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-rw-r--r--src/rw/RwHelper.cpp21
1 files changed, 19 insertions, 2 deletions
diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp
index 5026e2c8..cd2a1bf6 100644
--- a/src/rw/RwHelper.cpp
+++ b/src/rw/RwHelper.cpp
@@ -59,6 +59,16 @@ void FlushObrsPrintfs()
void *
RwMallocAlign(RwUInt32 size, RwUInt32 align)
{
+#ifdef FIX_BUGS
+ uintptr ptralign = align-1;
+ void *mem = (void *)malloc(size + sizeof(uintptr) + ptralign);
+
+ ASSERT(mem != nil);
+
+ void *addr = (void *)((((uintptr)mem) + sizeof(uintptr) + ptralign) & ~ptralign);
+
+ ASSERT(addr != nil);
+#else
void *mem = (void *)malloc(size + align);
ASSERT(mem != nil);
@@ -66,6 +76,7 @@ RwMallocAlign(RwUInt32 size, RwUInt32 align)
void *addr = (void *)((((uintptr)mem) + align) & ~(align - 1));
ASSERT(addr != nil);
+#endif
*(((void **)addr) - 1) = mem;
@@ -308,14 +319,20 @@ HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier)
RpHAnimAnimation *anim = RpHAnimAnimationCreate(rpHANIMSTDKEYFRAMETYPEID, numNodes, 0, 0.0f);
if(anim == nil)
return nil;
- RpHAnimStdKeyFrame *frame = (RpHAnimStdKeyFrame*)HANIMFRAMES(anim);
+ RpHAnimStdKeyFrame *frame;
for(i = 0; i < numNodes; i++){
+ frame = (RpHAnimStdKeyFrame*)HANIMFRAME(anim, i); // games uses struct size here, not safe
frame->q.real = 1.0f;
frame->q.imag.x = frame->q.imag.y = frame->q.imag.z = 0.0f;
frame->t.x = frame->t.y = frame->t.z = 0.0f;
+#ifdef FIX_BUGS
+ // times are subtracted and divided giving NaNs
+ // so they can't both be 0
+ frame->time = i/hier->numNodes;
+#else
frame->time = 0.0f;
+#endif
frame->prevFrame = nil;
- frame++;
}
return anim;
}