summaryrefslogtreecommitdiff
path: root/src/objects/Object.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/objects/Object.cpp')
-rw-r--r--src/objects/Object.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/objects/Object.cpp b/src/objects/Object.cpp
index 411e245a..85936bb8 100644
--- a/src/objects/Object.cpp
+++ b/src/objects/Object.cpp
@@ -63,7 +63,7 @@ CObject::CObject(CDummyObject *dummy)
if (dummy->m_rwObject)
AttachToRwObject(dummy->m_rwObject);
else
- GetMatrix() = dummy->GetMatrix();
+ SetMatrix(dummy->GetMatrix());
m_objectMatrix = dummy->GetMatrix();
dummy->DetachFromRwObject();
@@ -112,8 +112,8 @@ void
CObject::Teleport(CVector vecPos)
{
CWorld::Remove(this);
- m_matrix.GetPosition() = vecPos;
- m_matrix.UpdateRW();
+ GetMatrix().GetPosition() = vecPos;
+ GetMatrix().UpdateRW();
UpdateRwFrame();
CWorld::Add(this);
}
@@ -170,7 +170,7 @@ CObject::ObjectDamage(float amount)
amount = 0.0f;
}
if ((amount * m_fCollisionDamageMultiplier > 150.0f || bBodyCastDamageEffect) && m_nCollisionDamageEffect) {
- const CVector& vecPos = m_matrix.GetPosition();
+ const CVector& vecPos = GetMatrix().GetPosition();
const float fDirectionZ = 0.0002f * amount;
switch (m_nCollisionDamageEffect)
{
@@ -329,7 +329,7 @@ CObject::Init(void)
m_pCollidingEntity = nil;
CColPoint point;
CEntity* outEntity = nil;
- const CVector& vecPos = m_matrix.GetPosition();
+ const CVector& vecPos = GetMatrix().GetPosition();
if (CWorld::ProcessVerticalLine(vecPos, vecPos.z - 10.0f, point, outEntity, true, false, false, false, false, false, nil))
m_pCurSurface = outEntity;
else