diff options
Diffstat (limited to 'src/vehicles')
-rw-r--r-- | src/vehicles/CarGen.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/vehicles/CarGen.cpp b/src/vehicles/CarGen.cpp index 7524444b..9a0e5847 100644 --- a/src/vehicles/CarGen.cpp +++ b/src/vehicles/CarGen.cpp @@ -100,7 +100,12 @@ void CCarGenerator::DoInternalProcessing() // So game crashes if it's bike :D if (((CVehicleModelInfo*)CModelInfo::GetModelInfo(m_nModelIndex))->m_vehicleType != VEHICLE_TYPE_BIKE) pCar = new CAutomobile(m_nModelIndex, PARKED_VEHICLE); - +#ifdef FIX_BUGS + else { + debug("This shouldn't happen"); + return; + } +#endif pCar->SetIsStatic(false); pCar->bEngineOn = false; pos.z += pCar->GetDistanceFromCentreOfMassToBaseOfModel(); |