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2021-08-22PedIK: fix fixerorcun
2021-08-22Add forgotten bit from X11 detectionerorcun
2021-08-21Fix a bug about switching to previous weapon unintendedlyerorcun
2021-08-21Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* ↵Sergeanur
vision)
2021-08-21Audio: bits of PS2 codeSergeanur
2021-08-20Auto switch to remote grenade after detonatorerorcun
2021-08-20Fix some auto-aim problemserorcun
2021-08-20fixNikolay Korolev
2021-08-20small refactoringNikolay Korolev
2021-08-20Rename unknown audio fieldSergeanur
2021-08-20Audio refactoring:Sergeanur
* renamed tSound fields, added descriptions for each field * getting rid of term 'intensity' in favour of 'max distance' * renamed two cAudioManager fields * fix volume not being reduced for stopping sounds that are looped
2021-08-20CAutomobile fixesaap
2021-08-19update librwwithmorten
2021-08-19Fix police yelling from empty or destroyed boatsSergeanur
2021-08-19Add AUDIO_REVERB defineSergeanur
2021-08-19Audio: ifdef more things that aren't on ps2Sergeanur
2021-08-18Fix acceleration sound playing when exiting the vehicle, code fixes in ↵Sergeanur
ProcessPlayersVehicleEngine
2021-08-18Possible fix of ProcessVehicleOneShots crashSergeanur
2021-08-18Port audio changes from masterSergeanur
2021-08-18Merge pull request #1304 from AGraber/patch-1withmorten
re3 -> reVC on Switch build workflow file
2021-08-18re3 -> reVC on Switch build workflow fileAdrian Graber
2021-08-17update librwaap
2021-08-17fix opengl; update librwaap
2021-08-16Merge pull request #1300 from erorcun/miamierorcun
Auto-detect X11 dependency
2021-08-16Auto-detect X11 dependencyerorcun
2021-08-16Merge branch 'master' into miamiSergeanur
# Conflicts: # src/audio/AudioLogic.cpp
2021-08-16Fix ped comments playing at full volume behind the wallSergeanur
2021-08-16Merge branch 'master' into miamiSergeanur
# Conflicts: # src/audio/AudioCollision.cpp # src/audio/AudioLogic.cpp # src/audio/AudioManager.cpp # src/audio/AudioManager.h # src/audio/sampman.h # src/audio/sampman_miles.cpp # src/core/Frontend.cpp # src/core/MenuScreens.cpp # src/core/MenuScreensCustom.cpp # src/core/common.h # src/core/config.h # src/vehicles/Automobile.cpp
2021-08-16Remove not needed entry from configSergeanur
2021-08-16Remove not needed entry from configSergeanur
2021-08-16PS2 audio reflectionsSergeanur
2021-08-16Fix cAudioManager::ProcessVehicleEngine return type, rename Sound IntensitySergeanur
2021-08-16Make UpdateReflections a bit more binary exact + small code changes to sync ↵Sergeanur
with miami
2021-08-16Fix CW buildSergeanur
2021-08-16some CAutomobile fixesaap
2021-08-16some CAutomobile fixesaap
2021-08-15Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev
2021-08-15fixNikolay Korolev
2021-08-15Merge pull request #1295 from erorcun/miamierorcun
Fix impossible bullets
2021-08-15merged correct switchNikolay Korolev
2021-08-15bruhNikolay Korolev
2021-08-15bruhNikolay Korolev
2021-08-15actual fixNikolay Korolev
2021-08-15actual fixNikolay Korolev
2021-08-15Fix impossible bulletserorcun
2021-08-15lil fixNikolay Korolev
2021-08-15lil fixNikolay Korolev
2021-08-15Fix ifdef for audio reflection membersSergeanur
2021-08-15Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, ↵Sergeanur
rename Sound Intensity
2021-08-15Fix CW buildSergeanur