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-rw-r--r--src/core/FileLoader.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index 3f26a023..d66a1b88 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -2,6 +2,7 @@
#include <ctype.h>
#include "main.h"
+#include "General.h"
#include "Quaternion.h"
#include "ModelInfo.h"
#include "ModelIndices.h"
@@ -24,6 +25,7 @@
#include "ZoneCull.h"
#include "CdStream.h"
#include "FileLoader.h"
+#include "MemoryHeap.h"
#include "Streaming.h"
#include "ColStore.h"
#include "Occlusion.h"
@@ -74,11 +76,13 @@ CFileLoader::LoadLevel(const char *filename)
if(strncmp(line, "IMAGEPATH", 9) == 0){
RwImageSetPath(line + 10);
}else if(strncmp(line, "TEXDICTION", 10) == 0){
+ PUSH_MEMID(MEMID_TEXTURES);
strcpy(txdname, line+11);
LoadingScreenLoadingFile(txdname);
RwTexDictionary *txd = LoadTexDictionary(txdname);
AddTexDictionaries(savedTxd, txd);
RwTexDictionaryDestroy(txd);
+ POP_MEMID();
}else if(strncmp(line, "COLFILE", 7) == 0){
LoadingScreenLoadingFile(line+10);
LoadCollisionFile(line+10, 0);
@@ -94,6 +98,7 @@ CFileLoader::LoadLevel(const char *filename)
}else if(strncmp(line, "IPL", 3) == 0){
if(!objectsLoaded){
LoadingScreenLoadingFile("Collision");
+ POP_MEMID();
CObjectData::Initialise("DATA\\OBJECT.DAT");
CStreaming::Init();
CColStore::LoadAllCollision();
@@ -102,6 +107,7 @@ CFileLoader::LoadLevel(const char *filename)
CModelInfo::GetModelInfo(i)->ConvertAnimFileIndex();
objectsLoaded = true;
}
+ PUSH_MEMID(MEMID_WORLD);
LoadingScreenLoadingFile(line + 4);
LoadScene(line + 4);
}else if(strncmp(line, "SPLASH", 6) == 0){
@@ -172,6 +178,8 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
CBaseModelInfo *mi;
ColHeader header;
+ PUSH_MEMID(MEMID_COLLISION);
+
debug("Loading collision file %s\n", filename);
fd = CFileMgr::OpenFile(filename, "rb");
assert(fd > 0);
@@ -197,6 +205,8 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
}
CFileMgr::CloseFile(fd);
+
+ POP_MEMID();
}
@@ -291,6 +301,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
buf += 44;
if(model.numSpheres > 0){
model.spheres = (CColSphere*)RwMalloc(model.numSpheres*sizeof(CColSphere));
+ REGISTER_MEMPTR(&model.spheres);
for(i = 0; i < model.numSpheres; i++){
model.spheres[i].Set(*(float*)buf, *(CVector*)(buf+4), buf[16], buf[17]);
buf += 20;
@@ -315,6 +326,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
buf += 4;
if(model.numBoxes > 0){
model.boxes = (CColBox*)RwMalloc(model.numBoxes*sizeof(CColBox));
+ REGISTER_MEMPTR(&model.boxes);
for(i = 0; i < model.numBoxes; i++){
model.boxes[i].Set(*(CVector*)buf, *(CVector*)(buf+12), buf[24], buf[25]);
buf += 28;
@@ -326,6 +338,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
buf += 4;
if(numVertices > 0){
model.vertices = (CompressedVector*)RwMalloc(numVertices*sizeof(CompressedVector));
+ REGISTER_MEMPTR(&model.vertices);
for(i = 0; i < numVertices; i++){
model.vertices[i].Set(*(float*)buf, *(float*)(buf+4), *(float*)(buf+8));
#if 0
@@ -343,6 +356,7 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
buf += 4;
if(model.numTriangles > 0){
model.triangles = (CColTriangle*)RwMalloc(model.numTriangles*sizeof(CColTriangle));
+ REGISTER_MEMPTR(&model.triangles);
for(i = 0; i < model.numTriangles; i++){
model.triangles[i].Set(*(int32*)buf, *(int32*)(buf+4), *(int32*)(buf+8), buf[12]);
buf += 16;