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Diffstat (limited to 'src/audio/MusicManager.cpp')
-rw-r--r--src/audio/MusicManager.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index c9230e02..623b6ad5 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -263,7 +263,7 @@ cMusicManager::GetRadioInCar(void)
CVehicle* veh = AudioManager.FindVehicleOfPlayer();
if (veh != nil) {
if (UsesPoliceRadio(veh) || UsesTaxiRadio(veh)) {
- if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && !AudioManager.m_nUserPause))
+ if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && !AudioManager.m_bIsPaused))
return STREAMED_SOUND_RADIO_POLICE;
return m_nRadioInCar;
}
@@ -271,7 +271,7 @@ cMusicManager::GetRadioInCar(void)
}
}
- if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && !AudioManager.m_nUserPause))
+ if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && !AudioManager.m_bIsPaused))
return RADIO_OFF;
return m_nRadioInCar;
}
@@ -353,7 +353,7 @@ cMusicManager::ChangeMusicMode(uint8 mode)
}
void
-cMusicManager::ResetTimers(int32 time)
+cMusicManager::ResetTimers(uint32 time)
{
m_bResetTimers = TRUE;
m_nResetTime = time;
@@ -374,7 +374,7 @@ cMusicManager::Service()
if (!m_bMusicModeChangeStarted)
m_nMusicModeToBeSet = m_nUpcomingMusicMode;
if (m_nMusicModeToBeSet == m_nMusicMode) {
- if (!AudioManager.m_nUserPause || AudioManager.m_nPreviousUserPause || m_nMusicMode != MUSICMODE_FRONTEND)
+ if (!AudioManager.m_bIsPaused || AudioManager.m_bWasPaused || m_nMusicMode != MUSICMODE_FRONTEND)
{
switch (m_nMusicMode)
{
@@ -387,7 +387,7 @@ cMusicManager::Service()
m_nMusicMode = MUSICMODE_DISABLED;
} else {
m_bMusicModeChangeStarted = TRUE;
- if (!m_bUserResumedGame && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause)
+ if (!m_bUserResumedGame && !AudioManager.m_bIsPaused && AudioManager.m_bWasPaused)
m_bUserResumedGame = TRUE;
if (AudioManager.m_FrameCounter % 4 == 0) {
gNumRetunePresses = 0;
@@ -461,7 +461,7 @@ cMusicManager::ServiceFrontEndMode()
} else {
if (m_nPlayingTrack == STREAMED_SOUND_RADIO_MP3_PLAYER)
SampleManager.StartStreamedFile(STREAMED_SOUND_RADIO_MP3_PLAYER, 0);
- else if (m_nPlayingTrack == STREAMED_SOUND_MISSION_COMPLETED && !AudioManager.m_nUserPause)
+ else if (m_nPlayingTrack == STREAMED_SOUND_MISSION_COMPLETED && !AudioManager.m_bIsPaused)
ChangeMusicMode(MUSICMODE_GAME);
}
} else {