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-rw-r--r--src/render/Shadows.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index e8be23bd..2b1df555 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -25,6 +25,7 @@
#include "CutsceneObject.h"
#include "CutsceneShadow.h"
#include "Clock.h"
+#include "VarConsole.h"
#ifdef DEBUGMENU
SETTWEAKPATH("Shadows");
@@ -57,6 +58,9 @@ CStaticShadow CShadows::aStaticShadows [MAX_STATICSHADOWS];
CPolyBunch *CShadows::pEmptyBunchList;
CPermanentShadow CShadows::aPermanentShadows[MAX_PERMAMENTSHADOWS];
+#ifndef MASTER
+bool gbCountPolysInShadow;
+#endif
void
CShadows::Init(void)
@@ -154,6 +158,10 @@ CShadows::Init(void)
{
aPermanentShadows[i].m_nType = SHADOWTYPE_NONE;
}
+
+#ifndef MASTER
+ VarConsole.Add("Count polys in shadow", &gbCountPolysInShadow, true);
+#endif
}
void