diff options
Diffstat (limited to 'src/core/common.h')
-rw-r--r-- | src/core/common.h | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/core/common.h b/src/core/common.h index 12c80b71..361e8515 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -120,6 +120,8 @@ typedef ptrdiff_t ssize_t; #endif #include "config.h" +#include "memoryManager.h" +#include "relocatableChunk.h" #include <rphanim.h> #include <rpskin.h> @@ -217,6 +219,18 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w) #define SCALE_AND_CENTER_X(x) SCREEN_STRETCH_X(x) #endif +// these are temp marcos while we don't implement all PSP UI coordinates +#define PSP_DEFAULT_SCREEN_WIDTH (480) +#define PSP_DEFAULT_SCREEN_HEIGHT (272) + +#define PSP_SCALE_TO_PS2_X(a) ((float)a * ((float)DEFAULT_SCREEN_WIDTH / (float)PSP_DEFAULT_SCREEN_WIDTH)) +#define PSP_SCALE_TO_PS2_Y(a) ((float)a * ((float)DEFAULT_SCREEN_HEIGHT / (float)PSP_DEFAULT_SCREEN_HEIGHT)) + +#define PSP_SCREEN_SCALE_X(a) ((a) * (float) SCREEN_WIDTH / PSP_DEFAULT_SCREEN_WIDTH) +#define PSP_SCREEN_SCALE_Y(a) ((a) * (float) SCREEN_WIDTH / PSP_DEFAULT_SCREEN_WIDTH) +#define PSP_SCREEN_SCALE_FROM_RIGHT(a) (SCREEN_WIDTH - PSP_SCREEN_SCALE_X(a)) +#define PSP_SCREEN_SCALE_FROM_BOTTOM(a) (SCREEN_HEIGHT - PSP_SCREEN_SCALE_Y(a)) + #include "maths.h" #include "Vector.h" #ifdef GTA_PS2 |