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-rw-r--r--src/vehicles/Vehicle.cpp1
-rw-r--r--src/vehicles/Vehicle.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index 90848d6c..ac0da52c 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -32,6 +32,7 @@ void CVehicle::operator delete(void *p, int handle) { CPools::GetVehiclePool()->
WRAPPER bool CVehicle::ShufflePassengersToMakeSpace(void) { EAXJMP(0x5528A0); }
// or Weapon.cpp?
WRAPPER void FireOneInstantHitRound(CVector *shotSource, CVector *shotTarget, int32 damage) { EAXJMP(0x563B00); }
+WRAPPER void CVehicle::InflictDamage(CEntity *damagedBy, uint32 weaponType, float damage) { EAXJMP(0x551950); }
CVehicle::CVehicle(uint8 CreatedBy)
{
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index bd8df694..68b7b2ca 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -266,6 +266,7 @@ public:
void ProcessCarAlarm(void);
bool IsSphereTouchingVehicle(float sx, float sy, float sz, float radius);
bool ShufflePassengersToMakeSpace(void);
+ void InflictDamage(CEntity *damagedBy, uint32 weaponType, float damage);
bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; }
CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }