= 255) - return FrenchUpperCaseTable[c-128]; - break; - case 'g': - case 'i': - case 's': - if (c >= 'a' && c <= 'z') - return c - 32; - - if (c >= 128 && c <= 255) - return UpperCaseTable[c-128]; - break; - default: - break; - } - return c; -} - -void -CText::UpperCase(wchar *s) -{ - while(*s){ - *s = GetUpperCase(*s); - s++; - } -} - - -void -CKeyArray::Load(uint32 length, uint8 *data, int *offset) -{ - uint32 i; - uint8 *rawbytes; - - numEntries = length / sizeof(CKeyEntry); - entries = new CKeyEntry[numEntries]; - rawbytes = (uint8*)entries; - - for(i = 0; i < length; i++) - rawbytes[i] = data[(*offset)++]; -} - -void -CKeyArray::Unload(void) -{ - delete[] entries; - entries = nil; - numEntries = 0; -} - -void -CKeyArray::Update(wchar *chars) -{ - int i; - for(i = 0; i < numEntries; i++) - entries[i].value = (wchar*)((uint8*)chars + (uintptr)entries[i].value); -} - -CKeyEntry* -CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high) -{ - int mid; - int diff; - - if(low > high) - return nil; - - mid = (low + high)/2; - diff = strcmp(key, entries[mid].key); - if(diff == 0) - return &entries[mid]; - if(diff < 0) - return BinarySearch(key, entries, low, mid-1); - if(diff > 0) - return BinarySearch(key, entries, mid+1, high); - return nil; -} - -wchar* -CKeyArray::Search(const char *key) -{ - CKeyEntry *found; - char errstr[25]; - int i; - - found = BinarySearch(key, entries, 0, numEntries-1); - if(found) - return found->value; - sprintf(errstr, "%s missing", key); - for(i = 0; i < 25; i++) - WideErrorString[i] = errstr[i]; - return WideErrorString; -} - - -void -CData::Load(uint32 length, uint8 *data, int *offset) -{ - uint32 i; - uint8 *rawbytes; - - numChars = length / sizeof(wchar); - chars = new wchar[numChars]; - rawbytes = (uint8*)chars; - - for(i = 0; i < length; i++) - rawbytes[i] = data[(*offset)++]; -} - -void -CData::Unload(void) -{ - delete[] chars; - chars = nil; - numChars = 0; -} - -void -AsciiToUnicode(const char *src, wchar *dst) -{ - while((*dst++ = *src++) != '\0'); -} - -char* -UnicodeToAscii(wchar *src) -{ - static char aStr[256]; - int len; - for(len = 0; *src != '\0' && len < 256-1; len++, src++) - if(*src < 128) - aStr[len] = *src; - else - aStr[len] = '#'; - aStr[len] = '\0'; - return aStr; -} - -char* -UnicodeToAsciiForSaveLoad(wchar *src) -{ - static char aStr[256]; - int len; - for(len = 0; *src != '\0' && len < 256-1; len++, src++) - if(*src < 256) - aStr[len] = *src; - else - aStr[len] = '#'; - aStr[len] = '\0'; - return aStr; -} - -void -UnicodeStrcpy(wchar *dst, const wchar *src) -{ - while((*dst++ = *src++) != '\0'); -} - -int -UnicodeStrlen(const wchar *str) -{ - int len; - for(len = 0; *str != '\0'; len++, str++); - return len; -} - -void -TextCopy(wchar *dst, const wchar *src) -{ - while((*dst++ = *src++) != '\0'); -} +#include "common.h"
+
+#include "FileMgr.h"
+#include "Frontend.h"
+#include "Messages.h"
+#include "Text.h"
+
+static wchar WideErrorString[25];
+
+CText TheText;
+
+CText::CText(void)
+{
+ encoding = 'e';
+ memset(WideErrorString, 0, sizeof(WideErrorString));
+}
+
+void
+CText::Load(void)
+{
+ uint8 *filedata;
+ char filename[32], type[4];
+ int length;
+ int offset, sectlen;
+
+ Unload();
+ filedata = new uint8[0x40000];
+
+ CFileMgr::SetDir("TEXT");
+ switch(CMenuManager::m_PrefsLanguage){
+ case LANGUAGE_AMERICAN:
+ sprintf(filename, "AMERICAN.GXT");
+ break;
+ case LANGUAGE_FRENCH:
+ sprintf(filename, "FRENCH.GXT");
+ break;
+ case LANGUAGE_GERMAN:
+ sprintf(filename, "GERMAN.GXT");
+ break;
+ case LANGUAGE_ITALIAN:
+ sprintf(filename, "ITALIAN.GXT");
+ break;
+ case LANGUAGE_SPANISH:
+ sprintf(filename, "SPANISH.GXT");
+ break;
+#ifdef MORE_LANGUAGES
+ case LANGUAGE_POLISH:
+ sprintf(filename, "POLISH.GXT");
+ break;
+ case LANGUAGE_RUSSIAN:
+ sprintf(filename, "RUSSIAN.GXT");
+ break;
+ case LANGUAGE_JAPANESE:
+ sprintf(filename, "JAPANESE.GXT");
+ break;
+#endif
+ }
+
+ length = CFileMgr::LoadFile(filename, filedata, 0x40000, "rb");
+ CFileMgr::SetDir("");
+
+ offset = 0;
+ while(offset < length){
+ type[0] = filedata[offset++];
+ type[1] = filedata[offset++];
+ type[2] = filedata[offset++];
+ type[3] = filedata[offset++];
+ sectlen = (int)filedata[offset+3]<<24 | (int)filedata[offset+2]<<16 |
+ (int)filedata[offset+1]<<8 | (int)filedata[offset+0];
+ offset += 4;
+ if(sectlen != 0){
+ if(strncmp(type, "TKEY", 4) == 0)
+ keyArray.Load(sectlen, filedata, &offset);
+ else if(strncmp(type, "TDAT", 4) == 0)
+ data.Load(sectlen, filedata, &offset);
+ else
+ offset += sectlen;
+ }
+ }
+
+ keyArray.Update(data.chars);
+
+ delete[] filedata;
+}
+
+void
+CText::Unload(void)
+{
+ CMessages::ClearAllMessagesDisplayedByGame();
+ data.Unload();
+ keyArray.Unload();
+}
+
+wchar*
+CText::Get(const char *key)
+{
+ return keyArray.Search(key);
+}
+
+wchar UpperCaseTable[128] = {
+ 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
+ 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
+ 150, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137,
+ 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148,
+ 149, 173, 173, 175, 176, 177, 178, 179, 180, 181, 182,
+ 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193,
+ 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204,
+ 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215,
+ 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226,
+ 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237,
+ 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248,
+ 249, 250, 251, 252, 253, 254, 255
+};
+
+wchar FrenchUpperCaseTable[128] = {
+ 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
+ 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
+ 150, 65, 65, 65, 65, 132, 133, 69, 69, 69, 69, 73, 73,
+ 73, 73, 79, 79, 79, 79, 85, 85, 85, 85, 173, 173, 175,
+ 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
+ 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197,
+ 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208,
+ 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
+ 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
+ 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
+ 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252,
+ 253, 254, 255
+};
+
+wchar
+CText::GetUpperCase(wchar c)
+{
+ switch (encoding)
+ {
+ case 'e':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+ break;
+ case 'f':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+
+ if (c >= 128 && c <= 255)
+ return FrenchUpperCaseTable[c-128];
+ break;
+ case 'g':
+ case 'i':
+ case 's':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+
+ if (c >= 128 && c <= 255)
+ return UpperCaseTable[c-128];
+ break;
+ default:
+ break;
+ }
+ return c;
+}
+
+void
+CText::UpperCase(wchar *s)
+{
+ while(*s){
+ *s = GetUpperCase(*s);
+ s++;
+ }
+}
+
+
+void
+CKeyArray::Load(uint32 length, uint8 *data, int *offset)
+{
+ uint32 i;
+ uint8 *rawbytes;
+
+ numEntries = length / sizeof(CKeyEntry);
+ entries = new CKeyEntry[numEntries];
+ rawbytes = (uint8*)entries;
+
+ for(i = 0; i < length; i++)
+ rawbytes[i] = data[(*offset)++];
+}
+
+void
+CKeyArray::Unload(void)
+{
+ delete[] entries;
+ entries = nil;
+ numEntries = 0;
+}
+
+void
+CKeyArray::Update(wchar *chars)
+{
+ int i;
+ for(i = 0; i < numEntries; i++)
+ entries[i].value = (wchar*)((uint8*)chars + (uintptr)entries[i].value);
+}
+
+CKeyEntry*
+CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high)
+{
+ int mid;
+ int diff;
+
+ if(low > high)
+ return nil;
+
+ mid = (low + high)/2;
+ diff = strcmp(key, entries[mid].key);
+ if(diff == 0)
+ return &entries[mid];
+ if(diff < 0)
+ return BinarySearch(key, entries, low, mid-1);
+ if(diff > 0)
+ return BinarySearch(key, entries, mid+1, high);
+ return nil;
+}
+
+wchar*
+CKeyArray::Search(const char *key)
+{
+ CKeyEntry *found;
+ char errstr[25];
+ int i;
+
+ found = BinarySearch(key, entries, 0, numEntries-1);
+ if(found)
+ return found->value;
+ sprintf(errstr, "%s missing", key);
+ for(i = 0; i < 25; i++)
+ WideErrorString[i] = errstr[i];
+ return WideErrorString;
+}
+
+
+void
+CData::Load(uint32 length, uint8 *data, int *offset)
+{
+ uint32 i;
+ uint8 *rawbytes;
+
+ numChars = length / sizeof(wchar);
+ chars = new wchar[numChars];
+ rawbytes = (uint8*)chars;
+
+ for(i = 0; i < length; i++)
+ rawbytes[i] = data[(*offset)++];
+}
+
+void
+CData::Unload(void)
+{
+ delete[] chars;
+ chars = nil;
+ numChars = 0;
+}
+
+void
+AsciiToUnicode(const char *src, wchar *dst)
+{
+ while((*dst++ = *src++) != '\0');
+}
+
+#include "Game.h"
+
+char*
+UnicodeToAscii(wchar *src)
+{
+ static char aStr[256];
+ int len;
+ for(len = 0; *src != '\0' && len < 256-1; len++, src++)
+ if(*src < 128 || (CGame::russianGame && *src < 256))
+ aStr[len] = *src;
+ else
+ aStr[len] = '#';
+ aStr[len] = '\0';
+ return aStr;
+}
+
+char*
+UnicodeToAsciiForSaveLoad(wchar *src)
+{
+ static char aStr[256];
+ int len;
+ for(len = 0; *src != '\0' && len < 256-1; len++, src++)
+ if(*src < 256)
+ aStr[len] = *src;
+ else
+ aStr[len] = '#';
+ aStr[len] = '\0';
+ return aStr;
+}
+
+void
+UnicodeStrcpy(wchar *dst, const wchar *src)
+{
+ while((*dst++ = *src++) != '\0');
+}
+
+int
+UnicodeStrlen(const wchar *str)
+{
+ int len;
+ for(len = 0; *str != '\0'; len++, str++);
+ return len;
+}
+
+void
+TextCopy(wchar *dst, const wchar *src)
+{
+ while((*dst++ = *src++) != '\0');
+}
+
+
+ InjectHook(0x52C2F0, &UnicodeToAscii, PATCH_JUMP);
\ No newline at end of file |