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-rw-r--r--src/collision/ColStore.h18
1 files changed, 13 insertions, 5 deletions
diff --git a/src/collision/ColStore.h b/src/collision/ColStore.h
index 8e2a3a70..c66a67ed 100644
--- a/src/collision/ColStore.h
+++ b/src/collision/ColStore.h
@@ -9,11 +9,13 @@ struct ColDef { // made up name
char name[20];
int16 minIndex;
int16 maxIndex;
+ void *chunk;
};
class CColStore
{
static CPool<ColDef,ColDef> *ms_pColPool;
+ static bool m_onlyBB;
public:
static void Initialise(void);
@@ -25,14 +27,18 @@ public:
static CRect &GetBoundingBox(int32 slot);
static void IncludeModelIndex(int32 slot, int32 modelIndex);
static bool LoadCol(int32 storeID, uint8 *buffer, int32 bufsize);
+ static void LoadColCHK(int32 slot, void *data, void *chunk);
static void RemoveCol(int32 slot);
- static void AddCollisionNeededAtPosn(const CVector2D &pos);
+ static void AddCollisionNeededAtPosn(const CVector &pos);
static void LoadAllCollision(void);
static void RemoveAllCollision(void);
- static void LoadCollision(const CVector2D &pos);
- static void RequestCollision(const CVector2D &pos);
- static void EnsureCollisionIsInMemory(const CVector2D &pos);
- static bool HasCollisionLoaded(const CVector2D &pos);
+ static void LoadCollision(const CVector &pos, eLevelName level = LEVEL_GENERIC);
+ static void RequestCollision(const CVector &pos);
+ static void EnsureCollisionIsInMemory(const CVector &pos);
+ static bool DoScriptsWantThisIn(int32 slot);
+ static bool HasCollisionLoaded(eLevelName level);
+ static bool HasCollisionLoaded(const CVector &pos);
+ static void Load(bool, CPool<ColDef> *pool);
static ColDef *GetSlot(int slot) {
assert(slot >= 0);
@@ -41,3 +47,5 @@ public:
return ms_pColPool->GetSlot(slot);
}
};
+
+const CVector& LevelPos(eLevelName level);