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-rw-r--r--src/core/World.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/core/World.h b/src/core/World.h
index a1e2acfd..25c76531 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -54,22 +54,22 @@ struct CStoredCollPoly;
class CWorld
{
- static CPtrList *ms_bigBuildingsList; // [4];
- static CPtrList &ms_listMovingEntityPtrs;
- static CSector (*ms_aSectors)[NUMSECTORS_X]; // [NUMSECTORS_Y][NUMSECTORS_X];
- static uint16 &ms_nCurrentScanCode;
+ static CPtrList ms_bigBuildingsList[4];
+ static CPtrList ms_listMovingEntityPtrs;
+ static CSector ms_aSectors[NUMSECTORS_Y][NUMSECTORS_X];
+ static uint16 ms_nCurrentScanCode;
public:
- static uint8 &PlayerInFocus;
+ static uint8 PlayerInFocus;
static CPlayerInfo Players[NUMPLAYERS];
- static CEntity *&pIgnoreEntity;
- static bool &bIncludeDeadPeds;
- static bool &bNoMoreCollisionTorque;
- static bool &bSecondShift;
- static bool &bForceProcessControl;
- static bool &bProcessCutsceneOnly;
- static bool &bDoingCarCollisions;
- static bool &bIncludeCarTyres;
+ static CEntity *pIgnoreEntity;
+ static bool bIncludeDeadPeds;
+ static bool bNoMoreCollisionTorque;
+ static bool bSecondShift;
+ static bool bForceProcessControl;
+ static bool bProcessCutsceneOnly;
+ static bool bDoingCarCollisions;
+ static bool bIncludeCarTyres;
static void Remove(CEntity *entity);
static void Add(CEntity *entity);