diff options
Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 85 |
1 files changed, 78 insertions, 7 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 3d077ba1..27382c98 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -90,16 +90,51 @@ mysrand(unsigned int seed) #ifdef CUSTOM_FRONTEND_OPTIONS #include "frontendoption.h" + + +#ifdef MORE_LANGUAGES +void LangPolSelect(int8 action) +{ + if (action == FEOPTION_ACTION_SELECT) { + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_POLISH; + FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true; + FrontEndMenuManager.InitialiseChangedLanguageSettings(); + FrontEndMenuManager.SaveSettings(); + } +} + +void LangRusSelect(int8 action) +{ + if (action == FEOPTION_ACTION_SELECT) { + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_RUSSIAN; + FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true; + FrontEndMenuManager.InitialiseChangedLanguageSettings(); + FrontEndMenuManager.SaveSettings(); + } +} + +void LangJapSelect(int8 action) +{ + if (action == FEOPTION_ACTION_SELECT) { + FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_JAPANESE; + FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true; + FrontEndMenuManager.InitialiseChangedLanguageSettings(); + FrontEndMenuManager.SaveSettings(); + } +} +#endif + void CustomFrontendOptionsPopulate(void) { // Moved to an array in MenuScreensCustom.cpp, but APIs are still available. see frontendoption.h + int fd; // These work only if we have neo folder, so they're dynamically added #ifdef EXTENDED_PIPELINES const char *pipelineNames[] = { "FED_PSP", "FED_PS2","FED_MOB" }; const char *off_on[] = { "FEM_OFF", "FEM_ON" }; - int fd = CFileMgr::OpenFile("neo/neo.txd","r"); + fd = CFileMgr::OpenFile("neo/neo.txd","r"); if (fd) { #ifdef GRAPHICS_MENU_OPTIONS FrontendOptionSetCursor(MENUPAGE_GRAPHICS_SETTINGS, -3, false); @@ -117,6 +152,38 @@ CustomFrontendOptionsPopulate(void) CFileMgr::CloseFile(fd); } #endif + // Add outsourced language translations, if files are found +#ifdef MORE_LANGUAGES + int fd2; + FrontendOptionSetCursor(MENUPAGE_LANGUAGE_SETTINGS, 5, false); +#if 0 + if (fd = CFileMgr::OpenFile("text/polish.gxt")) { + if (fd2 = CFileMgr::OpenFile("models/fonts_p.txd")) { + FrontendOptionAddDynamic("FEL_POL", 0, 0, MENUALIGN_CENTER, nil, nil, LangPolSelect, nil, nil); + CFileMgr::CloseFile(fd2); + } + CFileMgr::CloseFile(fd); + } +#endif + + if (fd = CFileMgr::OpenFile("text/russian.gxt")) { + if (fd2 = CFileMgr::OpenFile("models/fonts_r.txd")) { + FrontendOptionAddDynamic("FEL_RUS", 0, 0, MENUALIGN_CENTER, nil, nil, LangRusSelect, nil, nil); + CFileMgr::CloseFile(fd2); + } + CFileMgr::CloseFile(fd); + } + +#if 0 + if (fd = CFileMgr::OpenFile("text/japanese.gxt")) { + if (fd2 = CFileMgr::OpenFile("models/fonts_j.txd")) { + FrontendOptionAddDynamic("FEL_JAP", 0, 0, MENUALIGN_CENTER, nil, nil, LangJapSelect, nil, nil); + CFileMgr::CloseFile(fd2); + } + CFileMgr::CloseFile(fd); + } +#endif +#endif } #endif @@ -466,8 +533,10 @@ bool LoadINISettings() ReadIniIfExists("Draw", "FixSprites", &CDraw::ms_bFixSprites); #endif #ifdef DRAW_GAME_VERSION_TEXT - extern bool gDrawVersionText; - ReadIniIfExists("General", "DrawVersionText", &gDrawVersionText); + ReadIniIfExists("General", "DrawVersionText", &gbDrawVersionText); +#endif +#ifdef NO_MOVIES + ReadIniIfExists("General", "NoMovies", &gbNoMovies); #endif #ifdef CUSTOM_FRONTEND_OPTIONS @@ -563,8 +632,10 @@ void SaveINISettings() StoreIni("Draw", "FixSprites", CDraw::ms_bFixSprites); #endif #ifdef DRAW_GAME_VERSION_TEXT - extern bool gDrawVersionText; - StoreIni("General", "DrawVersionText", gDrawVersionText); + StoreIni("General", "DrawVersionText", gbDrawVersionText); +#endif +#ifdef NO_MOVIES + StoreIni("General", "NoMovies", gbNoMovies); #endif #ifdef CUSTOM_FRONTEND_OPTIONS for (int i = 0; i < MENUPAGES; i++) { @@ -993,14 +1064,14 @@ extern bool gbRenderDebugEnvMap; #ifdef DRAW_GAME_VERSION_TEXT - extern bool gDrawVersionText; - DebugMenuAddVarBool8("Debug", "Version Text", &gDrawVersionText, nil); + DebugMenuAddVarBool8("Debug", "Version Text", &gbDrawVersionText, nil); #endif DebugMenuAddVarBool8("Debug", "Show DebugStuffInRelease", &gbDebugStuffInRelease, nil); #ifdef TIMEBARS DebugMenuAddVarBool8("Debug", "Show Timebars", &gbShowTimebars, nil); #endif #ifndef FINAL + DebugMenuAddVarBool8("Debug", "Use debug render groups", &bDebugRenderGroups, nil); DebugMenuAddVarBool8("Debug", "Print Memory Usage", &gbPrintMemoryUsage, nil); #ifdef USE_CUSTOM_ALLOCATOR DebugMenuAddCmd("Debug", "Parse Heap", ParseHeap); |