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Diffstat (limited to 'src/control/CarCtrl.cpp')
-rw-r--r--src/control/CarCtrl.cpp29
1 files changed, 17 insertions, 12 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index 35580053..2085681a 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -354,7 +354,7 @@ CCarCtrl::GenerateOneRandomCar()
pVehicle->m_bSirenOrAlarm = true;
pVehicle->AutoPilot.m_nNextPathNodeInfo = connectionId;
pVehicle->AutoPilot.m_nNextLane = pVehicle->AutoPilot.m_nCurrentLane = CGeneral::GetRandomNumber() % lanesOnCurrentRoad;
- CColBox* boundingBox = &CModelInfo::GetModelInfo(pVehicle->GetModelIndex())->GetColModel()->boundingBox;
+ CColBox* boundingBox = &CModelInfo::GetColModel(pVehicle->GetModelIndex())->boundingBox;
float carLength = 1.0f + (boundingBox->max.y - boundingBox->min.y) / 2;
float distanceBetweenNodes = (pCurNode->GetPosition() - pNextNode->GetPosition()).Magnitude2D();
/* If car is so long that it doesn't fit between two car nodes, place it directly in the middle. */
@@ -731,6 +731,7 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
}
float distanceToPlayer = (pVehicle->GetPosition() - vecPlayerPos).Magnitude2D();
float threshold = 50.0f;
+#ifndef EXTENDED_OFFSCREEN_DESPAWN_RANGE
if (pVehicle->GetIsOnScreen() ||
TheCamera.Cams[TheCamera.ActiveCam].LookingLeft ||
TheCamera.Cams[TheCamera.ActiveCam].LookingRight ||
@@ -741,7 +742,9 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
pVehicle->GetModelIndex() == MI_FIRETRUCK ||
pVehicle->bIsLawEnforcer ||
pVehicle->bIsCarParkVehicle
- ){
+ )
+#endif
+ {
threshold = 130.0f * TheCamera.GenerationDistMultiplier;
}
if (pVehicle->bExtendedRange)
@@ -770,14 +773,16 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle)
delete pVehicle;
return;
}
- if (pVehicle->GetStatus() != STATUS_WRECKED || pVehicle->m_nTimeOfDeath == 0)
- return;
- if (CTimer::GetTimeInMilliseconds() > pVehicle->m_nTimeOfDeath + 60000 &&
- !(pVehicle->GetIsOnScreen() && CRenderer::IsEntityCullZoneVisible(pVehicle)) ){
- if ((pVehicle->GetPosition() - vecPlayerPos).MagnitudeSqr() > SQR(7.5f)){
- if (!CGarages::IsPointWithinHideOutGarage(pVehicle->GetPosition())){
- CWorld::Remove(pVehicle);
- delete pVehicle;
+ if (pVehicle->GetStatus() == STATUS_WRECKED) {
+ if (pVehicle->m_nTimeOfDeath != 0) {
+ if (CTimer::GetTimeInMilliseconds() > pVehicle->m_nTimeOfDeath + 60000 &&
+ !(pVehicle->GetIsOnScreen() && CRenderer::IsEntityCullZoneVisible(pVehicle))) {
+ if ((pVehicle->GetPosition() - vecPlayerPos).MagnitudeSqr() > SQR(7.5f)) {
+ if (!CGarages::IsPointWithinHideOutGarage(pVehicle->GetPosition())) {
+ CWorld::Remove(pVehicle);
+ delete pVehicle;
+ }
+ }
}
}
}
@@ -805,8 +810,8 @@ CCarCtrl::UpdateCarOnRails(CVehicle* pVehicle)
pVehicle->AutoPilot.ModifySpeed(0.0f);
if (CTimer::GetTimeInMilliseconds() > pVehicle->AutoPilot.m_nTempAction){
pVehicle->AutoPilot.m_nTempAction = TEMPACT_NONE;
- pVehicle->AutoPilot.m_nAntiReverseTimer = 0;
- pVehicle->AutoPilot.m_nTimeToStartMission = 0;
+ pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
+ pVehicle->AutoPilot.m_nTimeToStartMission = CTimer::GetTimeInMilliseconds();
}
return;
}