diff options
Diffstat (limited to 'src/core/Frontend.cpp')
-rw-r--r-- | src/core/Frontend.cpp | 43 |
1 files changed, 33 insertions, 10 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 0bade6c7..57cab619 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -1354,23 +1354,39 @@ void CMenuManager::DrawFrontEndNormal() m_aFrontEndSprites[currentSprite].Draw(CRect(MENU_X_LEFT_ALIGNED(50.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(95.0f)), CRGBA(255, 255, 255, m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha)); + static float fadeAlpha = 0.0f; + static int lastState = 0; + + // reverseAlpha = PS2 fading (wait for 255->0, then change screen) if (m_nMenuFadeAlpha < 255) { - static uint32 LastFade = 0; + if (lastState == 1 && !reverseAlpha) + fadeAlpha = 0.f; if (m_nMenuFadeAlpha <= 0 && reverseAlpha) { reverseAlpha = false; ChangeScreen(pendingScreen, pendingOption, true, false); } else { + float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); + + // +20 per every 33 ms (1000.f/30.f - original frame limiter fps) if (!reverseAlpha) - m_nMenuFadeAlpha += min((CTimer::GetTimeInMillisecondsPauseMode() - LastFade) / 33.0f, 1.0f) * 20.0f; + fadeAlpha += (timestep * 100.f) * 20.f / 33.f; else - m_nMenuFadeAlpha = max(0, m_nMenuFadeAlpha - min((CTimer::GetTimeInMillisecondsPauseMode() - LastFade) / 33.0f, 1.0f) * 30.0f); + fadeAlpha = max(0.0f, fadeAlpha - (timestep * 100.f) * 30.f / 33.f); - LastFade = CTimer::GetTimeInMillisecondsPauseMode(); + m_nMenuFadeAlpha = fadeAlpha; } + lastState = 0; } else { - if (reverseAlpha) - m_nMenuFadeAlpha -= 20; + if (lastState == 0) fadeAlpha = 255.f; + + if (reverseAlpha) { + float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); + fadeAlpha -= (timestep * 100.f) * 30.f / 33.f; + + m_nMenuFadeAlpha = fadeAlpha; + } + lastState = 1; // TODO: what is this? waiting mouse? if(field_518 == 4){ @@ -1568,13 +1584,20 @@ void CMenuManager::DrawFrontEndNormal() } if (m_nMenuFadeAlpha < 255) { - static uint32 LastFade = 0; - // Famous transparent menu bug. 33.0f = 1000.f/30.f (original frame limiter fps) + // Famous transparent menu bug #ifdef FIX_BUGS - m_nMenuFadeAlpha += min((CTimer::GetTimeInMillisecondsPauseMode() - LastFade) / 33.0f, 1.0f) * 20.0f; - LastFade = CTimer::GetTimeInMillisecondsPauseMode(); + static float fadeAlpha = 0.0f; + if (m_nMenuFadeAlpha == 0 && fadeAlpha > 1.0f) fadeAlpha = 0.0f; + + float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); + + // +20 per every 33 ms (1000.f/30.f - original frame limiter fps) + fadeAlpha += (timestep * 100.f) * 20.f / 33.f; + m_nMenuFadeAlpha = fadeAlpha; #else + static uint32 LastFade = 0; + if(CTimer::GetTimeInMillisecondsPauseMode() - LastFade > 10){ m_nMenuFadeAlpha += 20; LastFade = CTimer::GetTimeInMillisecondsPauseMode(); |