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-rw-r--r--src/audio/AudioManager.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 662e929e..efff4f39 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -59,7 +59,7 @@ public:
// Default value is -3 for whatever reason
#endif
uint32 m_nFinalPriority; // Actual value used to compare priority, calculated using volume and m_nPriority. Lesser value means higher priority
- int8 m_nVolumeChange; // How much m_nVolume should reduce per each frame. Has no effect with EXTERNAL_3D_SOUND
+ int8 m_nVolumeChange; // How much m_nVolume should reduce per each frame.
};
VALIDATE_SIZE(tSound, 92);
@@ -319,7 +319,7 @@ public:
#ifdef EXTERNAL_3D_SOUND // actually must have been && AUDIO_MSS as well
void AdjustSamplesVolume();
- uint8 ComputeEmittingVolume(uint8 emittingVolume, float maxDistance, float dist);
+ uint8 ComputeEmittingVolume(uint8 emittingVolume, float maxDistance, float distance);
#endif
// audio logic