diff options
Diffstat (limited to 'src/control/CarCtrl.cpp')
-rw-r--r-- | src/control/CarCtrl.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index 35580053..ca83603f 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -354,7 +354,7 @@ CCarCtrl::GenerateOneRandomCar() pVehicle->m_bSirenOrAlarm = true; pVehicle->AutoPilot.m_nNextPathNodeInfo = connectionId; pVehicle->AutoPilot.m_nNextLane = pVehicle->AutoPilot.m_nCurrentLane = CGeneral::GetRandomNumber() % lanesOnCurrentRoad; - CColBox* boundingBox = &CModelInfo::GetModelInfo(pVehicle->GetModelIndex())->GetColModel()->boundingBox; + CColBox* boundingBox = &CModelInfo::GetColModel(pVehicle->GetModelIndex())->boundingBox; float carLength = 1.0f + (boundingBox->max.y - boundingBox->min.y) / 2; float distanceBetweenNodes = (pCurNode->GetPosition() - pNextNode->GetPosition()).Magnitude2D(); /* If car is so long that it doesn't fit between two car nodes, place it directly in the middle. */ @@ -731,6 +731,7 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle) } float distanceToPlayer = (pVehicle->GetPosition() - vecPlayerPos).Magnitude2D(); float threshold = 50.0f; +#ifndef EXTENDED_OFFSCREEN_DESPAWN_RANGE if (pVehicle->GetIsOnScreen() || TheCamera.Cams[TheCamera.ActiveCam].LookingLeft || TheCamera.Cams[TheCamera.ActiveCam].LookingRight || @@ -741,7 +742,9 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle) pVehicle->GetModelIndex() == MI_FIRETRUCK || pVehicle->bIsLawEnforcer || pVehicle->bIsCarParkVehicle - ){ + ) +#endif + { threshold = 130.0f * TheCamera.GenerationDistMultiplier; } if (pVehicle->bExtendedRange) |