diff options
Diffstat (limited to 'src/renderer/WaterLevel.cpp')
-rw-r--r-- | src/renderer/WaterLevel.cpp | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/src/renderer/WaterLevel.cpp b/src/renderer/WaterLevel.cpp index dee60d66..1aa63697 100644 --- a/src/renderer/WaterLevel.cpp +++ b/src/renderer/WaterLevel.cpp @@ -374,7 +374,7 @@ CWaterLevel::CreateWavyAtomic() { wavyMaterial = RpMaterialCreate(); RpMaterialSetTexture(wavyMaterial, gpWaterTex); - RwRGBA watercolor = { 255, 255, 255, 192 }; + RwRGBA watercolor = { 255, 255, 255, 255 /*192*/ }; RpMaterialSetColor(wavyMaterial, &watercolor); } @@ -1176,13 +1176,13 @@ CWaterLevel::RenderWater() if ( WavesCalculatedThisFrame ) { RenderSeaBirds(); - RenderShipsOnHorizon(); - CParticle::HandleShipsAtHorizonStuff(); - HandleBeachToysStuff(); + //RenderShipsOnHorizon(); + //CParticle::HandleShipsAtHorizonStuff(); + //HandleBeachToysStuff(); } - if ( _bSeaLife ) - HandleSeaLifeForms(); + //if ( _bSeaLife ) + // HandleSeaLifeForms(); DefinedState(); } @@ -1227,7 +1227,7 @@ CWaterLevel::RenderTransparentWater(void) colorTrans.red = CTimeCycle::GetWaterRed(); colorTrans.green = CTimeCycle::GetWaterGreen(); colorTrans.blue = CTimeCycle::GetWaterBlue(); - colorTrans.alpha = CTimeCycle::GetWaterAlpha(); + colorTrans.alpha = 255; //CTimeCycle::GetWaterAlpha(); TempBufferVerticesStored = 0; TempBufferIndicesStored = 0; @@ -1676,7 +1676,6 @@ void CWaterLevel::RenderOneWavySector(float fX, float fY, float fZ, RwRGBA const &color, bool bDontRender) { CVector vecSectorPos(fX + (SMALL_SECTOR_SIZE/2), fY + (SMALL_SECTOR_SIZE/2), fZ + 2.0f); - if ( COcclusion::IsAABoxOccluded(vecSectorPos, SMALL_SECTOR_SIZE, SMALL_SECTOR_SIZE, 4.0f) ) return; @@ -1815,6 +1814,7 @@ CWaterLevel::RenderWavyMask(float fX, float fY, float fZ, int32 nCamDirX, int32 nCamDirY, RwRGBA const&color) #endif { +return; // LCS #ifndef PC_WATER bool bRender = true; if (m_nRenderWaterLayers != 0 && m_nRenderWaterLayers != 2 && m_nRenderWaterLayers != 3) @@ -2531,7 +2531,7 @@ CWaterLevel::RenderBoatWakes(void) CBoat::FillBoatList(); - float fWakeZ = 5.97f; + float fWakeZ = 0.0f;//5.97f; float fWakeLifeTimeMult = 0.01f / CBoat::WAKE_LIFETIME; for ( int32 idx = 0; idx < ARRAY_SIZE(CBoat::apFrameWakeGeneratingBoats); idx++ ) @@ -3110,6 +3110,7 @@ CWaterLevel::RenderShipsOnHorizon() } } +/* void CWaterLevel::HandleSeaLifeForms() { @@ -3150,7 +3151,7 @@ CWaterLevel::HandleSeaLifeForms() } CWaterCreatures::UpdateAll(); -} +}*/ void CWaterLevel::HandleBeachToysStuff(void) |